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Difference between revisions of "Tornado Kick"

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[[Category:Skills]][[Category:Fighter Skills]][[Category:Striker Skills]][[Category:Grappler Skills]][[Category:Nen Master Skills]][[Category:Brawler Skills]][[Category:Martial Arts]]
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{{SkillPage
{{youtube tn|gUBnrvV6kx8}}
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|Name={{PAGENAME}}
 +
|AltName=Korean: 질풍각
 +
|NameTab=Female
 +
|NameTab2=Male
 +
|Video=gUBnrvV6kx8
 +
|Video2=
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|Gender=Both
 +
|Class=Fighter
 +
|Class2=
 +
|Type=Active
 +
|PrerequisiteLevel=30
 +
|Command={{Left}}{{Down}}{{Right}}+{{C}}
 +
|Description=
 +
'''Female Fighter Description:'''
 +
: Moves forward while doing a spinning kick.
 +
: This move can be done while on the ground or in the air, and the last kick knocks the hit enemy down.
 +
: The direction can be controlled with the arrow keys and this skill can be canceled by pressing jump.
 +
: Only Strikers can use this skill in the middle of another skill/Basic Attack.
 +
<br>
 +
: '''[Special Function]'''
 +
:- Use the Up/Down key to adjust moving direction.
 +
:- Press Jump to cancel.
  
== Description ==
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: [For Strikers]
{|
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:- Cancellable
|valign="top"|[[Image:HurricaneKick.gif|left]]
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|Spins and kicks enemies while moving forward. Can be used on the ground or in the air, and the last kick always finishes its target. Use the Up or Down Arrow keys to move within the skill's range, and press the Jump key to cancel the skill.
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'''Male Fighter Description:'''
|}
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: Increases number of Tornado Kick's attacks.
 +
 
 +
: Can be used both in the air and on the ground and pulls enemies closer.
  
== Prerequisite ==
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:- Cannot move while using Tornado Kick
*Character Level 30
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:- Pressing Jump cancels the skill.
*[[Air Walk]] level 5+
 
  
== Details ==
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:*Only Strikers can use this skill in the middle of another skill/Basic Attack.
*Command Input: {{Left}}{{Down}}{{Right}} + C
 
  
*The direction can be adjusted using up and down keys.
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|Attributes=
*Press jump at any time to cancel immediately.
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*{{SP per level|30}}
*Can be used instantly during the back step.
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*{{SkillAttribute|Master Level|50}}
*Extremely useful to hover over the dangerous terrain.
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*{{SkillAttribute|Max Level|60}}
*The user still can be grabbed or attacked while activating this skill.
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*{{CastTime|Instant Cast}}
*Each spin kick covers wide range of X-axis and Z-axis.
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*{{Cooldown|8 sec.}}
*Only [[Striker]] can learn beyond level 10
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*{{Cancelable}} (Strikers only)
 +
*'''Female Fighter:'''
 +
**{{SkillAttribute|Attack Count|4}}
  
 +
|Notes=
 +
*Can be improved with {{IconLink|Tornado Kick Upgrade}}.
 +
*Pressing the Jump key during this move cancels the skill early.
 +
*This move can be activated both in the air and while on the ground.
 +
**You become airborne much more quickly than if you were to jump, so the skill can be used to dodge moves that hit along the ground in tight situations.
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|SkillGrowth=
|- {{Bgblue}}
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<span style="display:none">{{</span>
!width="75" |Lv
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<small>
!width="75" |Lv Req
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{{tabs
!width="75" |SP
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|name=SkillGrowths
!width="75" |MP
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|tab1=Female
!width="120" |Physical Weapon Attack Strength
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|contents1=<span style="display: none;">{{</span>
!width="120" |# of Strikes
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|-{{SkillRow}}
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{|{{SkillTableHeader}}
| 1||30||rowspan="16"|30||24||125%||rowspan="10"|4
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!Level
|-{{SkillRow}}
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!Lv Req
| 2||32||25||132%
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!MP
|-{{SkillRow}}
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!Physical Atk.
| 3||34||26||138%
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|-{{SkillRow}}
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
| 4||36||27||145%
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{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
|-{{SkillRow}}
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{{!}} <!--Level--> {{#var:i}}
| 5||38||28||151%
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{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
|-{{SkillRow}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|50|366|60}}
| 6||40||30||158%
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{{!}} <!--Atk.--> {{Calc|{{#var:i}}|1206|8425|60}}%
|-{{SkillRow}}
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{{!}}-
| 7||42||31||164%
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}}
|-{{SkillRow}}
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|}
| 8||44||32||171%
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<span style="display: none;">}}</span>
|-{{SkillRow}}
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|tab2=Male
| 9||46||33||178%
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|contents2=<span style="display: none;">{{</span>
|-{{SkillRow}}
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#vardefine:kick|4}}<!--Create variable "cancelcount" that holds the values of number of cancels-->
| 10||48||35||184%
+
{|{{SkillTableHeader}}
|-style="background-color: #e8e8e8; text-align:center;"
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!Level
| 11||50||36||191%||rowspan="6"|5
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!Lv Req
|-style="background-color: #e8e8e8; text-align:center;"
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!MP
| 12||52||37||197%
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!Atk.
|-style="background-color: #e8e8e8; text-align:center;"
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!Attack Count
| 13||54||38||204%
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|-style="background-color: #e8e8e8; text-align:center;"
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
| 14||56||40||211%
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{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
|-style="background-color: #e8e8e8; text-align:center;"
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{{!}} <!--Level--> {{#var:i}}
| 15||58||41||217%
+
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
|-style="background-color: #e8e8e8; text-align:center;"
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{{!}} <!--MP--> {{Calc|{{#var:i}}|50|366|60}}
| 16||60||42||224%
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{{!}} <!--Atk.--{{#ifexpr: {{#var:i}} > 60 | {{Calc|{{#var:i}}|3285|3708|70|61}}
 +
  | {{#ifexpr: {{#var:i}} > 50 | {{Calc|{{#var:i}}|3127|3598|60|51}}
 +
    | {{#ifexpr: {{#var:i}} > 40 | {{Calc|{{#var:i}}|2931|3459|50|41}}
 +
      | {{#ifexpr: {{#var:i}} > 30 | {{Calc|{{#var:i}}|2678|3280|40|31}}
 +
        | {{#ifexpr: {{#var:i}} > 20 | {{Calc|{{#var:i}}|2340|3046|30|21}}
 +
          | {{#ifexpr: {{#var:i}} > 10 | {{Calc|{{#var:i}}|1867|2714|20|11}}
 +
            | {{Calc|{{#var:i}}|1160|2217|10}}
 +
          }}
 +
        }}
 +
      }}
 +
    }}
 +
  }}
 +
}}%
 +
<!--Kick Count--> {{#ifexpr: {{#var:i}} mod 10 = 1 | {{!}} rowspan="10"{{!}}{{#var:kick}}{{#vardefine:kick|{{#expr: {{#var:kick}} + 1 }} }} }}
 +
{{!}}-
 +
}}
 
|}
 
|}
 +
<span style="display:none">}}</span>
 +
}}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 16:42, 25 April 2022


Tornado Kick.png Tornado Kick

Active Skill
Class:

Male Fighter
Female Fighter

Command: Leftkey.pngDownkey.pngRightkey.png+C.png
Prerequisite Level: 30
Prerequisite Skills: None
Alternate Names: Korean: 질풍각

Description

Female Fighter Description:

Moves forward while doing a spinning kick.
This move can be done while on the ground or in the air, and the last kick knocks the hit enemy down.
The direction can be controlled with the arrow keys and this skill can be canceled by pressing jump.
Only Strikers can use this skill in the middle of another skill/Basic Attack.


[Special Function]
- Use the Up/Down key to adjust moving direction.
- Press Jump to cancel.
[For Strikers]
- Cancellable

Male Fighter Description:

Increases number of Tornado Kick's attacks.
Can be used both in the air and on the ground and pulls enemies closer.
- Cannot move while using Tornado Kick
- Pressing Jump cancels the skill.
  • Only Strikers can use this skill in the middle of another skill/Basic Attack.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 8 sec.
  • Basic Attack Cancelable Skill (Strikers only)
  • Female Fighter:
    • Attack Count: 4

Notes

  • Can be improved with Tornado Kick Upgrade.png Tornado Kick Upgrade.
  • Pressing the Jump key during this move cancels the skill early.
  • This move can be activated both in the air and while on the ground.
    • You become airborne much more quickly than if you were to jump, so the skill can be used to dodge moves that hit along the ground in tight situations.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Physical Atk.
1 30 50 1206%
2 32 55 1328%
3 34 61 1451%
4 36 66 1573%
5 38 71 1695%
6 40 77 1818%
7 42 82 1940%
8 44 87 2062%
9 46 93 2185%
10 48 98 2307%
11 50 104 2430%
12 52 109 2552%
13 54 114 2674%
14 56 120 2797%
15 58 125 2919%
16 60 130 3041%
17 62 136 3164%
18 64 141 3286%
19 66 146 3408%
20 68 152 3531%
21 70 157 3653%
22 72 162 3775%
23 74 168 3898%
24 76 173 4020%
25 78 179 4143%
26 80 184 4265%
27 82 189 4387%
28 84 195 4510%
29 86 200 4632%
30 88 205 4754%
31 90 211 4877%
32 92 216 4999%
33 94 221 5121%
34 96 227 5244%
35 98 232 5366%
36 100 237 5488%
37 102 243 5611%
38 104 248 5733%
39 106 254 5856%
40 108 259 5978%
41 110 264 6100%
42 112 270 6223%
43 114 275 6345%
44 116 280 6467%
45 118 286 6590%
46 120 291 6712%
47 122 296 6834%
48 124 302 6957%
49 126 307 7079%
50 128 312 7201%
51 130 318 7324%
52 132 323 7446%
53 134 329 7569%
54 136 334 7691%
55 138 339 7813%
56 140 345 7936%
57 142 350 8058%
58 144 355 8180%
59 146 361 8303%
60 148 366 8425%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism