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Difference between revisions of "Derange"

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{{SkillPage
 
{{SkillPage
|Name=Derange
+
|Name={{PAGENAME}}
 
|Video=lJhsAuVvYVA
 
|Video=lJhsAuVvYVA
|Gender=
+
|AltName=Korean: 폭주
 
|Class=Berserker
 
|Class=Berserker
 
|Type=Active
 
|Type=Active
|Type2=
 
 
|PrerequisiteLevel=25
 
|PrerequisiteLevel=25
|PrerequisiteSkill=
 
 
 
|Command={{Right}}{{Right}}+{{Space}}
 
|Command={{Right}}{{Right}}+{{Space}}
|Description=Causes the Berserker to enter a deranged state, decreasing hit Intelligence, Physical Defense, and Magic Defense, but increasing his Strength, Movement Speed, Attack Speed, Abnormal Status Tolerance, and Hit Recovery. Strength further increases when the Berserker is damaged. Strength bonus is stackable up to 5 times. While deranged, Basic attack and certain skills gain extra hit stun, reduced hit stop, and cooldown reduction. {{IconLink|Bloody Cross}} effect intensifies when Derange is on cooldown.
+
|Description=
 +
Causes you to temporarily go berserk.<br>
 +
Increases Basic/Skill Atk., Movement/Attack Speeds, Abnormal Status Tolerance, and Hit Recovery, but at the cost of {{IconLink|Intelligence}} and Physical/Magic Def.<br>
 +
During Derange, Basic attacks and skills Stun their targets for a longer duration, your Recoil decreases, and certain skills cool down more quickly.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|25}}
 
*{{SP per level|25}}
*{{CastTime|0.5 seconds}}
+
*{{SkillAttribute|Master Level|10}}
*'''Duration''': 20 seconds
+
*{{SkillAttribute|Max Level|20}}
*{{Cooldown|40 seconds}}
+
*{{CastTime|0.5 sec.}}
*'''Strength bonus when damage duration''': 15 seconds
+
*{{Cooldown|5 sec.}}
*'''Physical and Magical Defense decrease''': 75%
+
*{{SkillAttribute|Abnormal Status Resist|+200}}
*'''Hit Recovery bonus''': +1000
+
*{{SkillAttribute|Physical Def.|-10%}}
*'''{{IconLink|Bloody Cross}} bonus while Derange is on cooldown''': 100%
+
*{{SkillAttribute|Magical Def.|-10%}}
*'''{{IconLink|Blood Sword}},{{IconLink|Bloody Twister}}, and {{IconLink|Outrage Break}} cooldown reduction''': 25%
+
*'''Cooldown Reduction'''
*'''Hit stun increase and hit stop decrease of Basic Attack, {{IconLink|Gore Cross}}, and {{IconLink|Mountainous Wheel}}''': 50%
+
**{{SkillAttribute|{{IconLink|Blood Sword}}|-20%}}
 
+
**{{SkillAttribute|{{IconLink|Bloody Twister}}|-20%}}
 +
**{{SkillAttribute|{{IconLink|Outrage Break}}|-20%}}
 +
*{{SkillAttribute|Hit Recovery|+1000}}
 +
*{{SkillAttribute|{{IconLink|Gore Cross}}/{{IconLink|Mountainous Wheel}}/{{IconLink|Frenzy}} Basic Attack Stun Duration|+50%}}
 +
*{{SkillAttribute|{{IconLink|Gore Cross}}/{{IconLink|Mountainous Wheel}}/{{IconLink|Frenzy}} Basic Attack Stun Duration|-50%}}
  
 +
|Notes=
 +
*Hit Recovery refers to the delay between each hit you make towards a monster. Derange allows for shorter delay times for each hit, allowing faster attacks.
 +
*The skill tooltip incorrectly writes Intelligence in the second paragraph instead of Basic/Skill Atk.
 +
*200 Abnormal Status resistance is essentially immunity to status effects. Some status effects will still occur, for example, burn from lava floors.
 +
**Using {{IconLink|Derange Upgrade}} reduces the abnormal status resistance granted by 50, allowing the berserker to benefit from gear that provides bonuses based on status effects.
  
|Notes=
 
*Can be improved with {{IconLink|Derange Upgrade}}
 
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
|-
+
<!-- START: TABLE HEADERS -->
!rowspan="1"|Lv
+
!Level
!rowspan="1"|Lv Req
+
!Lv Req
!rowspan="1"|MP
+
!MP
!STR increase
+
!Basic/Skill Atk.
!Attack & Movement<br>Speed increase
+
!Attack Speed
!Abnormal Status<br>Tolerance increase
+
!Movement Speed
!Intelligence decrease
+
!INT
!Str increase upon taking hit
+
<!-- END: TABLE HEADERS -->
|-
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||25||30||+164||+11%||+4||-68||+2
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
+
{{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }}
| 2||28||35||+200||+12%||+8||-71||+5
+
<!-- START: SKILL DATA EXPRESSIONS -->
|-
+
{{!}} <!--Level--> {{#var:i}}
| 3||31||41||+238||+13%||+12||-75||+7
+
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}}
|-
+
{{!}} <!--MP-->  {{Calc|{{#var:i}}|271|2570|20}} + {{Calc|{{#var:i}}|2.2|11.3|10|1|1}} per sec.
| 4||34||47||+278||+14%||+14||-79||+10
+
{{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|34|72|20}}%
|-
+
{{!}} <!--Attack Speed--> +{{Calc|{{#var:i}}|21|40|20}}%
| 5||37||52||+324||+15%||+20||-83||+12
+
{{!}} <!--Movement Speed--> +{{Calc|{{#var:i}}|21|40|20}}%
|-
+
{{!}} <!--INT--> -{{Calc|{{#var:i}}|105|176|20}}
| 6||40||58||+370||+16%||+22||-86||+14
+
{{!}}-
|-
+
<!-- END: SKILL DATA EXPRESSIONS -->
| 7||43||64||+420||+17%||+26||-90||+17
+
}}
|-
 
| 8||46||69||+472||+18%||+28||-94||+19
 
|-
 
| 9||49||75||+530||+19%||+34||-98||+22
 
|-
 
| 10||52||81||+588||+20%||+36||-101||+24
 
|-
 
| 11||55||86||+650||+21%||+40||-105||+26
 
|-
 
| 12||58||92||+716||+22%||+44||-109||+29
 
|-
 
| 13||61||98||+782||+23%||+48||-113||+31
 
|-
 
| 14||64||103||+852||+24%||+50||-116||+34
 
|-
 
| 15||67||109||+924||+25%||+56||-120||+36
 
|-
 
| 16||70||115||+1000||+26%||+58||-124||+38
 
|-
 
| 17||73||120||+1080||+27%||+62||-128||+41
 
|-
 
| 18||76||126||+1162||+28%||+64||-131||+43
 
|-
 
| 19||79||132||+1246||+29%||+70||-135||+46
 
|-{{MaxSkillRow}}
 
| 20||82||137||+1332||+30%||+72||-135||+48
 
|-
 
| 21||85||143||+1424||+31%||+76||-143||+50
 
|-
 
| 22||88||149||+1514||+32%||+80||-146||+53
 
|-
 
| 23||91||154||+1610||+33%||+84||-150||+55
 
|-
 
| 24||94||160||+1708||+34%||+86||-154||+58
 
 
|}
 
|}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 19:51, 19 January 2021


Derange.png Derange

Active Skill
Class:

Berserker

Command: Rightkey.pngRightkey.png+Spacebar.png
Prerequisite Level: 25
Prerequisite Skills: None
Alternate Names: Korean: 폭주

Description

Causes you to temporarily go berserk.
Increases Basic/Skill Atk., Movement/Attack Speeds, Abnormal Status Tolerance, and Hit Recovery, but at the cost of Intelligence.png Intelligence and Physical/Magic Def.
During Derange, Basic attacks and skills Stun their targets for a longer duration, your Recoil decreases, and certain skills cool down more quickly.

Attributes

Notes

  • Hit Recovery refers to the delay between each hit you make towards a monster. Derange allows for shorter delay times for each hit, allowing faster attacks.
  • The skill tooltip incorrectly writes Intelligence in the second paragraph instead of Basic/Skill Atk.
  • 200 Abnormal Status resistance is essentially immunity to status effects. Some status effects will still occur, for example, burn from lava floors.
    • Using Derange Upgrade.png Derange Upgrade reduces the abnormal status resistance granted by 50, allowing the berserker to benefit from gear that provides bonuses based on status effects.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Basic/Skill Atk. Attack Speed Movement Speed INT
1 25 271 + 2.2 per sec. +34% +21% +21% -105
2 28 392 + 3.2 per sec. +36% +22% +22% -109
3 31 513 + 4.2 per sec. +38% +23% +23% -112
4 34 634 + 5.2 per sec. +40% +24% +24% -116
5 37 755 + 6.2 per sec. +42% +25% +25% -120
6 40 876 + 7.3 per sec. +44% +26% +26% -124
7 43 997 + 8.3 per sec. +46% +27% +27% -127
8 46 1118 + 9.3 per sec. +48% +28% +28% -131
9 49 1239 + 10.3 per sec. +50% +29% +29% -135
10 52 1360 + 11.3 per sec. +52% +30% +30% -139
11 55 1481 + 12.3 per sec. +54% +31% +31% -142
12 58 1602 + 13.3 per sec. +56% +32% +32% -146
13 61 1723 + 14.3 per sec. +58% +33% +33% -150
14 64 1844 + 15.3 per sec. +60% +34% +34% -154
15 67 1965 + 16.4 per sec. +62% +35% +35% -157
16 70 2086 + 17.4 per sec. +64% +36% +36% -161
17 73 2207 + 18.4 per sec. +66% +37% +37% -165
18 76 2328 + 19.4 per sec. +68% +38% +38% -169
19 79 2449 + 20.4 per sec. +70% +39% +39% -172
20 82 2570 + 21.4 per sec. +72% +40% +40% -176

}}

Berserker Skills
Active:Blood Scratch.png Blood Scratch Blood Sword.png Blood Sword Bloodlust.png Bloodlust Bloody Twister.png Bloody Twister Cruel Engagement.png Cruel Engagement Derange.png Derange Diehard.png Diehard Enrage.png Enrage Frenzy.png Frenzy Outrage Break.png Outrage Break Raging Fury.png Raging Fury Thirst.png Thirst
Passive:Bloody Cross.png Bloody Cross Insanity.png Insanity Vim and Vigor.png Vim and Vigor
Awakening:Blood Memory.png Blood Memory Blood Snatch.png Blood Snatch Brutal Crusher.png Brutal Crusher Extreme Overkill.png Extreme Overkill Poignant Madness.png Poignant Madness
2nd Awakening:Blood Boom.png Blood Boom Blood Incarnate.png Blood Incarnate Blood Riven.png Blood Riven Fatal Blood.png Fatal Blood
Neo: Awakening:Blood Majin Strike- Destruction.png Blood Majin Strike: Destruction Rampant Madness.png Rampant Madness Ruthlessness.png Ruthlessness

Male Slayer Skills
Active:Aerial Chain Slash.png Aerial Chain Slash Ashe Fork.png Ashe Fork Drive Slash.png Drive Slash Force Wave- Neutral.png Force Wave: Neutral Ghost Slash.png Ghost Slash Gore Cross.png Gore Cross Guard.png Guard Khazan.png Khazan Moonlight Slash.png Moonlight Slash Mountainous Wheel.png Mountainous Wheel Phantom Slash.png Phantom Slash Thrust.png Thrust Upward Slash.png Upward Slash Wave Wheel Slasher.png Wave Wheel Slasher
Passive:Bludgeon Mastery.png Bludgeon Mastery Katana Mastery.png Katana Mastery Short Sword Mastery.png Short Sword Mastery Zanbato Mastery.png Zanbato Mastery
Albert Quest:Bloodlust.png Bloodlust Flip Side Counter.png Flip Side Counter Spirit Crescent.png Spirit Crescent Unshackle.png Unshackle

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism