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Difference between revisions of "Darkness in the Forest"

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|RewardItemChoice=
 
|RewardItemChoice=
 
|ConditionalRewardItem=
 
|ConditionalRewardItem=
 +
<!-- Armor Cloth -->
 +
Subclass Armor Mastery (Cloth)::1 Magic Sealed Cotton Robe;
 +
Subclass Armor Mastery (Cloth)::1 Magic Sealed Cotton Mantle;
 +
Subclass Armor Mastery (Cloth)::1 Magic Sealed Cotton Greaves;
 +
Subclass Armor Mastery (Cloth)::1 Magic Sealed Cotton Boots;
 +
Subclass Armor Mastery (Cloth)::1 Magic Sealed Cotton Band;
 +
<!-- -->
 +
<!-- Armor Leather -->
 +
Subclass Armor Mastery (Leather)::1 Magic Sealed Leather Mail;
 +
Subclass Armor Mastery (Leather)::1 Magic Sealed Leather Mantle;
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Subclass Armor Mastery (Leather)::1 Magic Sealed Leather Greaves;
 +
Subclass Armor Mastery (Leather)::1 Magic Sealed Leather Boots;
 +
Subclass Armor Mastery (Leather)::1 Magic Sealed Leather Band;
 +
<!-- -->
 +
<!-- Armor Light -->
 +
Subclass Armor Mastery (Light)::1 Magic Sealed Sya Armor;
 +
Subclass Armor Mastery (Light)::1 Magic Sealed Sya Mantle;
 +
Subclass Armor Mastery (Light)::1 Magic Sealed Sya Light Lower Armor;
 +
Subclass Armor Mastery (Light)::1 Magic Sealed Sya Light Armor Boots;
 +
Subclass Armor Mastery (Light)::1 Magic Sealed Sya Girdle;
 +
<!-- -->
 +
<!-- Armor Heavy -->
 +
Subclass Armor Mastery (Heavy)::1 Magic Sealed Ring Armor;
 +
Subclass Armor Mastery (Heavy)::1 Magic Sealed Ring Mantle;
 +
Subclass Armor Mastery (Heavy)::1 Magic Sealed Ring Heavy Bottom Armor;
 +
Subclass Armor Mastery (Heavy)::1 Magic Sealed Ring Heavy Armor Boots;
 +
Subclass Armor Mastery (Heavy)::1 Magic Sealed Ring Girdle;
 +
<!-- -->
 +
<!-- Armor Plate -->
 +
Subclass Armor Mastery (Plate)::1 Magic Sealed Steel Breastplate;
 +
Subclass Armor Mastery (Plate)::1 Magic Sealed Steel Shoulder;
 +
Subclass Armor Mastery (Plate)::1 Magic Sealed Steel Gaiters;
 +
Subclass Armor Mastery (Plate)::1 Magic Sealed Steel Boots;
 +
Subclass Armor Mastery (Plate)::1 Magic Sealed Steel Belt;
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<!-- -->
 +
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Subclass Primary Weapon (Slayer/Dark Knight/Knight)::1 Magic Sealed Refined Steel Sword;
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Subclass Primary Weapon (Slayer/Dark Knight/Knight)::1 Magic Sealed Kogaras;
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Subclass Primary Weapon (Slayer/Dark Knight/Knight)::1 Magic Sealed Robust Patu;
 +
Subclass Primary Weapon (Slayer/Dark Knight/Knight)::1 Magic Sealed Steel Pattisa;
 +
Subclass Primary Weapon (Slayer/Dark Knight/Knight)::1 Magic Sealed Student Lightsabre;
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Subclass Primary Weapon (Fighter)::1 Magic Sealed Knuckle;
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Subclass Primary Weapon (Fighter)::1 Magic Sealed Manufactured Gauntlets;
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Subclass Primary Weapon (Fighter)::1 Magic Sealed Iron Crust Fist;
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Subclass Primary Weapon (Fighter)::1 Magic Sealed Student Gloves;
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<!-- -->
 +
<!-- Weapon Gunner -->
 +
Subclass Primary Weapon (Gunner)::1 Magic Sealed New Northpiece Revolver;
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Subclass Primary Weapon (Gunner)::1 Magic Sealed Northpiece Auto Gun;
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Subclass Primary Weapon (Gunner)::1 Magic Sealed Pistol;
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Subclass Primary Weapon (Gunner)::1 Magic Sealed Suju Cannon;
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Subclass Primary Weapon (Gunner)::1 Magic Sealed Heavy Bowgun;
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<!-- -->
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<!-- Weapon Mage/Creator -->
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Subclass Primary Weapon (Mage/Creator)::1 Magic Sealed Lanzia;
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Subclass Primary Weapon (Mage/Creator)::1 Magic Sealed Glass Stick;
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Subclass Primary Weapon (Mage/Creator)::1 Magic Sealed Glass Rod;
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Subclass Primary Weapon (Mage/Creator)::1 Magic Sealed Quarter Staff;
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Subclass Primary Weapon (Mage/Creator)::1 Magic Sealed Student Basic Broomstick;
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<!-- -->
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Subclass Primary Weapon (Priest)::1 Magic Sealed Ebony Cross;
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Subclass Primary Weapon (Priest)::1 Magic Sealed Peach Wood Rosary;
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Subclass Primary Weapon (Priest)::1 Magic Sealed Nihal Kunic Totem Pole;
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Subclass Primary Weapon (Priest)::1 Magic Sealed Nagigama;
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Subclass Primary Weapon (Priest)::1 Magic Sealed Bhuj;
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<!-- -->
 +
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Subclass Primary Weapon (Thief)::1 Magic Sealed Copper Dagger;
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Subclass Primary Weapon (Thief)::1 Magic Sealed Tree Root Wand;
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Subclass Primary Weapon (Thief)::1 Magic Sealed Shuriken;
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<!-- -->
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Subclass Primary Weapon (Demonic Lancer)::1 Magic Sealed Spiked Lance;
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Subclass Primary Weapon (Demonic Lancer)::1 Magic Sealed Iron Beam Spear;
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Subclass Primary Weapon (Demonic Lancer)::1 Magic Sealed Javelin;
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Subclass Primary Weapon (Agent)::1 Magic Sealed Trainee Odachi;
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Subclass Primary Weapon (Agent)::1 Magic Sealed Beginner Kodachi;
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Subclass Primary Weapon (Agent)::1 Magic Sealed Square Sword;
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Subclass Primary Weapon (Agent)::1 Magic Sealed Energy Sword
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<!-- -->
 
|ConditionalRewardItemChoice=
 
|ConditionalRewardItemChoice=
 
|Description=
 
|Description=
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|Briefing=
 
|Briefing=
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text=
+
{{NPCDialog|Seria2-Face1|Seria Kirmin|Text=
 
<p>Something in the depths of Grand Flores is so dangerous that Shauta and Binoche were desperate to stop it. What do you think it is? We only took a few steps into this place, and I'm already feeling chills from the sinister energy in the air.</p>
 
<p>Something in the depths of Grand Flores is so dangerous that Shauta and Binoche were desperate to stop it. What do you think it is? We only took a few steps into this place, and I'm already feeling chills from the sinister energy in the air.</p>
 
<p>Oh, I think something's going on over there. Adventurer, can we go check?</p>
 
<p>Oh, I think something's going on over there. Adventurer, can we go check?</p>
Line 62: Line 148:
 
<u><b>(Upon entering the Dungeon)</b></u><br>
 
<u><b>(Upon entering the Dungeon)</b></u><br>
 
<span class="action">(As the Adventurer and Seria venture deeper into the forest, a swarm of creatures approach them.)</span><br>
 
<span class="action">(As the Adventurer and Seria venture deeper into the forest, a swarm of creatures approach them.)</span><br>
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text=
+
{{NPCDialog|Seria2-Face1|Seria Kirmin|Text=
 
<p>Ah! They're the restless dead!</p>
 
<p>Ah! They're the restless dead!</p>
 
<p>Oh, no... Who knew such darkness would exist in the depths of the forest?</p>
 
<p>Oh, no... Who knew such darkness would exist in the depths of the forest?</p>
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<hr>
 
<hr>
 
<u><b>(Upon entering Room A1)</b></u><br>
 
<u><b>(Upon entering Room A1)</b></u><br>
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text=
+
{{NPCDialog|Seria2-Face1|Seria Kirmin|Text=
 
<p>Why are there so many zombies wandering in this forest? Who has reanimated the dead?</p>
 
<p>Why are there so many zombies wandering in this forest? Who has reanimated the dead?</p>
 
<p>What's more terrifying is that I can sense an energy more evil than these zombies spreading from somewhere in this forest.</p>
 
<p>What's more terrifying is that I can sense an energy more evil than these zombies spreading from somewhere in this forest.</p>
Line 77: Line 163:
 
<u><b>(Upon entering the Boss Room)</b></u><br>
 
<u><b>(Upon entering the Boss Room)</b></u><br>
 
<span class="action">(In the distance, a ghoul-like creature is seen in front of a pentacle. From the pentacle, icy magic energy erupts bringing forth a swarm of zombies.)</span><br>
 
<span class="action">(In the distance, a ghoul-like creature is seen in front of a pentacle. From the pentacle, icy magic energy erupts bringing forth a swarm of zombies.)</span><br>
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text=
+
{{NPCDialog|Seria2-Face1|Seria Kirmin|Text=
<p>Ah, that scary energy that I've sensed is coming from that cave [''sic'']!<ref group="t">Context mistranslation of "굴". The localization uses the Sino-Korean "굴 (窟, lit. cave)" instead of the English transliteration "굴 (lit. Ghoul)."</ref></p>
+
<p>Ah, that scary energy that I've sensed is coming from that cave [''sic'']!<ref group="t">Context mistranslation of "굴". The localization uses the Sino-Korean "굴 (窟, lit. cave)" instead of the English transliteration "굴 (lit. Ghoul)".</ref></p>
 
<p>This cave [''sic''] is vibrating with energy. The Devolved Darkness must have meant this cave [''sic''].</p>
 
<p>This cave [''sic''] is vibrating with energy. The Devolved Darkness must have meant this cave [''sic''].</p>
 
<p>By the way, what's the [''sic''] pentacle?</p>
 
<p>By the way, what's the [''sic''] pentacle?</p>
 
<p>I think that pentacle is what keeps raising those zombies.</p>
 
<p>I think that pentacle is what keeps raising those zombies.</p>
<p>We must close the cave [''sic''], but... Adventurer, maybe it's smarter if we run.</p>
+
<p>We must close the cave [''sic''], but... Adventurer, maybe it's smarter if we run.<ref group="t">Context mistranslation of "막다". The localization uses the phrase "close the cave" instead of "stop the ghoul".</ref></p>
 
}}
 
}}
 
<hr>
 
<hr>
 
<u><b>(Upon defeating the Boss)</b></u><br>
 
<u><b>(Upon defeating the Boss)</b></u><br>
<span class="action">(As the defeated Ghoulguish collapses, it quickly reanimates due to the magic of the pentacle. Soon after, a swarm of zombies arise, and begin to chase after the party.)</span><br>
+
<span class="action">(The defeated Ghoulguish collapses, but quickly reanimates due to the magic of the pentacle. Ghoulguish raises its staff, summoning an icy pentacle. Soon after, a swarm of zombies arise, and begin to chase after the party.)</span><br>
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text=
+
{{NPCDialog|Seria2-Face1|Seria Kirmin|Text=
 
<p>Ghoulguish cannot be killed as long as the pentacle exists.</p>
 
<p>Ghoulguish cannot be killed as long as the pentacle exists.</p>
 
<p>Worse still, its growing evil energy is threatening the surrounding forests.</p>
 
<p>Worse still, its growing evil energy is threatening the surrounding forests.</p>
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|Completion=
 
|Completion=
{{NPCDialog|Seria-Face1-1|Seria Kirmin|Text=
+
{{NPCDialog|Seria2-Face1|Seria Kirmin|Text=
 
<p>We've escaped safely. Whew...</p>
 
<p>We've escaped safely. Whew...</p>
 
}}
 
}}

Latest revision as of 07:57, 23 May 2023

Act Quest Icon.png Darkness in the Forest
Type Act Quest
Quest Line(s) Gran Flores (Act Quests)
Level Req. 15
Area - Dungeon / Town Grand Flores - Shadow Thunderland
Quest Giver Seria
Objective(s)
Rewards

  • Expicon.png 123,389 Exp
  • Items rewarded based on condition:
Subclass Armor Mastery (Cloth)Subclass Armor Mastery (Leather)Subclass Armor Mastery (Light)Subclass Armor Mastery (Heavy)Subclass Armor Mastery (Plate)Subclass Primary Weapon (Slayer/Dark Knight/Knight)Subclass Primary Weapon (Fighter)Subclass Primary Weapon (Gunner)Subclass Primary Weapon (Mage/Creator)Subclass Primary Weapon (Priest)Subclass Primary Weapon (Thief)Subclass Primary Weapon (Demonic Lancer)Subclass Primary Weapon (Agent)
Previous Quest(s)
Act Quest Icon.png The Path into the Deep Forest
Next Quest(s)
Act Quest Icon.png The Great Pentacle

Darkness in the Forest is the ninth quest of the Gran Flores Act Quest storyline.

Map

{{

Shadow Thunderland
A B C D
1 Map SE.png Map SW.png Map Blank.png Map Blank.png
2 Map N.png Map NE.png Map EW.png Map Boss.png

Starting zones:
Boss zones:
Min. Fatigue:
Max. Fatigue:
Boss:

A2
D2
6
6
Icon-Ghoulguish.png Ghoulguish

}}

Dialogue

Briefing

Seria2-Face1.png Seria Kirmin

Something in the depths of Grand Flores is so dangerous that Shauta and Binoche were desperate to stop it. What do you think it is? We only took a few steps into this place, and I'm already feeling chills from the sinister energy in the air.

Oh, I think something's going on over there. Adventurer, can we go check?


In-Dungeon

(Upon entering the Dungeon)

(As the Adventurer and Seria venture deeper into the forest, a swarm of creatures approach them.)

Seria2-Face1.png Seria Kirmin

Ah! They're the restless dead!

Oh, no... Who knew such darkness would exist in the depths of the forest?

This explains what Binoche said.


(Upon entering Room A1)

Seria2-Face1.png Seria Kirmin

Why are there so many zombies wandering in this forest? Who has reanimated the dead?

What's more terrifying is that I can sense an energy more evil than these zombies spreading from somewhere in this forest.

Adventurer, please be careful.


(Upon entering the Boss Room)
(In the distance, a ghoul-like creature is seen in front of a pentacle. From the pentacle, icy magic energy erupts bringing forth a swarm of zombies.)

Seria2-Face1.png Seria Kirmin

Ah, that scary energy that I've sensed is coming from that cave [sic]![t 1]

This cave [sic] is vibrating with energy. The Devolved Darkness must have meant this cave [sic].

By the way, what's the [sic] pentacle?

I think that pentacle is what keeps raising those zombies.

We must close the cave [sic], but... Adventurer, maybe it's smarter if we run.[t 2]


(Upon defeating the Boss)
(The defeated Ghoulguish collapses, but quickly reanimates due to the magic of the pentacle. Ghoulguish raises its staff, summoning an icy pentacle. Soon after, a swarm of zombies arise, and begin to chase after the party.)

Seria2-Face1.png Seria Kirmin

Ghoulguish cannot be killed as long as the pentacle exists.

Worse still, its growing evil energy is threatening the surrounding forests.

Adventurer, we'd better retreat for now.

We can't purge that pentacle without preparation.

(The Adventurer and Seria flee to a safe location.)


Completion

Seria2-Face1.png Seria Kirmin

We've escaped safely. Whew...

Notes

Translation Notes

  1. Context mistranslation of "굴". The localization uses the Sino-Korean "굴 (窟, lit. cave)" instead of the English transliteration "굴 (lit. Ghoul)".
  2. Context mistranslation of "막다". The localization uses the phrase "close the cave" instead of "stop the ghoul".
Quest Line(s)
Gran Flores (Act Quests) Linus's Request • Return to Linus • The Legendary Albino Goblin • Owner of the Poison Spring • Berserk Mage Keraha • Grakqarak Expedition • Save Seria • The Path into the Deep Forest • Darkness in the Forest • The Great Pentacle • The Senior Adventurer's Advice • Fighting to Protect the Forest • Seria's Determination