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Difference between revisions of "Incredible"

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<i>"I knew this would happen, so I came prepared."</i>
 
<i>"I knew this would happen, so I came prepared."</i>
 
|Attributes=
 
|Attributes=
 +
*{{SP per level|300, then 200 afterwards}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Max Level|40}}
 
*{{SkillAttribute|Max Level|40}}
*{{SP per level|300, then 200 afterwards}}
+
*{{CastTime|Dungeon=Instant Cast}}
*{{CastTime|Dungeon=Instant}}
+
*{{Cooldown|Dungeon=180 sec.}}
*{{Cooldown|Dungeon=180 sec}}
 
 
*{{CubeCost|10}}
 
*{{CubeCost|10}}
 
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
 
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|CTF Mine Explosion Hit Count|4}}
 +
*{{SkillAttribute|Finishing Explosion Multi-hit Count|13}}
  
 
|Notes=
 
|Notes=
|SkillGrowth=
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan=2|Level
+
!Level
!rowspan=2|Lv Req
+
!Lv Req
!rowspan=2|MP
+
!MP
!colspan=2|CTF Mine Explosion
+
!CTF Mine Explosion Atk.
!colspan=2|Finishing Explosion
+
!Finishing Explosion Atk.
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Atk.||Hit Count||Atk.||Multi-hit Count
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
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{{!}}- {{#ifexpr: {{#var:i}} = 3 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| n || 85+5(n-1) ||| 2500+64(n-1) || 9211%+2136.5(n-1)% || 4 || 4251%+986(n-1)% || 13
+
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|2500|2564|2}}
 +
{{!}} <!--CTF Mine Explosion Atk.--> {{Calc|{{#var:i}}|9211|11348|2}}%
 +
{{!}} <!--Finishing Explosion Atk.--> {{Calc|{{#var:i}}|4251|5237|2}}%
 +
{{!}}-
 +
}}
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 18:21, 2 June 2019


Incredible.png Incredible

No Video
2nd Awakening Active Skill
Class:

Troubleshooter

Command: Downkey.pngUpkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 85
Prerequisite Skills: None

Description

Produces explosive primers and presses the detonation switch.
This explodes several pre-installed CTF mines, which incapacitate all enemies within their range, cause Special Burn, and cover the battlefield with dark smoke.
After a while, the dark smoke dissipates, revealing the giant bomb, Incredible.
The Renegade strikes the detonation switch with his sword, detonating the Incredible and inflicting great multi-hit Physical damage on enemies within range.

"I knew this would happen, so I came prepared."

Attributes

  • SP per level: 300, then 200 afterwards
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 180 sec.
  • This skill consumes 10 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -5.0% Cooldown -5.0% on Command
  • Basic Attack Cancelable Skill
  • CTF Mine Explosion Hit Count: 4
  • Finishing Explosion Multi-hit Count: 13

Notes

{{

Level Lv Req MP CTF Mine Explosion Atk. Finishing Explosion Atk.
1 85 2500 9211% 4251%
2 90 2564 11348% 5237%
3 95 2628 13485% 6223%
4 100 2692 15622% 7209%
5 105 2756 17759% 8195%
6 110 2820 19896% 9181%
7 115 2884 22033% 10167%
8 120 2948 24170% 11153%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Troubleshooter Skills
Active:Break Shot.png Break Shot Diffusion Burst.png Diffusion Burst Disastrous Quake.png Disastrous Quake Double Barrels.png Double Barrels G-CTF.png G-CTF Igniting Slash.png Igniting Slash Oppression.png Oppression Rolling Move.png Rolling Move Surprise Present.png Surprise Present Swashbuckler's Refreshment.png Swashbuckler's Refreshment Sword Bomb.png Sword Bomb
Passive:Handle Explosives.png Handle Explosives Square Sword Mastery.png Square Sword Mastery Veteran's Combat Technique.png Veteran's Combat Technique
Awakening:Firepower Reinforcement.png Firepower Reinforcement G-Widow.png G-Widow Get On Fire.png Get On Fire Perfect Batting.png Perfect Batting
2nd Awakening:Incredible.png Incredible Outlaw of the Wilderness.png Outlaw of the Wilderness The Nine Barrels.png The Nine Barrels Violent Smash.png Violent Smash
Neo: Awakening:Climax.png Climax Hard-boiled.png Hard-boiled Terminating Slugger.png Terminating Slugger

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism