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Difference between revisions of "BBQ"
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== Details == | == Details == | ||
− | *Command Input: {{Down}}{{Up}} | + | *Command Input: {{Down}}{{Up}}{{Z}} |
*Cool Time: 8 seconds | *Cool Time: 8 seconds | ||
Revision as of 22:49, 18 February 2015
Contents
Description
The user uses Jack Spike on all enemies within range. The Gunner will lock onto one target and fire his Gatling Gun at the target while it is in the air. Should the user be attacked during Jack Spike, a super armor effect will activate, 30% of the maximum damage will be deducted.
Prerequisite
- Character Level 15
- Lv 5 Jack Spike
- Lv 1 Gatling Gun
Details
- Barbeque activation and the after delay motion have invincibility frames. Can be utilized as an escape skill.
- Against targets that are in super armor status or can't be grabbed, launched will only receive damage from Jack Spike.
- Jack Spike damage relies on the level of Jack Spike, and the Gatling Gun damage segment relies on the level of Barbeque.
- Once the target is locked in the air, he cannot escape until the entire Gatling Gun barrage is fired.
- Only Launcher can learn beyond level 10
- Can be improved with BBQ Upgrade
Gunner(M)
Lv | Lv Req | SP | MP | Physical Attack Strength |
---|---|---|---|---|
1 | 15 | 25 | 27 | 40%+ 86 |
2 | 17 | 28 | 42%+ 99 | |
3 | 19 | 29 | 44%+113 | |
4 | 21 | 31 | 46%+127 | |
5 | 23 | 32 | 48%+143 | |
6 | 25 | 33 | 51%+159 | |
7 | 27 | 35 | 53%+176 | |
8 | 29 | 36 | 55%+194 | |
9 | 31 | 37 | 57%+213 | |
10 (M) | 33 | 39 | 59%+233 | |
11 | - | - | 40 | 61%+253 |
12 | 41 | 63%+275 | ||
13 | 43 | 65%+297 | ||
14 | 44 | 67%+320 | ||
15 | 45 | 69%+344 |