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Difference between revisions of "Darkness in the Forest"
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<span class="action">(In the distance, a ghoul-like creature is seen in front of a pentacle. From the pentacle, icy magic energy erupts bringing forth a swarm of zombies.)</span><br> | <span class="action">(In the distance, a ghoul-like creature is seen in front of a pentacle. From the pentacle, icy magic energy erupts bringing forth a swarm of zombies.)</span><br> | ||
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text= | {{NPCDialog|Seria-Face1-1|Seria Kirmin|Text= | ||
− | <p>Ah, that scary energy that I've sensed is coming from that cave [''sic'']!<ref group="t">Context mistranslation of "굴". The localization uses the Sino-Korean "굴 (窟, lit. cave)" instead of the English transliteration "굴 (lit. Ghoul). | + | <p>Ah, that scary energy that I've sensed is coming from that cave [''sic'']!<ref group="t">Context mistranslation of "굴". The localization uses the Sino-Korean "굴 (窟, lit. cave)" instead of the English transliteration "굴 (lit. Ghoul)".</ref></p> |
<p>This cave [''sic''] is vibrating with energy. The Devolved Darkness must have meant this cave [''sic''].</p> | <p>This cave [''sic''] is vibrating with energy. The Devolved Darkness must have meant this cave [''sic''].</p> | ||
<p>By the way, what's the [''sic''] pentacle?</p> | <p>By the way, what's the [''sic''] pentacle?</p> | ||
<p>I think that pentacle is what keeps raising those zombies.</p> | <p>I think that pentacle is what keeps raising those zombies.</p> | ||
− | <p>We must close the cave [''sic''], but... Adventurer, maybe it's smarter if we run.</p> | + | <p>We must close the cave [''sic''], but... Adventurer, maybe it's smarter if we run.<ref group="t">Context mistranslation of "막다". The localization uses the phrase "close the cave" instead of "stop the ghoul".</ref></p> |
}} | }} | ||
<hr> | <hr> | ||
<u><b>(Upon defeating the Boss)</b></u><br> | <u><b>(Upon defeating the Boss)</b></u><br> | ||
− | <span class="action">( | + | <span class="action">(The defeated Ghoulguish collapses, but quickly reanimates due to the magic of the pentacle. Soon after, a swarm of zombies arise, and begin to chase after the party.)</span><br> |
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text= | {{NPCDialog|Seria-Face1-1|Seria Kirmin|Text= | ||
<p>Ghoulguish cannot be killed as long as the pentacle exists.</p> | <p>Ghoulguish cannot be killed as long as the pentacle exists.</p> |
Revision as of 16:56, 10 April 2023
Darkness in the Forest | |
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Type | Act Quest |
Quest Line(s) | Gran Flores (Act Quests) |
Level Req. | 15 |
Area - Dungeon / Town | Grand Flores - Shadow Thunderland |
Quest Giver | Seria |
Objective(s)
|
|
Rewards
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|
◄ Previous Quest(s) The Path into the Deep Forest |
Next Quest(s) ► The Great Pentacle |
Darkness in the Forest is the ninth quest of the Gran Flores Act Quest storyline.
Contents
Map
Shadow Thunderland | |||||||||||||||||
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|
Starting zones: |
A2 |
Dialogue
Briefing
In-Dungeon
(Upon entering the Dungeon) (As the Adventurer and Seria venture deeper into the forest, a swarm of creatures approach them.)
(Upon entering Room A1)
(Upon entering the Boss Room)
(Upon defeating the Boss)
(The Adventurer and Seria flee to a safe location.) |
Completion
|
Notes
- Prior to the Season 6 Act 21. Lady Vengeance Patch, the original iteration of this quest rewarded players with 123,389 EXP and 655 Gold.
- Seria Kirmin accompanies the Adventurer in room A2.
Translation Notes
Quest Line(s) | |
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Gran Flores (Act Quests) | Linus's Request • Return to Linus • The Legendary Albino Goblin • Owner of the Poison Spring • Berserk Mage Keraha • Grakqarak Expedition • Save Seria • The Path into the Deep Forest • Darkness in the Forest • The Great Pentacle • The Senior Adventurer's Advice • Fighting to Protect the Forest • Seria's Determination |