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Difference between revisions of "FM-92 mk2 Lancer"
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*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
− | + | *{{SkillAttribute|Bomb Count|10}} | |
+ | *{{SkillAttribute|Min Flight Duration|0.1 sec.}} | ||
+ | *{{SkillAttribute|Max Flight Duration|0.6 sec.}} | ||
+ | *{{SkillAttribute|Max Hit Count|8}} | ||
|Notes= | |Notes= | ||
*Similar to the Male Launcher's [[FM-92 Stinger]] except it looks like a field of explosions rather than several pillars. | *Similar to the Male Launcher's [[FM-92 Stinger]] except it looks like a field of explosions rather than several pillars. | ||
Line 28: | Line 31: | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Explosion Atk. | |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|164|718|28}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|813|3042|28}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:13, 27 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Fires a projectile into the air which breaks into pieces and drops multiple bombs on the ground, inflicting fire physical damage to enemies. The lancer will break into small bombs upon releasing the skill key or after a set duration passes.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Bomb Count: 10
- Min Flight Duration: 0.1 sec.
- Max Flight Duration: 0.6 sec.
- Max Hit Count: 8
Notes
- Similar to the Male Launcher's FM-92 Stinger except it looks like a field of explosions rather than several pillars.
- Can be improved with FM-92 mk2 Lancer Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 35 | 164 | 813% |
2 | 37 | 185 | 896% |
3 | 39 | 205 | 978% |
4 | 41 | 226 | 1061% |
5 | 43 | 246 | 1143% |
6 | 45 | 267 | 1226% |
7 | 47 | 287 | 1308% |
8 | 49 | 308 | 1391% |
9 | 51 | 328 | 1473% |
10 | 53 | 349 | 1556% |
11 | 55 | 369 | 1639% |
12 | 57 | 390 | 1721% |
13 | 59 | 410 | 1804% |
14 | 61 | 431 | 1886% |
15 | 63 | 451 | 1969% |
16 | 65 | 472 | 2051% |
17 | 67 | 492 | 2134% |
18 | 69 | 513 | 2216% |
19 | 71 | 533 | 2299% |
20 | 73 | 554 | 2382% |
21 | 75 | 574 | 2464% |
22 | 77 | 595 | 2547% |
23 | 79 | 615 | 2629% |
24 | 81 | 636 | 2712% |
25 | 83 | 656 | 2794% |
26 | 85 | 677 | 2877% |
27 | 87 | 697 | 2959% |
28 | 89 | 718 | 3042% |
29 | 91 | 739 | 3125% |
30 | 93 | 759 | 3207% |
31 | 95 | 780 | 3290% |
32 | 97 | 800 | 3372% |
33 | 99 | 821 | 3455% |
34 | 101 | 841 | 3537% |
35 | 103 | 862 | 3620% |
36 | 105 | 882 | 3702% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |