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Difference between revisions of "Diffusion"
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*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | + | *'''Continuous Dmg. Effect:''' | |
+ | **{{SkillAttribute|Hit-Interval|0.5 sec.}} | ||
+ | **{{SkillAttribute|Hold Duration|3 sec.}} | ||
+ | *{{SkillAttribute|Black Plasma-spreading Range|500 px}} | ||
|Notes= | |Notes= | ||
*The Impaler cannot use this skill in the air if he is below a certain altitude. | *The Impaler cannot use this skill in the air if he is below a certain altitude. | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Concentrated Black Plasma Atk. | |
− | * | + | !Continuous Dmg. Atk. |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|194|837|28}} | ||
+ | {{!}} <!--Concentrated Black Plasma Atk.--> {{Calc|{{#var:i}}|2000|7480|28}}% | ||
+ | {{!}} <!--Continuous Dmg. Atk.--> {{Calc|{{#var:i}}|500|1870|28}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 05:31, 28 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Black Plasma Class:
Throws a concentrate of Black Plasma in the form of lance, causing continuous damage damage and Hold.
If this lance hits the ground instead of an enemy, it temporarily releases Black Plasma, Holding enemies.
Casting this skill during Backstep makes you leap backward as you throw the lance.
Encroach Special Effect:
- Encroachment duration does not decrease during the Hold.
- If there are encroached enemies around, this skill spread Black Plasma to them and Holds them.
- Your damage accumulates on these enemies to which Black Plasma has spread.
- Your damage does not accumulate on the enemies that you physically hit, even if they are hit by Black Plasma at the same time.
- The spread of Black Plasma is activated at the end of this skill's duration, inflicting the total amount of accumulated damage on its target at once.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Continuous Dmg. Effect:
- Hit-Interval: 0.5 sec.
- Hold Duration: 3 sec.
- Black Plasma-spreading Range: 500 px
Notes
- The Impaler cannot use this skill in the air if he is below a certain altitude.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Concentrated Black Plasma Atk. | Continuous Dmg. Atk. |
---|---|---|---|---|
1 | 35 | 194 | 2000% | 500% |
2 | 37 | 218 | 2203% | 551% |
3 | 39 | 242 | 2406% | 601% |
4 | 41 | 265 | 2609% | 652% |
5 | 43 | 289 | 2812% | 703% |
6 | 45 | 313 | 3015% | 754% |
7 | 47 | 337 | 3218% | 804% |
8 | 49 | 361 | 3421% | 855% |
9 | 51 | 385 | 3624% | 906% |
10 | 53 | 408 | 3827% | 957% |
11 | 55 | 432 | 4030% | 1007% |
12 | 57 | 456 | 4233% | 1058% |
13 | 59 | 480 | 4436% | 1109% |
14 | 61 | 504 | 4639% | 1160% |
15 | 63 | 527 | 4841% | 1210% |
16 | 65 | 551 | 5044% | 1261% |
17 | 67 | 575 | 5247% | 1312% |
18 | 69 | 599 | 5450% | 1363% |
19 | 71 | 623 | 5653% | 1413% |
20 | 73 | 646 | 5856% | 1464% |
21 | 75 | 670 | 6059% | 1515% |
22 | 77 | 694 | 6262% | 1566% |
23 | 79 | 718 | 6465% | 1616% |
24 | 81 | 742 | 6668% | 1667% |
25 | 83 | 766 | 6871% | 1718% |
26 | 85 | 789 | 7074% | 1769% |
27 | 87 | 813 | 7277% | 1819% |
28 | 89 | 837 | 7480% | 1870% |
29 | 91 | 861 | 7683% | 1921% |
30 | 93 | 885 | 7886% | 1971% |
31 | 95 | 908 | 8089% | 2022% |
32 | 97 | 932 | 8292% | 2073% |
33 | 99 | 956 | 8495% | 2124% |
34 | 101 | 980 | 8698% | 2174% |
35 | 103 | 1004 | 8901% | 2225% |
36 | 105 | 1028 | 9104% | 2276% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Demonic Lancer Skills | |
---|---|
Active: | Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer) Endure Helm Shot Hook and Throw Paratrooper Partisan Suit Quick Punto Side Slash Surround Break |
Passive: | None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |