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Difference between revisions of "Nen Guard Upgrade"
(Merged with Male Nen Master version) |
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− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
|Gender=Both | |Gender=Both | ||
|Class=Nen Master | |Class=Nen Master | ||
+ | |AltName=Korean: 넨 가드 강화 | ||
|Type=Passive | |Type=Passive | ||
|Type2=TP | |Type2=TP | ||
|PrerequisiteLevel=55 | |PrerequisiteLevel=55 | ||
− | |PrerequisiteSkill={{IconLink|Nen Guard}} | + | |PrerequisiteSkill={{IconLink|Nen Guard}} Lv1 |
|Description= | |Description= | ||
{{tabs | {{tabs | ||
Line 13: | Line 13: | ||
|tab1=Female | |tab1=Female | ||
|contents1= | |contents1= | ||
− | Increases | + | Increases {{IconLink|Nen Guard}} range and your Max HP. |
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
Line 25: | Line 25: | ||
|contents1= | |contents1= | ||
*{{TP per level|2}} | *{{TP per level|2}} | ||
+ | *{{SkillAttribute|Master Level|5}} | ||
+ | *{{SkillAttribute|Max Level|7}} | ||
+ | *{{SkillAttribute|Range per Level|+2.5 px}} | ||
+ | *{{SkillAttribute|Max HP per Level|+10%}} | ||
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
Line 46: | Line 50: | ||
|contents1= | |contents1= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Range | + | !Range per Level |
− | !HP | + | !Max HP per Level |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | |- | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Range per Level--> +{{Calc|{{#var:i}}|2.5|17.5|7|1|1}} px | |
− | + | {{!}} <!--Max HP per Level--> +{{#expr: 10*{{#var:i}} round 0}}% | |
− | | | + | {{!}}- |
− | + | }} | |
− | |||
|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:duration|0.4,0.48,0.56}}<!--Create an array named "duration" and fill it with X values--> | ||
+ | {{#arraydefine:maxrow|1,2,3}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:cooldown|2,2.4,2.8}}<!--Create an array named "cooldown" and fill it with X values--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Atk. Bonus | + | !Atk. Bonus per Level |
− | !Duration | + | !Duration Bonus per Level |
− | !Cooldown< | + | !Cooldown Reduction per Level |
− | |-{{MaxSkillRow}} | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | |- | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 3 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Atk. Bonus per Level--> +{{#expr: 500*{{#var:i}} round 0}}% | |
+ | {{!}} <!--Duration Bonus per Level--> {{#arrayindex:duration| {{#expr: {{#var:i}}-1 }} }} sec. | ||
+ | {{!}} <!--Cooldown Reduction per Level--> {{#arrayindex:cooldown| {{#expr: {{#var:i}}-1 }} }} sec. | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
}} | }} |
Latest revision as of 15:42, 15 November 2020
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 55 |
Prerequisite Skills: | Nen Guard Lv1 |
Alternate Names: | Korean: 넨 가드 강화 |
Description
Attributes
- TP per level: 2
- Master Level: 5
- Max Level: 7
- Range per Level: +2.5 px
- Max HP per Level: +10%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |