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Difference between revisions of "Offering for the Greedy"
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− | |Description= Advanced Demon Slayer skills have a chance to spawn a spiritual fog each time they hit an enemy and increases {{IconLink|Bleeding (Status)}} level for Demon Slayer skills each time they are learned. Sword Demon Daimus detects and inhales the fog. The fog lasts for a certain duration and when inhaled, it | + | |Description= Advanced Demon Slayer skills have a chance to spawn a spiritual fog each time they hit an enemy and increases {{IconLink|Bleeding (Status)}} level for Demon Slayer skills each time they are learned. Sword Demon Daimus detects and inhales the fog. |
+ | |||
+ | The fog lasts for a certain duration and when inhaled, it casts a buff, increasing Basic/Skill Atk. | ||
+ | |||
+ | The buff's effect stack a set number of times. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
− | * | + | *{{SkillAttribute|Master Level|30}} |
− | *{{SkillAttribute|Max Stacks| | + | *{{SkillAttribute|Max Level|40}} |
− | *{{SkillAttribute|Fog Duration| | + | *{{SkillAttribute|Max Stacks|1}} |
+ | *{{SkillAttribute|Fog Duration|5 sec.}} | ||
|Notes= | |Notes= | ||
Line 26: | Line 31: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | <small> | |
− | {| {{SkillTableHeader}} | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | !Fog Casting | + | !Bleed Level |
− | ! | + | !Fog Casting Chance |
− | ! | + | !Inhaled Fog<br>Basic/Atk. Bonus |
− | ! | + | !Inhalation Effect<br>Duration |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Bleed Level--> +{{#expr: 3+((37-3)/(16-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--Fog Casting Chance--> {{#expr: 16+((31-16)/(16-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Inhaled Fog Basic/Atk. Bonus--> +{{#expr: 12+((34.5-12)/(16-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}} <!--Inhalation Effect Duration--> {{#expr: 16+((31-16)/(16-1))*({{#var:i}}-1) round 0}} sec. | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | |
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:13, 3 May 2019
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Advanced Demon Slayer skills have a chance to spawn a spiritual fog each time they hit an enemy and increases Bleeding (Status) level for Demon Slayer skills each time they are learned. Sword Demon Daimus detects and inhales the fog.
The fog lasts for a certain duration and when inhaled, it casts a buff, increasing Basic/Skill Atk.
The buff's effect stack a set number of times.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Max Stacks: 1
- Fog Duration: 5 sec.
Notes
- Available once awakened as a Demonbane.
- Daimus absorbs the created fogs by either having the Demonbane run through them or land sword attacks within them
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Bleed Level | Fog Casting Chance | Inhaled Fog Basic/Atk. Bonus |
Inhalation Effect Duration |
---|---|---|---|---|---|
1 | 48 | +3 | 16% | +12% | 16 sec. |
2 | 51 | +5 | 17% | +13.5% | 17 sec. |
3 | 54 | +8 | 18% | +15% | 18 sec. |
4 | 57 | +10 | 19% | +16.5% | 19 sec. |
5 | 60 | +12 | 20% | +18% | 20 sec. |
6 | 63 | +14 | 21% | +19.5% | 21 sec. |
7 | 66 | +17 | 22% | +21% | 22 sec. |
8 | 69 | +19 | 23% | +22.5% | 23 sec. |
9 | 72 | +21 | 24% | +24% | 24 sec. |
10 | 75 | +23 | 25% | +25.5% | 25 sec. |
11 | 78 | +26 | 26% | +27% | 26 sec. |
12 | 81 | +28 | 27% | +28.5% | 27 sec. |
13 | 84 | +30 | 28% | +30% | 28 sec. |
14 | 87 | +32 | 29% | +31.5% | 29 sec. |
15 | 90 | +35 | 30% | +33% | 30 sec. |
16 | 93 | +37 | 31% | +34.5% | 31 sec. |
17 | 96 | +39 | 32% | +36% | 32 sec. |
18 | 99 | +42 | 33% | +37.5% | 33 sec. |
19 | 102 | +44 | 34% | +39% | 34 sec. |
20 | 105 | +46 | 35% | +40.5% | 35 sec. |
21 | 108 | +48 | 36% | +42% | 36 sec. |
22 | 111 | +51 | 37% | +43.5% | 37 sec. |
23 | 114 | +53 | 38% | +45% | 38 sec. |
24 | 117 | +55 | 39% | +46.5% | 39 sec. |
25 | 120 | +57 | 40% | +48% | 40 sec. |
26 | 123 | +60 | 41% | +49.5% | 41 sec. |
27 | 126 | +62 | 42% | +51% | 42 sec. |
28 | 129 | +64 | 43% | +52.5% | 43 sec. |
29 | 132 | +66 | 44% | +54% | 44 sec. |
30 | 135 | +69 | 45% | +55.5% | 45 sec. |
31 | 138 | +71 | 46% | +57% | 46 sec. |
32 | 141 | +73 | 47% | +58.5% | 47 sec. |
33 | 144 | +76 | 48% | +60% | 48 sec. |
34 | 147 | +78 | 49% | +61.5% | 49 sec. |
35 | 150 | +80 | 50% | +63% | 50 sec. |
36 | 153 | +82 | 51% | +64.5% | 51 sec. |
37 | 156 | +85 | 52% | +66% | 52 sec. |
38 | 159 | +87 | 53% | +67.5% | 53 sec. |
39 | 162 | +89 | 54% | +69% | 54 sec. |
40 | 165 | +91 | 55% | +70.5% | 55 sec. |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |