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Difference between revisions of "Dimension Molter"
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Line 4: | Line 4: | ||
|Class=Elven Knight | |Class=Elven Knight | ||
|Type=Passive | |Type=Passive | ||
+ | |Type2=Toggable | ||
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | |Description= | + | |Description=When the Elven Knight is knocked out, the Guardian appears and resurrects her.<br>The Guardian temporarily attacks enemies and protects allies.<br>Dimension Molter incurs a downtime after each resurrection. |
− | |||
|Attributes= | |Attributes= | ||
− | *{{SP per level|0}} | + | *{{SP per level|0}} |
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|1}} | ||
+ | *{{Cooldown|180 sec}} | ||
|Notes= | |Notes= | ||
− | * | + | *This skill is automatically learned upon becoming an [[Elven Knight]], and cannot be reset to level 0. |
*It is still possible to die shortly after Dimension Molter triggers, resulting in "Dead Weight". There are very few circumstances this occurs. | *It is still possible to die shortly after Dimension Molter triggers, resulting in "Dead Weight". There are very few circumstances this occurs. | ||
*Should the Elven Knight hit 0 HP during Dimension Molter's cooldown, the Elven Knight must use a Life Token to revive. | *Should the Elven Knight hit 0 HP during Dimension Molter's cooldown, the Elven Knight must use a Life Token to revive. | ||
Line 18: | Line 21: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1}} | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | !Level | |
− | ! | + | !Lv Req |
− | |- | + | !HP upon Resurrection |
− | ! | + | !Guardian Duration |
− | + | !Defense | |
− | + | !Invincible Duration upon Resurrection | |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} 15 | ||
+ | {{!}} 33% | ||
+ | {{!}} 15 sec | ||
+ | {{!}} 8000 | ||
+ | {{!}} 2 sec | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !HP upon Resurrection | ||
+ | !Guardian Duration | ||
+ | !Defense | ||
+ | !Invincible Duration upon Resurrection | ||
+ | {{#arrayprint:maxrow||@@@@| | ||
+ | {{#vardefine:i|@@@@}} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} 15 | ||
+ | {{!}} 10% | ||
+ | {{!}} 15 sec | ||
+ | {{!}} 8000 | ||
+ | {{!}} 1 sec | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 08:54, 24 October 2019
Toggable Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
When the Elven Knight is knocked out, the Guardian appears and resurrects her.
The Guardian temporarily attacks enemies and protects allies.
Dimension Molter incurs a downtime after each resurrection.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 1
- Cooldown: 180 sec
Notes
- This skill is automatically learned upon becoming an Elven Knight, and cannot be reset to level 0.
- It is still possible to die shortly after Dimension Molter triggers, resulting in "Dead Weight". There are very few circumstances this occurs.
- Should the Elven Knight hit 0 HP during Dimension Molter's cooldown, the Elven Knight must use a Life Token to revive.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | HP upon Resurrection | Guardian Duration | Defense | Invincible Duration upon Resurrection |
---|---|---|---|---|---|
1 | 15 | 33% | 15 sec | 8000 | 2 sec |
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |