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Difference between revisions of "Transformation: Molting"

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(Skill Growth)
 
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[[Category: Skills]] [[Category: Thief Skills]] [[Category: Kunoichi Skills]]
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{{SkillPage
 +
|Name={{PAGENAME}}
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|Video=
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|Class=Thief
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|Type=Active
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|PrerequisiteLevel=10
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|Command={{Up}}{{Up}}{{Z}}
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|Description=Drops a Doppelganger in your place and warps you into the air. You select where you warp using the {{Left}} and {{Right}} arrow keys. This skill can be used even when you're hit.<br>The Doppelganger will taunt enemies.<br>After a set amount of time or when the Doppelganger takes too much damage, it will explode, dealing Neutral Magical Damage.
  
{{youtube tn|HgsUfU6B-Cs}}
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|Attributes=
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*{{SP per level|15}}
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*{{SkillAttribute|Master Level|30}}
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*{{SkillAttribute|Max Level|40}}
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*{{CastTime|Dungeon=Instant Cast}}
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
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*{{Cancelable}}
  
__Toc__
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|Notes=
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*Can be improved with {{IconLink|Transformation: Molting Upgrade}}, increasing the Doppelganger's Atk.
  
==Description==
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|SkillGrowth=
 
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<span style="display:none">{{</span>
[[Image:NinjaAfterimage.gif]] Teleports you above your current position and creates a clone of you where you were before teleporting. The clone has a small aura that causes enemies to attack it.
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<small>
 
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{{tabs
==Prerequisite==
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|name=Skill Growths
*Level 10+ Thief
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|tab1=Dungeon
 
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|contents1=<span style="display: none;">{{</span>
==Detail==
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
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{|{{SkillTableHeader}}
 
 
 
 
==Skill Growth==
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
 
!Level
 
!Level
!LV Req
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!Lv Req
!SP Req
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!Cooldown
 
!MP
 
!MP
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!Atk.
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!Doppelganger HP
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!Doppelganger Duration
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!Taunt Range
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 29 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}}
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{{!}} <!--CD--> {{Calc|{{#var:i}}|30|8.5|29|1|1}} sec.
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{{!}} <!--MP--> {{Calc|{{#var:i}}|20|171|29}}
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{{!}} <!--Atk--> {{Calc|{{#var:i}}|540|2927|29}}%
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{{!}} <!--HP--> {{Calc|{{#var:i}}|168|5059|29}}
 +
{{!}} <!--Duration--> {{Calc|{{#var:i}}|7|13.8|29|1|1}} sec.
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{{!}} <!--Range--> {{Calc|{{#var:i}}|200|297|29}} px
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{{!}}-
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}}
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|}
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<span style="display: none;">}}</span>
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|tab2=Arena
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|contents2=<span style="display: none;">{{</span>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
 +
!Lv Req
 
!Cooldown
 
!Cooldown
!Magic Attack Strength
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!MP
 +
!Atk.
 
!Doppelganger HP
 
!Doppelganger HP
 
!Doppelganger Duration
 
!Doppelganger Duration
!Taunt Area
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!Taunt Range
|-{{SkillRow}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1|| 10|| rowspan="31"| 15 || 20 || 30s || 3033 || 140 || 7s || 400px
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} {{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
| 2|| 13 || 22 || 29.4s || 3508 || 160 || 7.2s || 406px
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}}
| 3|| 16 || 25 || 28.8s || 3993 || 180 || 7.5s || 414px
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{{!}} <!--CD--> {{Calc|{{#var:i}}|110|61.5|29|1|1}} sec.
|-{{SkillRow}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|20|171|29}}
| 4|| 19 || 28 || 28.2s || 4468 || 230 || 7.7s || 420px
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{{!}} <!--Atk--> {{Calc|{{#var:i}}|59|291|26}}%
|-{{SkillRow}}
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{{!}} <!--HP--> {{Calc|{{#var:i}}|140|3472|26}}
| 5|| 22 || 31 || 27.6s || 4943 || 310 || 8.0s || 428px
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{{!}} <!--Duration--> {{Calc|{{#var:i}}|1.8|2.8|26|1|1}} sec.
|-{{SkillRow}}
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{{!}} <!--Range--> {{Calc|{{#var:i}}|200|260|26}} px
| 6|| 25 || 34 || 26.9s || 5429 || 380 || 8.2s || 434px
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{{!}}-
|-{{SkillRow}}
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}}
| 7|| 28 || 37 || 26.3s || 5904 || 450 || 8.4s || 442px
 
|-{{SkillRow}}
 
| 8|| 31 || 40 || 25.7s || 6389 || 520 || 8.7s || 448px
 
|-{{SkillRow}}
 
| 9|| 34 || 43 || 25.1s || 6864 || 616 || 8.9s || 456px
 
|-{{SkillRow}}
 
| 10|| 37 || 46 || 24.5s || 7339 || 720 || 9.2s || 462px
 
|-{{SkillRow}}
 
| 11|| 40 || 49 || 23.9s || 7825 || 832 || 9.4s || 468px
 
|-{{SkillRow}}
 
| 12|| 43 || 52 || 23.3s || 8300 || 952 || 9.7s || 476px
 
|-{{SkillRow}}
 
| 13|| 46 || 55 || 22.7s || 8775 || 1080 || 9.9s || 482px
 
|-{{SkillRow}}
 
| 14|| 49 || 58 || 22s || 9260 || 1216 || 10.1s || 490px
 
|-{{SkillRow}}
 
| 15|| 52 || 61 || 21.4s || 9735 || 1360 || 10.4s || 496px
 
|-{{SkillRow}}
 
| 16|| 55 || 64 || 20.8s || 10221 || 1512 || 10.6s || 504px
 
|-{{SkillRow}}
 
| 17|| 58 || 67 || 20.2s || 10696 || 1672 || 10.9s || 510px
 
|-{{SkillRow}}
 
| 18|| 61 || 70 || 19.6s || 11171 || 1840 || 11.1s || 518px
 
|-{{SkillRow}}
 
| 19|| 64 || 73 || 19s || 11656 || 2016 || 11.3s || 524px
 
|-{{MaxSkillRow}}
 
| 20|| 67 || 76 || 18.4s || 12132 || 2200 || 11.6s || 532px
 
 
|}
 
|}
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<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
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<span style="display:none">}}</span>
 +
}}

Latest revision as of 20:00, 28 December 2019


Transformation- Molting.png Transformation: Molting

No Video
Active Skill
Class:

Thief

Command: Upkey.pngUpkey.pngZ.png
Prerequisite Level: 10
Prerequisite Skills: None

Description

Drops a Doppelganger in your place and warps you into the air. You select where you warp using the Leftkey.png and Rightkey.png arrow keys. This skill can be used even when you're hit.
The Doppelganger will taunt enemies.
After a set amount of time or when the Doppelganger takes too much damage, it will explode, dealing Neutral Magical Damage.

Attributes

  • SP per level: 15
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req Cooldown MP Atk. Doppelganger HP Doppelganger Duration Taunt Range
1 10 30 sec. 20 540% 168 7 sec. 200 px
2 13 29.2 sec. 25 625% 343 7.2 sec. 203 px
3 16 28.5 sec. 31 711% 517 7.5 sec. 207 px
4 19 27.7 sec. 36 796% 692 7.7 sec. 210 px
5 22 26.9 sec. 42 881% 867 8 sec. 214 px
6 25 26.2 sec. 47 966% 1041 8.2 sec. 217 px
7 28 25.4 sec. 52 1052% 1216 8.5 sec. 221 px
8 31 24.6 sec. 58 1137% 1391 8.7 sec. 224 px
9 34 23.9 sec. 63 1222% 1565 8.9 sec. 228 px
10 37 23.1 sec. 69 1307% 1740 9.2 sec. 231 px
11 40 22.3 sec. 74 1393% 1915 9.4 sec. 235 px
12 43 21.6 sec. 79 1478% 2089 9.7 sec. 238 px
13 46 20.8 sec. 85 1563% 2264 9.9 sec. 242 px
14 49 20 sec. 90 1648% 2439 10.2 sec. 245 px
15 52 19.3 sec. 96 1734% 2614 10.4 sec. 249 px
16 55 18.5 sec. 101 1819% 2788 10.6 sec. 252 px
17 58 17.7 sec. 106 1904% 2963 10.9 sec. 255 px
18 61 16.9 sec. 112 1989% 3138 11.1 sec. 259 px
19 64 16.2 sec. 117 2075% 3312 11.4 sec. 262 px
20 67 15.4 sec. 122 2160% 3487 11.6 sec. 266 px
21 70 14.6 sec. 128 2245% 3662 11.9 sec. 269 px
22 73 13.9 sec. 133 2330% 3836 12.1 sec. 273 px
23 76 13.1 sec. 139 2416% 4011 12.3 sec. 276 px
24 79 12.3 sec. 144 2501% 4186 12.6 sec. 280 px
25 82 11.6 sec. 149 2586% 4360 12.8 sec. 283 px
26 85 10.8 sec. 155 2671% 4535 13.1 sec. 287 px
27 88 10 sec. 160 2757% 4710 13.3 sec. 290 px
28 91 9.3 sec. 166 2842% 4884 13.6 sec. 294 px
29 94 8.5 sec. 171 2927% 5059 13.8 sec. 297 px
30 97 7.7 sec. 176 3012% 5234 14 sec. 300 px
31 100 7 sec. 182 3098% 5408 14.3 sec. 304 px
32 103 6.2 sec. 187 3183% 5583 14.5 sec. 307 px
33 106 5.4 sec. 193 3268% 5758 14.8 sec. 311 px
34 109 4.7 sec. 198 3353% 5932 15 sec. 314 px
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category: Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism