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Difference between revisions of "FM-92 mk2 Lancer SW"
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{{SkillPage | {{SkillPage | ||
− | |Name=FM-92 mk2 | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: FM-92 mk2 랜서 SW | ||
|Video=tg59cYb_ZAY | |Video=tg59cYb_ZAY | ||
|Class=Female Launcher | |Class=Female Launcher | ||
Line 7: | Line 8: | ||
|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
|PrerequisiteSkill={{IconLink|FM-92 mk2 Lancer}} Lv1 | |PrerequisiteSkill={{IconLink|FM-92 mk2 Lancer}} Lv1 | ||
− | |Command={{Right}}{{Left}}{{Up}}{{Right}}{{Z}} | + | |Command={{Right}}{{Left}}{{Up}}{{Right}}+{{Z}} |
− | |Description=Shoots the Lancer into the air after targeting an enemy. The Lancer breaks into pieces and drops multiple bombs on the ground inflicting Fire Physical damage on enemies in a wide area. The lancer will break into small bombs upon releasing the skill key or after a set duration passes.<br>The bombs form small flaming areas that create a chance of Burning | + | |Description=Shoots the Lancer into the air after targeting an enemy. The Lancer breaks into pieces and drops multiple bombs on the ground inflicting Fire Physical damage on enemies in a wide area.<br> |
+ | The lancer will break into small bombs upon releasing the skill key or after a set duration passes.<br> | ||
+ | The bombs form small flaming areas that create a chance of Burning enemies in their ranges.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Release the skill key or wait until the Lancer automatically splits into smaller bombs. | ||
|Attributes= | |Attributes= | ||
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*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
*{{Cooldown|50 sec.}} | *{{Cooldown|50 sec.}} | ||
− | *{{CubeCost| | + | *{{CubeCost|2}} |
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
Line 31: | Line 36: | ||
|Notes= | |Notes= | ||
*Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.). | *Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.). | ||
− | *Can be improved with {{IconLink|FM-92 mk2 Lancer SW Upgrade}} | + | *Can be improved with {{IconLink|FM-92 mk2 Lancer SW Upgrade}}. |
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|800| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|1680|40}} |
− | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|3411|16911|40}}% |
− | {{!}} <!--Flaming Area Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Flaming Area Atk.--> {{Calc|{{#var:i}}|169|839|40}}% |
{{!}} <!--Burn Atk.--> {{Calc|{{#var:i}}|28|138|40}}% | {{!}} <!--Burn Atk.--> {{Calc|{{#var:i}}|28|138|40}}% | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 15:18, 1 July 2021
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 70 |
Prerequisite Skills: | FM-92 mk2 Lancer Lv1 |
Alternate Names: | Korean: FM-92 mk2 랜서 SW |
Description
Shoots the Lancer into the air after targeting an enemy. The Lancer breaks into pieces and drops multiple bombs on the ground inflicting Fire Physical damage on enemies in a wide area.
The lancer will break into small bombs upon releasing the skill key or after a set duration passes.
The bombs form small flaming areas that create a chance of Burning enemies in their ranges.
[Special Function]
- Release the skill key or wait until the Lancer automatically splits into smaller bombs.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Bomb Count: 8
- Min Fight Duration: 0.2 sec.
- Max Flight Duration: 0.6 sec.
- Flaming Area:
- Duration: 3 sec.
- Multi-hit Interval: 1 sec.
- Burn (Status) Effect:
- Chance: 30%
- Duration: 8 sec.
Notes
- Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.).
- Can be improved with FM-92 mk2 Lancer SW Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. | Flaming Area Atk. | Burn Atk. |
---|---|---|---|---|---|
1 | 70 | 800 | 3411% | 169% | 28% |
2 | 72 | 823 | 3757% | 186% | 31% |
3 | 74 | 845 | 4103% | 203% | 34% |
4 | 76 | 868 | 4449% | 221% | 36% |
5 | 78 | 890 | 4796% | 238% | 39% |
6 | 80 | 913 | 5142% | 255% | 42% |
7 | 82 | 935 | 5488% | 272% | 45% |
8 | 84 | 958 | 5834% | 289% | 48% |
9 | 86 | 981 | 6180% | 306% | 51% |
10 | 88 | 1003 | 6526% | 324% | 53% |
11 | 90 | 1026 | 6873% | 341% | 56% |
12 | 92 | 1048 | 7219% | 358% | 59% |
13 | 94 | 1071 | 7565% | 375% | 62% |
14 | 96 | 1093 | 7911% | 392% | 65% |
15 | 98 | 1116 | 8257% | 410% | 67% |
16 | 100 | 1138 | 8603% | 427% | 70% |
17 | 102 | 1161 | 8949% | 444% | 73% |
18 | 104 | 1184 | 9296% | 461% | 76% |
19 | 106 | 1206 | 9642% | 478% | 79% |
20 | 108 | 1229 | 9988% | 495% | 82% |
21 | 110 | 1251 | 10334% | 513% | 84% |
22 | 112 | 1274 | 10680% | 530% | 87% |
23 | 114 | 1296 | 11026% | 547% | 90% |
24 | 116 | 1319 | 11373% | 564% | 93% |
25 | 118 | 1342 | 11719% | 581% | 96% |
26 | 120 | 1364 | 12065% | 598% | 99% |
27 | 122 | 1387 | 12411% | 616% | 101% |
28 | 124 | 1409 | 12757% | 633% | 104% |
29 | 126 | 1432 | 13103% | 650% | 107% |
30 | 128 | 1454 | 13449% | 667% | 110% |
31 | 130 | 1477 | 13796% | 684% | 113% |
32 | 132 | 1499 | 14142% | 702% | 115% |
33 | 134 | 1522 | 14488% | 719% | 118% |
34 | 136 | 1545 | 14834% | 736% | 121% |
35 | 138 | 1567 | 15180% | 753% | 124% |
36 | 140 | 1590 | 15526% | 770% | 127% |
37 | 142 | 1612 | 15873% | 787% | 130% |
38 | 144 | 1635 | 16219% | 805% | 132% |
39 | 146 | 1657 | 16565% | 822% | 135% |
40 | 148 | 1680 | 16911% | 839% | 138% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |