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Difference between revisions of "Murderous Wave"
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{{SkillPage | {{SkillPage | ||
|Name= {{PAGENAME}} | |Name= {{PAGENAME}} | ||
+ | |AltName=Korean: 살의의 파동 | ||
|Video= fIkFqBNq0yc | |Video= fIkFqBNq0yc | ||
|Class=Asura | |Class=Asura | ||
|Type=Active | |Type=Active | ||
|Type2= Togglable | |Type2= Togglable | ||
− | |Command= {{Right}}{{Right}}{{Space}} | + | |Command= {{Right}}{{Right}}+{{Space}} |
|PrerequisiteLevel= 30 | |PrerequisiteLevel= 30 | ||
|Description= | |Description= | ||
− | Releases waves of murderous energy, inflicting | + | Releases waves of murderous energy, inflicting continuous damage on surrounding enemies and forcing them to attack him.<br> |
− | + | Increases Physical/Magical Critical Chances for surrounding allies and Basic/skill Atk. for you.<br> | |
− | Increases | + | Use once to activate, and twice to deactivate the attack feature.<br> |
− | + | Continuously consumes MP to remain in effect until you run out of MP.<br> | |
− | Use once to activate, and twice to deactivate. | + | Can't attack enemies that are too high for it to reach.<br> |
− | |||
− | Continuously consumes MP to remain in effect until you run out of MP. | ||
− | |||
− | Can't attack enemies that are too high for it to reach. | ||
− | |||
Inflicts only 25% damage on player characters. | Inflicts only 25% damage on player characters. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|0.5 sec}} | *{{CastTime|0.5 sec}} | ||
*{{Cooldown|5 sec}} | *{{Cooldown|5 sec}} | ||
+ | *{{SkillAttribute|Wave Multi-hit Interval|0.5 sec}} | ||
|Notes= | |Notes= | ||
Line 32: | Line 31: | ||
* Can be improved with {{IconLink|Murderous Wave Upgrade}}, increasing it's range. | * Can be improved with {{IconLink|Murderous Wave Upgrade}}, increasing it's range. | ||
− | |SkillGrowth=<span style="display:none">{{</span | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | |||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | !Wave | + | !Wave Atk. |
!Wave Range | !Wave Range | ||
− | !Physical Critical Chance | + | !{{IconLink|Physical Critical Chance}} |
− | !Magical Critical Chance | + | !{{IconLink|Magical Critical Chance}} |
!Basic/Skill Atk. | !Basic/Skill Atk. | ||
<!-- END: TABLE HEADERS --> | <!-- END: TABLE HEADERS --> | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
<!-- START: SKILL DATA EXPRESSIONS --> | <!-- START: SKILL DATA EXPRESSIONS --> | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 32+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 32+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|268|2935|20}} + {{Calc|{{#var:i}}|2.2|12.7|10|1|1}} per sec. | {{!}} <!--MP--> {{Calc|{{#var:i}}|268|2935|20}} + {{Calc|{{#var:i}}|2.2|12.7|10|1|1}} per sec. | ||
− | {{!}} <!--Wave | + | {{!}} <!--Wave Atk.--> {{Calc2|{{#var:i}}|100|352|570|70}} |
{{!}} <!--Wave Range--> {{Calc|{{#var:i}}|205|254|20}}px | {{!}} <!--Wave Range--> {{Calc|{{#var:i}}|205|254|20}}px | ||
{{!}} <!--Physical Critical Chance--> +{{Calc|{{#var:i}}|10.5|20|20|1|1}}% | {{!}} <!--Physical Critical Chance--> +{{Calc|{{#var:i}}|10.5|20|20|1|1}}% |
Latest revision as of 21:28, 11 August 2023
Togglable Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 살의의 파동 |
Description
Releases waves of murderous energy, inflicting continuous damage on surrounding enemies and forcing them to attack him.
Increases Physical/Magical Critical Chances for surrounding allies and Basic/skill Atk. for you.
Use once to activate, and twice to deactivate the attack feature.
Continuously consumes MP to remain in effect until you run out of MP.
Can't attack enemies that are too high for it to reach.
Inflicts only 25% damage on player characters.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec
- Cooldown: 5 sec
- Wave Multi-hit Interval: 0.5 sec
Notes
- This skill can be nullified with a disenchantment ability, such as F.Mage's Disenchant.
- Murderous Wave must be active to trigger these skills:
- Can be improved with Murderous Wave Upgrade, increasing it's range.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Wave Atk. | Wave Range | Physical Critical Chance | Magical Critical Chance | Basic/Skill Atk. |
---|---|---|---|---|---|---|---|
1 | 32 | 268 + 2.2 per sec. | 3.52 max-width:200px 100
|
205px | +10.5% | +10.5% | +3% |
2 | 34 | 408 + 3.4 per sec. | 3.55 max-width:200px 100
|
208px | +11% | +11% | +4% |
3 | 36 | 549 + 4.5 per sec. | 3.58 max-width:200px 100
|
210px | +11.5% | +11.5% | +5% |
4 | 38 | 689 + 5.7 per sec. | 3.61 max-width:200px 100
|
213px | +12% | +12% | +6% |
5 | 40 | 829 + 6.9 per sec. | 3.65 max-width:200px 100
|
215px | +12.5% | +12.5% | +7% |
6 | 42 | 970 + 8 per sec. | 3.68 max-width:200px 100
|
218px | +13% | +13% | +8% |
7 | 44 | 1110 + 9.2 per sec. | 3.71 max-width:200px 100
|
220px | +13.5% | +13.5% | +9% |
8 | 46 | 1251 + 10.4 per sec. | 3.74 max-width:200px 100
|
223px | +14% | +14% | +10% |
9 | 48 | 1391 + 11.5 per sec. | 3.77 max-width:200px 100
|
226px | +14.5% | +14.5% | +11% |
10 | 50 | 1531 + 12.7 per sec. | 3.8 max-width:200px 100
|
228px | +15% | +15% | +12% |
11 | 52 | 1672 + 13.9 per sec. | 3.84 max-width:200px 100
|
231px | +15.5% | +15.5% | +13% |
12 | 54 | 1812 + 15 per sec. | 3.87 max-width:200px 100
|
233px | +16% | +16% | +14% |
13 | 56 | 1952 + 16.2 per sec. | 3.9 max-width:200px 100
|
236px | +16.5% | +16.5% | +15% |
14 | 58 | 2093 + 17.4 per sec. | 3.93 max-width:200px 100
|
239px | +17% | +17% | +16% |
15 | 60 | 2233 + 18.5 per sec. | 3.96 max-width:200px 100
|
241px | +17.5% | +17.5% | +17% |
16 | 62 | 2374 + 19.7 per sec. | 3.99 max-width:200px 100
|
244px | +18% | +18% | +18% |
17 | 64 | 2514 + 20.9 per sec. | 4.03 max-width:200px 100
|
246px | +18.5% | +18.5% | +19% |
18 | 66 | 2654 + 22 per sec. | 4.06 max-width:200px 100
|
249px | +19% | +19% | +20% |
19 | 68 | 2795 + 23.2 per sec. | 4.09 max-width:200px 100
|
251px | +19.5% | +19.5% | +21% |
20 | 70 | 2935 + 24.4 per sec. | 4.12 max-width:200px 100
|
254px | +20% | +20% | +22% |
General TP Skills | |
---|---|
Basic Training Upgrade |