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Difference between revisions of "Crescent Strike"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |AltName= | + | |AltName=Korean: 삼일참월 |
− | |||
− | |||
|Video=ZOEA0Js_j6Q | |Video=ZOEA0Js_j6Q | ||
− | |||
− | |||
− | |||
|Class=Skirmisher | |Class=Skirmisher | ||
− | |||
|Type=Active | |Type=Active | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |||
|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
− | + | |Command={{down}}{{right}}{{right}}+{{z}} | |
− | |Command= | + | |Description=Widely swing his lance, shooting crescent-shaped spirit blades. Enemies hit by this skill are pulled to the center of the skill range.<br> |
− | |Description=Widely swing | + | Nearby enemies are hit by the shaft and knocked backward. |
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|70}} |
− | *{{ | + | *{{SkillAttribute|Master Level|30}} |
− | *{{ | + | *{{SkillAttribute|Max Level|40}} |
− | *{{ | + | *{{CastTime|Instant Cast}} |
+ | *{{Cooldown|52 sec.}} | ||
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Crescent Strike Hit Count|8}} | ||
+ | |||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Crescent Strike Upgrade}}. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Pole Atk. |
− | ! | + | !Crescent Strike Atk. |
− | + | !Enemy Immobility | |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} |
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|770|1800|40}} | ||
+ | {{!}} <!--Pole Atk.--> {{Calc|{{#var:i}}|563|2791|40}}% | ||
+ | {{!}} <!--Crescent Strike Atk.--> {{Calc|{{#var:i}}|3449|17098|40}}% | ||
+ | {{!}} <!--Enemy Immobility--> +{{Calc|{{#var:i}}|200|980|40}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:43, 14 March 2021
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 70 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 삼일참월 |
Description
Widely swing his lance, shooting crescent-shaped spirit blades. Enemies hit by this skill are pulled to the center of the skill range.
Nearby enemies are hit by the shaft and knocked backward.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 52 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Crescent Strike Hit Count: 8
Notes
- Can be improved with Crescent Strike Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Pole Atk. | Crescent Strike Atk. | Enemy Immobility |
---|---|---|---|---|---|
1 | 70 | 770 | 563% | 3449% | +200% |
2 | 72 | 796 | 620% | 3799% | +220% |
3 | 74 | 823 | 677% | 4149% | +240% |
4 | 76 | 849 | 734% | 4499% | +260% |
5 | 78 | 876 | 792% | 4849% | +280% |
6 | 80 | 902 | 849% | 5199% | +300% |
7 | 82 | 928 | 906% | 5549% | +320% |
8 | 84 | 955 | 963% | 5899% | +340% |
9 | 86 | 981 | 1020% | 6249% | +360% |
10 | 88 | 1008 | 1077% | 6599% | +380% |
11 | 90 | 1034 | 1134% | 6949% | +400% |
12 | 92 | 1061 | 1191% | 7299% | +420% |
13 | 94 | 1087 | 1249% | 7649% | +440% |
14 | 96 | 1113 | 1306% | 7999% | +460% |
15 | 98 | 1140 | 1363% | 8349% | +480% |
16 | 100 | 1166 | 1420% | 8699% | +500% |
17 | 102 | 1193 | 1477% | 9049% | +520% |
18 | 104 | 1219 | 1534% | 9399% | +540% |
19 | 106 | 1245 | 1591% | 9749% | +560% |
20 | 108 | 1272 | 1648% | 10099% | +580% |
21 | 110 | 1298 | 1706% | 10448% | +600% |
22 | 112 | 1325 | 1763% | 10798% | +620% |
23 | 114 | 1351 | 1820% | 11148% | +640% |
24 | 116 | 1377 | 1877% | 11498% | +660% |
25 | 118 | 1404 | 1934% | 11848% | +680% |
26 | 120 | 1430 | 1991% | 12198% | +700% |
27 | 122 | 1457 | 2048% | 12548% | +720% |
28 | 124 | 1483 | 2105% | 12898% | +740% |
29 | 126 | 1509 | 2163% | 13248% | +760% |
30 | 128 | 1536 | 2220% | 13598% | +780% |
31 | 130 | 1562 | 2277% | 13948% | +800% |
32 | 132 | 1589 | 2334% | 14298% | +820% |
33 | 134 | 1615 | 2391% | 14648% | +840% |
34 | 136 | 1642 | 2448% | 14998% | +860% |
35 | 138 | 1668 | 2505% | 15348% | +880% |
36 | 140 | 1694 | 2562% | 15698% | +900% |
37 | 142 | 1721 | 2620% | 16048% | +920% |
38 | 144 | 1747 | 2677% | 16398% | +940% |
39 | 146 | 1774 | 2734% | 16748% | +960% |
40 | 148 | 1800 | 2791% | 17098% | +980% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Demonic Lancer Skills | |
---|---|
Active: | Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer) Endure Helm Shot Hook and Throw Paratrooper Partisan Suit Quick Punto Side Slash Surround Break |
Passive: | None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |