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Difference between revisions of "Labyrinth of Shadows"

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[[Category:Dungeons]] [[Category:Slums dungeons]]
+
{{RemovedContent}}
 +
[[Category: Mirror Arad Dungeons]]
 
{{Infobox_Dungeon
 
{{Infobox_Dungeon
 
|backgroundcolor=#d3dbeb
 
|backgroundcolor=#d3dbeb
 
|fontcolor=#000
 
|fontcolor=#000
|Location=[[Slums]]
+
|Location=[[Another Arad]]
 
|Name=Labyrinth of Shadows
 
|Name=Labyrinth of Shadows
|Image=[[File:HeartWorld.jpg]]
+
|Image=[[File:ShadowLab.png]]
|MinLevel=44
+
|MinLevel=55
|Level=45-48
+
|Level=55-86
|MLevel=47-50
+
|MLevel=55-86
|Boss={{DataMonster Shadow Knight Sayoung|Format=FormatMonster Icon+Name}}
+
|Boss={{Monster link|class=boss|Shadow Knight Sayoung}}
 
}}
 
}}
  
 
==Description==
 
==Description==
''The road to the Slums has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly [[Scoria Core]]. You'll first have to outsmart the ever-shifting paths of the mysterious Labyrinth of Shadows, then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze?''
+
''The road to the [[Slums]] has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly [[Scoria Core]]. You'll first have to outsmart the ever-shifting paths of the mysterious '''Labyrinth of Shadows''', then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze?''
  
==Map==
+
==Gimmick==
The map for this dungeon constantly changes when it is reran. However, it does consistently fit in a [3x3] pattern. In order to unlock the boss room, the [[Seal Stone]] must be destroyed.  
+
There are several map variations, and in order to unlock the Boss Room, the {{Monster link|Seal Stone}} must first be destroyed. The {{Monster link|Seal Stone}} is always located in the extra room adjacent to the room before the Boss Room, and therefore results in a minimum amount of 8 Fatigue Points to be spent in this dungeon.
 +
 
 +
==Maps==
 +
{| class="wikitable"
 +
! colspan="3"| Map 1
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map SE}}||{{Map EW}}||{{Map W}}
 +
|-
 +
!2 ||{{Map NE}}||{{Map SEW}}||{{Map SW}}
 +
|-
 +
!3 ||{{Map Boss}}||{{Map NEW}}||{{Map NW}}
 +
|}
 +
 
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
C1<br/>
 +
A3<br/>
 +
8<br/>
 +
9<br/>
 +
|}
 +
 
 +
{| class="wikitable"
 +
! colspan="3"| Map 2
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map Boss}}||{{Map SE}}||{{Map SW}}
 +
|-
 +
!2 ||{{Map NSE}}||{{Map NSW}}||{{Map NS}}
 +
|-
 +
!3 ||{{Map NE}}||{{Map NW}}||{{Map N}}
 +
|}
 +
 
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
C3<br/>
 +
A1<br/>
 +
8<br/>
 +
9<br/>
 +
|}
 +
 
 +
{| class="wikitable"
 +
! colspan="3"| Map 3
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map S}}||{{Map SE}}||{{Map SW}}
 +
|-
 +
!2 ||{{Map NS}}||{{Map NSE}}||{{Map NSW}}
 +
|-
 +
!3 ||{{Map NE}}||{{Map NW}}||{{Map Boss}}
 +
|}
 +
 
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A1<br/>
 +
C3<br/>
 +
8<br/>
 +
9<br/>
 +
|}
 +
 
 +
{| class="wikitable"
 +
! colspan="3"| Map 4
 +
|-
 +
|style="padding:10px; text-align:center;"|
 +
 
 +
{| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;"
 +
! || A || B || C
 +
|-
 +
!1 ||{{Map SE}}||{{Map SEW}}||{{Map Boss}}
 +
|-
 +
!2 ||{{Map NE}}||{{Map NEW}}||{{Map SW}}
 +
|-
 +
!3 ||{{Map E}}||{{Map EW}}||{{Map NW}}
 +
|}
 +
 
 +
|style="text-align:right; border-style:none; padding:10px;"|
 +
'''Starting zones:'''<br/>
 +
'''Boss zones:'''<br/>
 +
'''Min. Fatigue:'''<br/>
 +
'''Max. Fatigue:'''<br/>
 +
|style="border-style:none; padding-right:10px; "|
 +
A3<br/>
 +
C1<br/>
 +
8<br/>
 +
9<br/>
 +
|}
  
 
==Monsters==
 
==Monsters==
 
 
* '''[[Elemental family]]'''
 
* '''[[Elemental family]]'''
** {{DataMonster Ador|Format=FormatMonster Icon+Name}}
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** {{Spawns|Ador}}
** {{DataMonster Soul Eater|Format=FormatMonster Icon+Name}}
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** {{Spawns|Soul Eater}}
** {{DataMonster Naias|Format=FormatMonster Icon+Name}}
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** {{Spawns|Naias}}
** {{DataMonster Ice Spirit Shuske|Format=FormatMonster Icon+Name}}
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** {{Spawns|Ice Spirit Shuske}}
** {{DataMonster Stalker|Format=FormatMonster Icon+Name}}
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** {{Spawns|Stalker}}
** [[Glaia]]
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** {{Spawns|Glaia}}
** {{DataMonster Wisp|Format=FormatMonster Icon+Name}}
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** {{Spawns|Wisp}}
** {{DataMonster Faytuus|Format=FormatMonster Icon+Name}}
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** {{Spawns|Faytuus}}
  
* '''[[Dark elf family]]'''
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* '''[[Dark Elf family]]'''
** {{DataMonster Dark Elf Guard|Format=FormatMonster Icon+Name}}
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** {{Spawns|Dark Elf Guard}}
** {{DataMonster Dark Elf Hunter|Format=FormatMonster Icon+Name}}
+
** {{Spawns|Dark Elf Hunter}}
** {{DataMonster Quick Marv|Format=FormatMonster Icon+Name}}
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** {{Spawns|Quick Marv}}
  
 
* '''[[Stationary family]]'''
 
* '''[[Stationary family]]'''
** {{DataMonster Seal Stone|Format=FormatMonster Icon+Name}}
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** {{Spawns|Seal Stone}} (Map 1: C3; Map 2: A3; Map 3: C1; Map 4: A1)
 +
 
 +
* '''Boss: '''{{Spawns|class=boss|Shadow Knight Sayoung}}
  
* '''Boss'''
+
==Missions==
** {{DataMonster Shadow Knight Sayoung|Format=FormatMonster Icon+Name}}
+
{{Quest list|dungeon={{PAGENAME}}}}

Latest revision as of 23:04, 11 April 2018

Future content.png This article contains content that was removed.
Labyrinth of Shadows
ShadowLab.png
Location Another Arad
Min. Level 55
Level 55-86
Monster Level 55-86
End Boss No Icon.png Shadow Knight Sayoung

Description

The road to the Slums has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly Scoria Core. You'll first have to outsmart the ever-shifting paths of the mysterious Labyrinth of Shadows, then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze?

Gimmick

There are several map variations, and in order to unlock the Boss Room, the No Icon.png Seal Stone must first be destroyed. The No Icon.png Seal Stone is always located in the extra room adjacent to the room before the Boss Room, and therefore results in a minimum amount of 8 Fatigue Points to be spent in this dungeon.

Maps

Map 1
A B C
1 Map SE.png Map EW.png Map W.png
2 Map NE.png Map SEW.png Map SW.png
3 Map Boss.png Map NEW.png Map NW.png

Starting zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:

C1
A3
8
9

Map 2
A B C
1 Map Boss.png Map SE.png Map SW.png
2 Map NSE.png Map NSW.png Map NS.png
3 Map NE.png Map NW.png Map N.png

Starting zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:

C3
A1
8
9

Map 3
A B C
1 Map S.png Map SE.png Map SW.png
2 Map NS.png Map NSE.png Map NSW.png
3 Map NE.png Map NW.png Map Boss.png

Starting zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:

A1
C3
8
9

Map 4
A B C
1 Map SE.png Map SEW.png Map Boss.png
2 Map NE.png Map NEW.png Map SW.png
3 Map E.png Map EW.png Map NW.png

Starting zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:

A3
C1
8
9

Monsters

Missions