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Difference between revisions of "Ascending Sword"

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|Type2=
 
|Type2=
 
|PrerequisiteLevel= 1
 
|PrerequisiteLevel= 1
|PrerequisiteSkill= None
+
|PrerequisiteSkill=
 
|Command= {{Z}}
 
|Command= {{Z}}
 
|Description= Lifts the enemy with an upper slash. Grants {{IconLink|Super Armor (Status)}} while attacking.
 
|Description= Lifts the enemy with an upper slash. Grants {{IconLink|Super Armor (Status)}} while attacking.
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*{{Cooldown|Dungeon=2 sec}}
 
*{{Cooldown|Dungeon=2 sec}}
 
*{{Cancelable}}
 
*{{Cancelable}}
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*{{SkillAttribute|MP Cost|-}}
  
 
|Notes=
 
|Notes=
 +
*Can be improved with {{IconLink|Ascending Sword Upgrade}}, increasing the skill's Atk.
  
 
|SkillGrowth=
 
|SkillGrowth=
*{{SkillAttribute|Level|n}}
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<span style="display:none">{{</span>
*{{SkillAttribute|Lv Req|1+3(n-1)}}
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<small>
*{{SkillAttribute|MP|-}}
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{{tabs
*{{SkillAttribute|Launch Atk.|90%+10(n-1)% + {{AbsoluteDamage|160|1603}}+{{AbsoluteDamage|17.778|1603}}(n-1)}}
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|name=Skill Growths
*{{SkillAttribute|Bonus Launch Strength|131.4%+1.278(n-1)%}}
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|tab1=Dungeon
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|contents1=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
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!Lv Req
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!Atk.
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!Launching Strength
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
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{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}}
 +
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|100|200|10}}%
 +
{{!}} <!--Launch--> {{Calc|{{#var:i}}|131.4|142.9|10|1|1}}%
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{{!}}-
 +
}}
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|}
 +
<span style="display: none;">}}</span>
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|tab2=Arena
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|contents2=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!Atk.
 +
!Launching Strength
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}}
 +
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|83|198|10}}%
 +
{{!}} <!--Launch--> {{Calc|{{#var:i}}|100|142.9|10|1|1}}%
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 +
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 20:34, 17 November 2019


Ascending Sword.png Ascending Sword

Active Skill
Class:

Female Slayer

Command: Z.png
Prerequisite Level: 1
Prerequisite Skills: None

Description

Lifts the enemy with an upper slash. Grants Super Armor (Status).png Super Armor (Status) while attacking.

Attributes

  • Master Level: 10
  • Max Level: 20
  • SP per level: 20
  • Casting Time: Instant Cast
  • Cooldown: 2 sec
  • Basic Attack Cancelable Skill
  • MP Cost: -

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req Atk. Launching Strength
1 1 100% 131.4%
2 4 111% 132.7%
3 7 122% 134%
4 10 133% 135.2%
5 13 144% 136.5%
6 16 156% 137.8%
7 19 167% 139.1%
8 22 178% 140.3%
9 25 189% 141.6%
10 28 200% 142.9%
11 31 211% 144.2%
12 34 222% 145.5%
13 37 233% 146.7%
14 40 244% 148%
15 43 256% 149.3%
16 46 267% 150.6%
17 49 278% 151.8%
18 52 289% 153.1%
19 55 300% 154.4%
20 58 311% 155.7%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism