Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Labyrinth of Shadows"
(28 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | [[Category:Dungeons]] | + | {{RemovedContent}} |
+ | [[Category: Mirror Arad Dungeons]] | ||
{{Infobox_Dungeon | {{Infobox_Dungeon | ||
|backgroundcolor=#d3dbeb | |backgroundcolor=#d3dbeb | ||
|fontcolor=#000 | |fontcolor=#000 | ||
− | |Location=[[ | + | |Location=[[Another Arad]] |
|Name=Labyrinth of Shadows | |Name=Labyrinth of Shadows | ||
− | |Image=[[File: | + | |Image=[[File:ShadowLab.png]] |
− | |MinLevel= | + | |MinLevel=55 |
− | |Level= | + | |Level=55-86 |
− | |MLevel= | + | |MLevel=55-86 |
− | |Boss=Shadow Knight Sayoung | + | |Boss={{Monster link|class=boss|Shadow Knight Sayoung}} |
}} | }} | ||
==Description== | ==Description== | ||
− | The road to the Slums has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly [[Scoria Core]]. You'll first have to outsmart the ever-shifting paths of the mysterious Labyrinth of Shadows, then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze? | + | ''The road to the [[Slums]] has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly [[Scoria Core]]. You'll first have to outsmart the ever-shifting paths of the mysterious '''Labyrinth of Shadows''', then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze?'' |
+ | ==Gimmick== | ||
+ | There are several map variations, and in order to unlock the Boss Room, the {{Monster link|Seal Stone}} must first be destroyed. The {{Monster link|Seal Stone}} is always located in the extra room adjacent to the room before the Boss Room, and therefore results in a minimum amount of 8 Fatigue Points to be spent in this dungeon. | ||
− | ==Map== | + | ==Maps== |
− | + | {| class="wikitable" | |
+ | ! colspan="3"| Map 1 | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map EW}}||{{Map W}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map SEW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map Boss}}||{{Map NEW}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | C1<br/> | ||
+ | A3<br/> | ||
+ | 8<br/> | ||
+ | 9<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Map 2 | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map Boss}}||{{Map SE}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map NSE}}||{{Map NSW}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map NE}}||{{Map NW}}||{{Map N}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | C3<br/> | ||
+ | A1<br/> | ||
+ | 8<br/> | ||
+ | 9<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Map 3 | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map S}}||{{Map SE}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map NS}}||{{Map NSE}}||{{Map NSW}} | ||
+ | |- | ||
+ | !3 ||{{Map NE}}||{{Map NW}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | C3<br/> | ||
+ | 8<br/> | ||
+ | 9<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Map 4 | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map SEW}}||{{Map Boss}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map NEW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map E}}||{{Map EW}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A3<br/> | ||
+ | C1<br/> | ||
+ | 8<br/> | ||
+ | 9<br/> | ||
+ | |} | ||
==Monsters== | ==Monsters== | ||
+ | * '''[[Elemental family]]''' | ||
+ | ** {{Spawns|Ador}} | ||
+ | ** {{Spawns|Soul Eater}} | ||
+ | ** {{Spawns|Naias}} | ||
+ | ** {{Spawns|Ice Spirit Shuske}} | ||
+ | ** {{Spawns|Stalker}} | ||
+ | ** {{Spawns|Glaia}} | ||
+ | ** {{Spawns|Wisp}} | ||
+ | ** {{Spawns|Faytuus}} | ||
− | *'''[[ | + | * '''[[Dark Elf family]]''' |
− | ** | + | ** {{Spawns|Dark Elf Guard}} |
− | ** | + | ** {{Spawns|Dark Elf Hunter}} |
− | ** | + | ** {{Spawns|Quick Marv}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * | + | * '''[[Stationary family]]''' |
− | + | ** {{Spawns|Seal Stone}} (Map 1: C3; Map 2: A3; Map 3: C1; Map 4: A1) | |
− | ** | ||
− | * | + | * '''Boss: '''{{Spawns|class=boss|Shadow Knight Sayoung}} |
− | |||
− | |||
− | |||
− | + | ==Missions== | |
+ | {{Quest list|dungeon={{PAGENAME}}}} |
Latest revision as of 23:04, 11 April 2018
This article contains content that was removed. |
Labyrinth of Shadows | |
---|---|
Location | Another Arad |
Min. Level | 55 |
Level | 55-86 |
Monster Level | 55-86 |
End Boss | Shadow Knight Sayoung |
Contents
Description
The road to the Slums has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly Scoria Core. You'll first have to outsmart the ever-shifting paths of the mysterious Labyrinth of Shadows, then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze?
Gimmick
There are several map variations, and in order to unlock the Boss Room, the Seal Stone must first be destroyed. The Seal Stone is always located in the extra room adjacent to the room before the Boss Room, and therefore results in a minimum amount of 8 Fatigue Points to be spent in this dungeon.
Maps
Map 1 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Starting zones: |
C1 |
Map 2 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Starting zones: |
C3 |
Map 3 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Starting zones: |
A1 |
Map 4 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Starting zones: |
A3 |
Monsters
- Stationary family
- Seal Stone (Map 1: C3; Map 2: A3; Map 3: C1; Map 4: A1)
- Boss: Shadow Knight Sayoung