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Difference between revisions of "Hall of Eternity"
m (added Category:Guild Hideout Dungeons using HotCat) |
(Added map, monster names and general strategy) |
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[[Category:Guild Hideout Dungeons]] | [[Category:Guild Hideout Dungeons]] | ||
+ | |||
+ | |||
+ | {{Infobox_Dungeon | ||
+ | |backgroundcolor=#136 | ||
+ | |fontcolor=#fff | ||
+ | |Location=[[Guild Hideout]] | ||
+ | |Name=Hall of Eternity | ||
+ | |Image=[[File:Hall of Eternity.png]] | ||
+ | |MinLevel=1 | ||
+ | |Level=1-86 | ||
+ | |MLevel=1-86 | ||
+ | |Boss={{Monster link|class=boss|Princess of Frozen Sorrow}} | ||
+ | }} | ||
+ | ==Description== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==Map== | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Map | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Boss}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map S}}||{{Map NE}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map NSE}}||{{Map EW}}||{{Map NSW}} | ||
+ | |- | ||
+ | !4 ||{{Map NE}}||{{Map W}}||{{Map N}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Hell Mode:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | B4<br/> | ||
+ | B1<br/> | ||
+ | A4<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |||
+ | ==Strategy== | ||
+ | *Upon entering the dungeon, players will be notified with the following statement: | ||
+ | ::"The entire castle is protected by a potent magic ward." | ||
+ | :Ward statues in Room B2 prevent players from entering the Boss Room. Players must destroy statues located in Rooms A3 and C4 if they want to proceed to the Boss. | ||
+ | ===Room 1=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|Ghost Spearman}} | ||
+ | *'''Objective:''' Defeat all enemies. | ||
+ | |||
+ | ===Room 2=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|Ghost Bowman}} | ||
+ | **{{Monster link|class=named|Court Archer Captain}} | ||
+ | *'''Objective:''' Defeat all enemies. | ||
+ | *'''Gimmick(s):''' | ||
+ | **Court Archer Captain is invincible while frozen or immobilized. | ||
+ | |||
+ | ===Room 3=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|Ghost Spearman}} | ||
+ | *'''Objective:''' Defeat all enemies. | ||
+ | |||
+ | ===Room 4=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|class=named|Court Red Mage}} | ||
+ | *'''Objective:''' Defeat all enemies and destroy the Statue. | ||
+ | *'''Gimmick(s):''' | ||
+ | |||
+ | ===Room 5=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|Ghost Spearman}} | ||
+ | **{{Monster link|Ghost Bowman}} | ||
+ | *'''Objective:''' Defeat all enemies. | ||
+ | |||
+ | ===Room 6=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|class=named|Prince of Burning Anger}} | ||
+ | *'''Objective:''' Defeat all enemies. | ||
+ | *'''Gimmick(s):''' | ||
+ | |||
+ | ===Room 7=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|class=named|Escort Froy}} | ||
+ | *'''Objective:''' Defeat all enemies and destroy the Statue. | ||
+ | *'''Gimmick(s):''' | ||
+ | |||
+ | ===Room 8=== | ||
+ | *'''Monster(s):''' None | ||
+ | |||
+ | ===Room 9=== | ||
+ | *'''Monster(s):''' None | ||
+ | *'''Gimmick(s):''' | ||
+ | **A Ward Statue blocks the way to the Boss. If not already having done so, destroy the statues in Rooms 4 and 7 to proceed to the Boss Room. | ||
+ | |||
+ | ===Room 10=== | ||
+ | *'''Monster(s):''' | ||
+ | **{{Monster link|class=named|Princess of Frozen Sorrow}} | ||
+ | *'''Objective:''' Defeat the boss. | ||
+ | *'''Gimmick(s):''' | ||
+ | |||
+ | ==Monsters== | ||
+ | *{{Spawns|Ghost Spearman}} | ||
+ | *{{Spawns|Ghost Bowman}} | ||
+ | *{{Spawns|class=named|Court Archer Captain}} | ||
+ | *{{Spawns|class=named|Court Red Mage}} | ||
+ | *{{Spawns|class=named|Prince of Burning Anger}} | ||
+ | *{{Spawns|class=named|Escort Froy}} | ||
+ | *{{Spawns|class=boss|Princess of Frozen Sorrow}} | ||
+ | |||
+ | ==Notes== | ||
+ | *Hall of Eternity can only be unlocked and accessed if the Guild has 50% or more purification in both [[Cave of Grief]] and [[Maze of Betrayal]]. | ||
+ | *Upon gaining 100% purification in Hall of Eternity, [[Courtier Regin]] appears in the Guild Hideout for a set period. |
Revision as of 08:30, 13 January 2017
(UNDER CONSTRUCTION)
Hall of Eternity | |
---|---|
Location | Guild Hideout |
Min. Level | 1 |
Level | 1-86 |
Monster Level | 1-86 |
End Boss | Princess of Frozen Sorrow |
Contents
Description
Map
Map | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Starting zones: |
B4 |
Strategy
- Upon entering the dungeon, players will be notified with the following statement:
- "The entire castle is protected by a potent magic ward."
- Ward statues in Room B2 prevent players from entering the Boss Room. Players must destroy statues located in Rooms A3 and C4 if they want to proceed to the Boss.
Room 1
- Monster(s):
- Objective: Defeat all enemies.
Room 2
- Monster(s):
- Objective: Defeat all enemies.
- Gimmick(s):
- Court Archer Captain is invincible while frozen or immobilized.
Room 3
- Monster(s):
- Objective: Defeat all enemies.
Room 4
- Monster(s):
- Objective: Defeat all enemies and destroy the Statue.
- Gimmick(s):
Room 5
- Monster(s):
- Objective: Defeat all enemies.
Room 6
- Monster(s):
- Objective: Defeat all enemies.
- Gimmick(s):
Room 7
- Monster(s):
- Objective: Defeat all enemies and destroy the Statue.
- Gimmick(s):
Room 8
- Monster(s): None
Room 9
- Monster(s): None
- Gimmick(s):
- A Ward Statue blocks the way to the Boss. If not already having done so, destroy the statues in Rooms 4 and 7 to proceed to the Boss Room.
Room 10
- Monster(s):
- Objective: Defeat the boss.
- Gimmick(s):
Monsters
- Ghost Spearman
- Ghost Bowman
- Court Archer Captain
- Court Red Mage
- Prince of Burning Anger
- Escort Froy
- Princess of Frozen Sorrow
Notes
- Hall of Eternity can only be unlocked and accessed if the Guild has 50% or more purification in both Cave of Grief and Maze of Betrayal.
- Upon gaining 100% purification in Hall of Eternity, Courtier Regin appears in the Guild Hideout for a set period.