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Difference between revisions of "Flash"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 섬광
 
|Video= P2ITAjGywSc
 
|Video= P2ITAjGywSc
 
|Gender=
 
|Gender=
Line 8: Line 9:
 
|PrerequisiteLevel= 35
 
|PrerequisiteLevel= 35
 
|PrerequisiteSkill= {{IconLink|Magic Sword Medley}} Lv1
 
|PrerequisiteSkill= {{IconLink|Magic Sword Medley}} Lv1
|Command={{Up}}{{Up}}{{Up}}{{Z}}
+
|Command={{Up}}{{Up}}{{Up}}+{{Z}}
 
|Description=Musters up her strength and quickly shoots a massive spirit sword 3 times. Has a chance of creating a unique effect, depending on your current elemental sword.
 
|Description=Musters up her strength and quickly shoots a massive spirit sword 3 times. Has a chance of creating a unique effect, depending on your current elemental sword.
 +
 +
Inside the Arena, your weapon's attack attribute does not affect this skill's.
 +
<br><br>
 +
'''[Special Function]'''<br>
 +
- Attacks create a unique effect, depending on {{IconLink|Elemental Shift}}.
 +
 +
[Arena]<br>
 +
- Your weapon's element can't affect this skill's.
 +
 +
[ {{IconLink|Elemental Short Sword Mastery}} Effect ]<br>
 +
- Increased Abnormal Status Chances and Atk.
 +
 +
[ {{IconLink|Swift Katana Mastery}} Effect ]<br>
 +
- Adds spirit swords to skills cancel-used through {{IconLink|Blade Dance}}.
 +
 +
[ {{IconLink|Robust Zanbato Mastery}} Effect ]<br>
 +
- Super Armor when cast
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|40}}
 
*{{SP per level|40}}
*{{SkillAttribute|Master Level|50}}
+
*{{SkillAttribute|Master Level|60}}
*{{SkillAttribute|Max Level|60}}
+
*{{SkillAttribute|Max Level|70}}
*{{CastTime|Dungeon=Instant Cast}}
+
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=15 sec.|Arena=18 sec.}}
+
*{{Cooldown|15 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
+
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Spirit Sword Flying Distance|Dungeon=400 px|Arena=300 px}}
+
*{{SkillAttribute|Spirit Sword Flying Distance|400 px}}
*{{SkillAttribute|Burn Atk.|Dungeon=10%|Arena=varies}}
 
*{{SkillAttribute|Shock Atk.|Dungeon=10%|Arena=varies}}
 
  
 
|Notes=
 
|Notes=
*Can be improved with {{IconLink|Flash Upgrade}}, increasing the skill's Atk.
+
*Can be improved with {{IconLink|Flash Upgrade}}.
 
*Inside the Arena, your weapon's attack attribute does not affect this skill's.
 
*Inside the Arena, your weapon's attack attribute does not affect this skill's.
 
*Bonus Frozen & Shadow Dark Flame damage scale with your Independent Attack.
 
*Bonus Frozen & Shadow Dark Flame damage scale with your Independent Attack.
 
*Burn and Shock Abnormal Status Level scales with your level.
 
*Burn and Shock Abnormal Status Level scales with your level.
 
*Burn Damage & Shock Damage scale with your Abnormal Status Damage (which in turn, scales with your level at a fixed percentage).
 
*Burn Damage & Shock Damage scale with your Abnormal Status Damage (which in turn, scales with your level at a fixed percentage).
 +
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/1645c45aabb008c98406b3a16447040d/cfacda0647b9a0f595df2c2aad30c18d?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 섬광]
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
<small>
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
{{tabs
 
|name=Skill Growths
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
!rowspan="3"|Level
 
!rowspan="3"|Lv Req
 
!rowspan="3"|MP
 
!rowspan="3"|Spirit Sword<br>Physical Atk.
 
!colspan="2" style="background: #FF6666;"|Fire Element
 
!colspan="4" style="background: #00CCFF;"|Water Element
 
!colspan="2" style="background: #FFFF99;"|Light Element
 
!colspan="5" style="background: #CC33FF;"|Shadow Element
 
|-
 
!colspan="2"|{{IconLink|Burn (Status)}}
 
!colspan="3"|{{IconLink|Freeze (Status)}}||rowspan="2"|Additional Damage<br>on Frozen Enemies
 
!colspan="2"|{{IconLink|Shock (Status)}}
 
!colspan="3"|{{IconLink|Blind (Status)}}||colspan="2"|Shadow Dark Flame
 
|-
 
!Chance||Duration
 
!Level||Chance||Duration
 
!Chance||Duration
 
!Level||Chance||Duration||Additional Atk.||Additional Duration
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect max level at certain skill level -->
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{#expr: 110+((523-110)/(31-1))*({{#var:i}}-1) round 0}}
 
{{!}} <!--Spirit Sword Physical Atk.--> {{Calc|{{#var:i}}|2197|9332|33}}%
 
<!-- -->
 
<!-- Fire Element -->
 
{{!}} <!--Chance--> {{#expr: 30+((33-30)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Duration--> {{#expr: 1.5+((3.9-1.5)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
<!-- -->
 
<!-- Water Element -->
 
{{!}} <!--Level--> {{#expr: 38+2*({{#var:i}}-1) round 0}}
 
{{!}} <!--Chance--> {{#expr: 25+((26.5-25)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Duration--> {{#expr: 1.5+((3.9-1.5)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}} <!--Additional Damage on Frozen Enemies--> {{Calc2|{{#var:i}}|1323|1971|8533|33}}
 
<!-- -->
 
<!-- Light Element -->
 
{{!}} <!--Chance--> {{#expr: 30+((31.8-30)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Duration--> {{#expr: 1.5+((3.9-1.5)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
<!-- -->
 
<!-- Shadow Element -->
 
{{!}} <!--Level--> {{#expr: 37+2*({{#var:i}}-1) round 0}}
 
{{!}} <!--Chance--> {{#expr: 100+((97-100)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Duration--> {{#expr: 2+((2.5-2)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}} <!--Additional Atk.--> {{Calc2|{{#var:i}}|1323|662|2844|33}}
 
{{!}} <!--Additional Duration--> +{{#expr: 4+((5-4)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!rowspan="3"|Level
 
!rowspan="3"|Level
Line 99: Line 57:
 
!rowspan="3"|Spirit Sword<br>Physical Atk.
 
!rowspan="3"|Spirit Sword<br>Physical Atk.
 
!colspan="3" style="background: #FF6666;"|Fire Element
 
!colspan="3" style="background: #FF6666;"|Fire Element
!colspan="4" style="background: #00CCFF;"|Water Element
+
!colspan="3" style="background: #00CCFF;"|Water Element
 
!colspan="3" style="background: #FFFF99;"|Light Element
 
!colspan="3" style="background: #FFFF99;"|Light Element
!colspan="5" style="background: #CC33FF;"|Shadow Element
+
!colspan="4" style="background: #CC33FF;"|Shadow Element
 
|-
 
|-
 
!colspan="3"|{{IconLink|Burn (Status)}}
 
!colspan="3"|{{IconLink|Burn (Status)}}
!colspan="3"|{{IconLink|Freeze (Status)}}||rowspan="2"|Additional Damage<br>on Frozen Enemies
+
!colspan="2"|{{IconLink|Freeze (Status)}}||rowspan="2"|Additional Damage<br>on Frozen Enemies
 
!colspan="3"|{{IconLink|Shock (Status)}}
 
!colspan="3"|{{IconLink|Shock (Status)}}
!colspan="3"|{{IconLink|Blind (Status)}}||colspan="2"|Shadow Dark Flame
+
!colspan="2"|{{IconLink|Blind (Status)}}||colspan="2"|Shadow Dark Flame
 
|-
 
|-
!Chance||Attack||Duration
+
!Chance||Atk.||Duration
!Level||Chance||Duration
+
!Chance||Duration
!Chance||Attack||Duration
+
!Chance||Atk.||Duration
!Level||Chance||Duration||Additional Atk.||Additional Duration
+
!Chance||Duration||Additional Atk.||Additional Duration
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect max level at certain skill level -->
+
{{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
{{!}} <!--MP--> {{#expr: 110+((523-110)/(31-1))*({{#var:i}}-1) round 0}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|110|924|70}}
{{!}} <!--Spirit Sword Physical Atk.--> {{Calc|{{#var:i}}|45|163|26}}% x3
+
{{!}} <!--Spirit Sword Physical Atk.--> {{Calc|{{#var:i}}|2812|22504|70}}%
 
<!-- -->
 
<!-- -->
 
<!-- Fire Element -->
 
<!-- Fire Element -->
{{!}} <!--Chance--> {{Calc|{{#var:i}}|30|32.5|26|1|1}}%
+
{{!}} <!--Chance--> {{Calc|{{#var:i}}|30|36.9|70|1|1}}%
{{!}} <!--Attack--> {{Calc|{{#var:i}}|4|16|26}}%
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|11|15|70}}
{{!}} <!--Duration--> {{Calc|{{#var:i}}|1.5|3.5|26|1|1}} sec.
+
{{!}} <!--Duration--> {{Calc|{{#var:i}}|1.5|7|70|1|1}} sec.
 
<!-- -->
 
<!-- -->
 
<!-- Water Element -->
 
<!-- Water Element -->
{{!}} <!--Level--> {{#expr: 35+2*({{#var:i}}-1) round 0}}
+
{{!}} <!--Chance--> {{Calc|{{#var:i}}|25|28.5|70|1|1}}%
{{!}} <!--Chance--> {{Calc|{{#var:i}}|13.4|14|26|1|1}}%
+
{{!}} <!--Duration--> {{Calc|{{#var:i}}|1.5|7|70|1|1}} sec.
{{!}} <!--Duration--> {{Calc|{{#var:i}}|0.5|1.2|26|1|1}} sec.
+
{{!}} <!--Additional Damage on Frozen Enemies--> {{Calc2|{{#var:i}}|100|157|1292|70}}
{{!}} <!--Additional Damage on Frozen Enemies--> {{Calc2|{{#var:i}}|1218|284|1023|26}}
 
 
<!-- -->
 
<!-- -->
 
<!-- Light Element -->
 
<!-- Light Element -->
{{!}} <!--Chance--> {{Calc|{{#var:i}}|30|31.5|26|1|1}}%
+
{{!}} <!--Chance--> {{Calc|{{#var:i}}|30|34.1|70|1|1}}%
{{!}} <!--Attack--> {{Calc|{{#var:i}}|10|35|26}}%
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|11|15|70}}
{{!}} <!--Duration--> {{Calc|{{#var:i}}|2|2.4|26|1|1}} sec.
+
{{!}} <!--Duration--> {{Calc|{{#var:i}}|1.5|7|70|1|1}} sec.
 
<!-- -->
 
<!-- -->
 
<!-- Shadow Element -->
 
<!-- Shadow Element -->
{{!}} <!--Level--> {{#expr: 35+2*({{#var:i}}-1) round 0}}
+
{{!}} <!--Chance--> {{Calc|{{#var:i}}|100|93.1|70|1|1}}%
{{!}} <!--Chance--> {{Calc|{{#var:i}}|100|97.5|26|1|1}}%
+
{{!}} <!--Duration--> {{Calc|{{#var:i}}|2|3.2|70|1|1}} sec.
{{!}} <!--Duration--> {{Calc|{{#var:i}}|2|2.4|26|1|1}} sec.
+
{{!}} <!--Additional Atk.--> {{Calc2|{{#var:i}}|100|53|431|70}}
{{!}} <!--Additional Atk.--> {{Calc2|{{#var:i}}|1218|95|341|26}}
+
{{!}} <!--Additional Duration--> +{{Calc|{{#var:i}}|4|6.4|70|1|1}} sec.
{{!}} <!--Additional Duration--> +{{Calc|{{#var:i}}|4|4.9|26|1|1}} sec.
 
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
}}
 
{{TableNote}}</small>
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 00:28, 28 June 2023


Flash.png Flash

Active Skill
Class:

Sword Master

Command: Upkey.pngUpkey.pngUpkey.png+Z.png
Prerequisite Level: 35
Prerequisite Skills: Magic Sword Medley.png Magic Sword Medley Lv1
Alternate Names: Korean: 섬광

Description

Musters up her strength and quickly shoots a massive spirit sword 3 times. Has a chance of creating a unique effect, depending on your current elemental sword.

Inside the Arena, your weapon's attack attribute does not affect this skill's.

[Special Function]
- Attacks create a unique effect, depending on Elemental Shift (Elemental Bomber).png Elemental Shift.

[Arena]
- Your weapon's element can't affect this skill's.

[ Elemental Short Sword Mastery.png Elemental Short Sword Mastery Effect ]
- Increased Abnormal Status Chances and Atk.

[ Swift Katana Mastery.png Swift Katana Mastery Effect ]
- Adds spirit swords to skills cancel-used through Blade Dance.png Blade Dance.

[ Robust Zanbato Mastery.png Robust Zanbato Mastery Effect ]
- Super Armor when cast

Attributes

  • SP per level: 40
  • Master Level: 60
  • Max Level: 70
  • Casting Time: Instant Cast
  • Cooldown: 15 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Spirit Sword Flying Distance: 400 px

Notes

  • Can be improved with Flash Upgrade.png Flash Upgrade.
  • Inside the Arena, your weapon's attack attribute does not affect this skill's.
  • Bonus Frozen & Shadow Dark Flame damage scale with your Independent Attack.
  • Burn and Shock Abnormal Status Level scales with your level.
  • Burn Damage & Shock Damage scale with your Abnormal Status Damage (which in turn, scales with your level at a fixed percentage).
  • 던전앤파이터 API Docs Link: 섬광

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Spirit Sword
Physical Atk.
Fire Element Water Element Light Element Shadow Element
Burn (Status).png Burn (Status) Frozen (Status).png Freeze (Status) Additional Damage
on Frozen Enemies
Electrocution (Status).png Shock (Status) Blind (Status).png Blind (Status) Shadow Dark Flame
Chance Atk. Duration Chance Duration Chance Atk. Duration Chance Duration Additional Atk. Additional Duration
1 35 110 2812% 30% 11 1.5 sec. 25% 1.5 sec.
1.57
max-width:200px 100
30% 11 1.5 sec. 100% 2 sec.
0.53
max-width:200px 100
+4 sec.
2 37 122 3097% 30.1% 11 1.6 sec. 25.1% 1.6 sec.
1.73
max-width:200px 100
30.1% 11 1.6 sec. 99.9% 2 sec.
0.58
max-width:200px 100
+4 sec.
3 39 134 3383% 30.2% 11 1.7 sec. 25.1% 1.7 sec.
1.9
max-width:200px 100
30.1% 11 1.7 sec. 99.8% 2 sec.
0.64
max-width:200px 100
+4.1 sec.
4 41 145 3668% 30.3% 11 1.7 sec. 25.2% 1.7 sec.
2.06
max-width:200px 100
30.2% 11 1.7 sec. 99.7% 2.1 sec.
0.69
max-width:200px 100
+4.1 sec.
5 43 157 3954% 30.4% 11 1.8 sec. 25.2% 1.8 sec.
2.23
max-width:200px 100
30.2% 11 1.8 sec. 99.6% 2.1 sec.
0.75
max-width:200px 100
+4.1 sec.
6 45 169 4239% 30.5% 11 1.9 sec. 25.3% 1.9 sec.
2.39
max-width:200px 100
30.3% 11 1.9 sec. 99.5% 2.1 sec.
0.8
max-width:200px 100
+4.2 sec.
7 47 181 4524% 30.6% 11 2 sec. 25.3% 2 sec.
2.56
max-width:200px 100
30.4% 11 2 sec. 99.4% 2.1 sec.
0.86
max-width:200px 100
+4.2 sec.
8 49 193 4810% 30.7% 11 2.1 sec. 25.4% 2.1 sec.
2.72
max-width:200px 100
30.4% 11 2.1 sec. 99.3% 2.1 sec.
0.91
max-width:200px 100
+4.2 sec.
9 51 204 5095% 30.8% 11 2.1 sec. 25.4% 2.1 sec.
2.89
max-width:200px 100
30.5% 11 2.1 sec. 99.2% 2.1 sec.
0.97
max-width:200px 100
+4.3 sec.
10 53 216 5381% 30.9% 12 2.2 sec. 25.5% 2.2 sec.
3.05
max-width:200px 100
30.5% 12 2.2 sec. 99.1% 2.2 sec.
1.02
max-width:200px 100
+4.3 sec.
11 55 228 5666% 31% 12 2.3 sec. 25.5% 2.3 sec.
3.21
max-width:200px 100
30.6% 12 2.3 sec. 99% 2.2 sec.
1.08
max-width:200px 100
+4.3 sec.
12 57 240 5951% 31.1% 12 2.4 sec. 25.6% 2.4 sec.
3.38
max-width:200px 100
30.7% 12 2.4 sec. 98.9% 2.2 sec.
1.13
max-width:200px 100
+4.4 sec.
13 59 252 6237% 31.2% 12 2.5 sec. 25.6% 2.5 sec.
3.54
max-width:200px 100
30.7% 12 2.5 sec. 98.8% 2.2 sec.
1.19
max-width:200px 100
+4.4 sec.
14 61 263 6522% 31.3% 12 2.5 sec. 25.7% 2.5 sec.
3.71
max-width:200px 100
30.8% 12 2.5 sec. 98.7% 2.2 sec.
1.24
max-width:200px 100
+4.5 sec.
15 63 275 6807% 31.4% 12 2.6 sec. 25.7% 2.6 sec.
3.87
max-width:200px 100
30.8% 12 2.6 sec. 98.6% 2.2 sec.
1.3
max-width:200px 100
+4.5 sec.
16 65 287 7093% 31.5% 12 2.7 sec. 25.8% 2.7 sec.
4.04
max-width:200px 100
30.9% 12 2.7 sec. 98.5% 2.3 sec.
1.35
max-width:200px 100
+4.5 sec.
17 67 299 7378% 31.6% 12 2.8 sec. 25.8% 2.8 sec.
4.2
max-width:200px 100
31% 12 2.8 sec. 98.4% 2.3 sec.
1.41
max-width:200px 100
+4.6 sec.
18 69 311 7664% 31.7% 12 2.9 sec. 25.9% 2.9 sec.
4.37
max-width:200px 100
31% 12 2.9 sec. 98.3% 2.3 sec.
1.46
max-width:200px 100
+4.6 sec.
19 71 322 7949% 31.8% 12 2.9 sec. 25.9% 2.9 sec.
4.53
max-width:200px 100
31.1% 12 2.9 sec. 98.2% 2.3 sec.
1.52
max-width:200px 100
+4.6 sec.
20 73 334 8234% 31.9% 12 3 sec. 26% 3 sec.
4.7
max-width:200px 100
31.1% 12 3 sec. 98.1% 2.3 sec.
1.57
max-width:200px 100
+4.7 sec.
21 75 346 8520% 32% 12 3.1 sec. 26% 3.1 sec.
4.86
max-width:200px 100
31.2% 12 3.1 sec. 98% 2.3 sec.
1.63
max-width:200px 100
+4.7 sec.
22 77 358 8805% 32.1% 12 3.2 sec. 26.1% 3.2 sec.
5.02
max-width:200px 100
31.2% 12 3.2 sec. 97.9% 2.4 sec.
1.68
max-width:200px 100
+4.7 sec.
23 79 370 9091% 32.2% 12 3.3 sec. 26.1% 3.3 sec.
5.19
max-width:200px 100
31.3% 12 3.3 sec. 97.8% 2.4 sec.
1.74
max-width:200px 100
+4.8 sec.
24 81 381 9376% 32.3% 12 3.3 sec. 26.2% 3.3 sec.
5.35
max-width:200px 100
31.4% 12 3.3 sec. 97.7% 2.4 sec.
1.79
max-width:200px 100
+4.8 sec.
25 83 393 9661% 32.4% 12 3.4 sec. 26.2% 3.4 sec.
5.52
max-width:200px 100
31.4% 12 3.4 sec. 97.6% 2.4 sec.
1.84
max-width:200px 100
+4.8 sec.
26 85 405 9947% 32.5% 12 3.5 sec. 26.3% 3.5 sec.
5.68
max-width:200px 100
31.5% 12 3.5 sec. 97.5% 2.4 sec.
1.9
max-width:200px 100
+4.9 sec.
27 87 417 10232% 32.6% 13 3.6 sec. 26.3% 3.6 sec.
5.85
max-width:200px 100
31.5% 13 3.6 sec. 97.4% 2.5 sec.
1.95
max-width:200px 100
+4.9 sec.
28 89 429 10518% 32.7% 13 3.7 sec. 26.4% 3.7 sec.
6.01
max-width:200px 100
31.6% 13 3.7 sec. 97.3% 2.5 sec.
2.01
max-width:200px 100
+4.9 sec.
29 91 440 10803% 32.8% 13 3.7 sec. 26.4% 3.7 sec.
6.18
max-width:200px 100
31.7% 13 3.7 sec. 97.2% 2.5 sec.
2.06
max-width:200px 100
+5 sec.
30 93 452 11088% 32.9% 13 3.8 sec. 26.5% 3.8 sec.
6.34
max-width:200px 100
31.7% 13 3.8 sec. 97.1% 2.5 sec.
2.12
max-width:200px 100
+5 sec.
31 95 464 11374% 33% 13 3.9 sec. 26.5% 3.9 sec.
6.5
max-width:200px 100
31.8% 13 3.9 sec. 97% 2.5 sec.
2.17
max-width:200px 100
+5 sec.
32 97 476 11659% 33.1% 13 4 sec. 26.6% 4 sec.
6.67
max-width:200px 100
31.8% 13 4 sec. 96.9% 2.5 sec.
2.23
max-width:200px 100
+5.1 sec.
33 99 488 11945% 33.2% 13 4.1 sec. 26.6% 4.1 sec.
6.83
max-width:200px 100
31.9% 13 4.1 sec. 96.8% 2.6 sec.
2.28
max-width:200px 100
+5.1 sec.
34 101 499 12230% 33.3% 13 4.1 sec. 26.7% 4.1 sec.
7
max-width:200px 100
32% 13 4.1 sec. 96.7% 2.6 sec.
2.34
max-width:200px 100
+5.1 sec.
35 103 511 12515% 33.4% 13 4.2 sec. 26.7% 4.2 sec.
7.16
max-width:200px 100
32% 13 4.2 sec. 96.6% 2.6 sec.
2.39
max-width:200px 100
+5.2 sec.
36 105 523 12801% 33.5% 13 4.3 sec. 26.8% 4.3 sec.
7.33
max-width:200px 100
32.1% 13 4.3 sec. 96.5% 2.6 sec.
2.45
max-width:200px 100
+5.2 sec.
37 107 535 13086% 33.6% 13 4.4 sec. 26.8% 4.4 sec.
7.49
max-width:200px 100
32.1% 13 4.4 sec. 96.4% 2.6 sec.
2.5
max-width:200px 100
+5.3 sec.
38 109 546 13371% 33.7% 13 4.4 sec. 26.9% 4.4 sec.
7.66
max-width:200px 100
32.2% 13 4.4 sec. 96.3% 2.6 sec.
2.56
max-width:200px 100
+5.3 sec.
39 111 558 13657% 33.8% 13 4.5 sec. 26.9% 4.5 sec.
7.82
max-width:200px 100
32.3% 13 4.5 sec. 96.2% 2.7 sec.
2.61
max-width:200px 100
+5.3 sec.
40 113 570 13942% 33.9% 13 4.6 sec. 27% 4.6 sec.
7.99
max-width:200px 100
32.3% 13 4.6 sec. 96.1% 2.7 sec.
2.67
max-width:200px 100
+5.4 sec.
41 115 582 14228% 34% 13 4.7 sec. 27% 4.7 sec.
8.15
max-width:200px 100
32.4% 13 4.7 sec. 96% 2.7 sec.
2.72
max-width:200px 100
+5.4 sec.
42 117 594 14513% 34.1% 13 4.8 sec. 27.1% 4.8 sec.
8.31
max-width:200px 100
32.4% 13 4.8 sec. 95.9% 2.7 sec.
2.78
max-width:200px 100
+5.4 sec.
43 119 605 14798% 34.2% 13 4.8 sec. 27.1% 4.8 sec.
8.48
max-width:200px 100
32.5% 13 4.8 sec. 95.8% 2.7 sec.
2.83
max-width:200px 100
+5.5 sec.
44 121 617 15084% 34.3% 13 4.9 sec. 27.2% 4.9 sec.
8.64
max-width:200px 100
32.6% 13 4.9 sec. 95.7% 2.7 sec.
2.89
max-width:200px 100
+5.5 sec.
45 123 629 15369% 34.4% 14 5 sec. 27.2% 5 sec.
8.81
max-width:200px 100
32.6% 14 5 sec. 95.6% 2.8 sec.
2.94
max-width:200px 100
+5.5 sec.
46 125 641 15655% 34.5% 14 5.1 sec. 27.3% 5.1 sec.
8.97
max-width:200px 100
32.7% 14 5.1 sec. 95.5% 2.8 sec.
3
max-width:200px 100
+5.6 sec.
47 127 653 15940% 34.6% 14 5.2 sec. 27.3% 5.2 sec.
9.14
max-width:200px 100
32.7% 14 5.2 sec. 95.4% 2.8 sec.
3.05
max-width:200px 100
+5.6 sec.
48 129 664 16225% 34.7% 14 5.2 sec. 27.4% 5.2 sec.
9.3
max-width:200px 100
32.8% 14 5.2 sec. 95.3% 2.8 sec.
3.1
max-width:200px 100
+5.6 sec.
49 131 676 16511% 34.8% 14 5.3 sec. 27.4% 5.3 sec.
9.47
max-width:200px 100
32.9% 14 5.3 sec. 95.2% 2.8 sec.
3.16
max-width:200px 100
+5.7 sec.
50 133 688 16796% 34.9% 14 5.4 sec. 27.5% 5.4 sec.
9.63
max-width:200px 100
32.9% 14 5.4 sec. 95.1% 2.9 sec.
3.21
max-width:200px 100
+5.7 sec.
51 135 700 17082% 35% 14 5.5 sec. 27.5% 5.5 sec.
9.79
max-width:200px 100
33% 14 5.5 sec. 95% 2.9 sec.
3.27
max-width:200px 100
+5.7 sec.
52 137 712 17367% 35.1% 14 5.6 sec. 27.6% 5.6 sec.
9.96
max-width:200px 100
33% 14 5.6 sec. 94.9% 2.9 sec.
3.32
max-width:200px 100
+5.8 sec.
53 139 723 17652% 35.2% 14 5.6 sec. 27.6% 5.6 sec.
10.12
max-width:200px 100
33.1% 14 5.6 sec. 94.8% 2.9 sec.
3.38
max-width:200px 100
+5.8 sec.
54 141 735 17938% 35.3% 14 5.7 sec. 27.7% 5.7 sec.
10.29
max-width:200px 100
33.1% 14 5.7 sec. 94.7% 2.9 sec.
3.43
max-width:200px 100
+5.8 sec.
55 143 747 18223% 35.4% 14 5.8 sec. 27.7% 5.8 sec.
10.45
max-width:200px 100
33.2% 14 5.8 sec. 94.6% 2.9 sec.
3.49
max-width:200px 100
+5.9 sec.
56 145 759 18509% 35.5% 14 5.9 sec. 27.8% 5.9 sec.
10.62
max-width:200px 100
33.3% 14 5.9 sec. 94.5% 3 sec.
3.54
max-width:200px 100
+5.9 sec.
57 147 771 18794% 35.6% 14 6 sec. 27.8% 6 sec.
10.78
max-width:200px 100
33.3% 14 6 sec. 94.4% 3 sec.
3.6
max-width:200px 100
+5.9 sec.
58 149 782 19079% 35.7% 14 6 sec. 27.9% 6 sec.
10.95
max-width:200px 100
33.4% 14 6 sec. 94.3% 3 sec.
3.65
max-width:200px 100
+6 sec.
59 151 794 19365% 35.8% 14 6.1 sec. 27.9% 6.1 sec.
11.11
max-width:200px 100
33.4% 14 6.1 sec. 94.2% 3 sec.
3.71
max-width:200px 100
+6 sec.
60 153 806 19650% 35.9% 14 6.2 sec. 28% 6.2 sec.
11.28
max-width:200px 100
33.5% 14 6.2 sec. 94.1% 3 sec.
3.76
max-width:200px 100
+6.1 sec.
61 155 818 19935% 36% 14 6.3 sec. 28% 6.3 sec.
11.44
max-width:200px 100
33.6% 14 6.3 sec. 94% 3 sec.
3.82
max-width:200px 100
+6.1 sec.
62 157 830 20221% 36.1% 15 6.4 sec. 28.1% 6.4 sec.
11.6
max-width:200px 100
33.6% 15 6.4 sec. 93.9% 3.1 sec.
3.87
max-width:200px 100
+6.1 sec.
63 159 841 20506% 36.2% 15 6.4 sec. 28.1% 6.4 sec.
11.77
max-width:200px 100
33.7% 15 6.4 sec. 93.8% 3.1 sec.
3.93
max-width:200px 100
+6.2 sec.
64 161 853 20792% 36.3% 15 6.5 sec. 28.2% 6.5 sec.
11.93
max-width:200px 100
33.7% 15 6.5 sec. 93.7% 3.1 sec.
3.98
max-width:200px 100
+6.2 sec.
65 163 865 21077% 36.4% 15 6.6 sec. 28.2% 6.6 sec.
12.1
max-width:200px 100
33.8% 15 6.6 sec. 93.6% 3.1 sec.
4.04
max-width:200px 100
+6.2 sec.
66 165 877 21362% 36.5% 15 6.7 sec. 28.3% 6.7 sec.
12.26
max-width:200px 100
33.9% 15 6.7 sec. 93.5% 3.1 sec.
4.09
max-width:200px 100
+6.3 sec.
67 167 889 21648% 36.6% 15 6.8 sec. 28.3% 6.8 sec.
12.43
max-width:200px 100
33.9% 15 6.8 sec. 93.4% 3.1 sec.
4.15
max-width:200px 100
+6.3 sec.
68 169 900 21933% 36.7% 15 6.8 sec. 28.4% 6.8 sec.
12.59
max-width:200px 100
34% 15 6.8 sec. 93.3% 3.2 sec.
4.2
max-width:200px 100
+6.3 sec.
69 171 912 22219% 36.8% 15 6.9 sec. 28.4% 6.9 sec.
12.76
max-width:200px 100
34% 15 6.9 sec. 93.2% 3.2 sec.
4.26
max-width:200px 100
+6.4 sec.
70 173 924 22504% 36.9% 15 7 sec. 28.5% 7 sec.
12.92
max-width:200px 100
34.1% 15 7 sec. 93.1% 3.2 sec.
4.31
max-width:200px 100
+6.4 sec.

}}

Sword Master Skills
Active:Arcane Sword Blast.png Arcane Sword Blast Ascent.png Ascent Auto Deflect.png Auto Deflect Counter Strike (Sword Master).png Counter Strike (Sword Master) Crescent.png Crescent Elemental Shift (Sword Master).png Elemental Shift (Sword Master) Flash.png Flash Illusion Sword.png Illusion Sword Imperial Swordsmanship.png Imperial Swordsmanship Sentiment Du Fer Critical.png Sentiment Du Fer Critical Swift Demon Slash.png Swift Demon Slash Swift Sword.png Swift Sword Tossing Slash.png Tossing Slash
Passive:Blade Dance.png Blade Dance Crushing Bludgeon Mastery.png Crushing Bludgeon Mastery Elemental Short Sword Mastery.png Elemental Short Sword Mastery Magic Sword Medley.png Magic Sword Medley Magic Sword of Unity.png Magic Sword of Unity Robust Zanbato Mastery.png Robust Zanbato Mastery Swift Katana Mastery.png Swift Katana Mastery Swordplay.png Swordplay
Awakening:Dragon Mortar.png Dragon Mortar Elemental Eradicator.png Elemental Eradicator Soul Render.png Soul Render Ultimate Slayer Technique- Spacetime Cutter.png Ultimate Slayer Technique: Spacetime Cutter
2nd Awakening:Ancient Pledge.png Ancient Pledge Blade Waltz.png Blade Waltz Ultimate Sword- Laevateinn.png Ultimate Sword: Laevateinn Unleash.png Unleash
Neo: Awakening:Boundless Legacy.png Boundless Legacy Supreme Legion.png Supreme Legion Ultimate Magic Sword- Wind Wheel.png Ultimate Magic Sword: Wind Wheel

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism