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Difference between revisions of "Labyrinth of Shadows"
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+ | {{RemovedContent}} | ||
[[Category: Mirror Arad Dungeons]] | [[Category: Mirror Arad Dungeons]] | ||
{{Infobox_Dungeon | {{Infobox_Dungeon | ||
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A1<br/> | A1<br/> | ||
C3<br/> | C3<br/> | ||
+ | 8<br/> | ||
+ | 9<br/> | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Map 4 | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map SEW}}||{{Map Boss}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map NEW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map E}}||{{Map EW}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A3<br/> | ||
+ | C1<br/> | ||
8<br/> | 8<br/> | ||
9<br/> | 9<br/> | ||
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* '''[[Stationary family]]''' | * '''[[Stationary family]]''' | ||
− | ** {{Spawns|Seal Stone}} (Map 1: C3) | + | ** {{Spawns|Seal Stone}} (Map 1: C3; Map 2: A3; Map 3: C1; Map 4: A1) |
* '''Boss: '''{{Spawns|class=boss|Shadow Knight Sayoung}} | * '''Boss: '''{{Spawns|class=boss|Shadow Knight Sayoung}} | ||
==Missions== | ==Missions== | ||
− | + | {{Quest list|dungeon={{PAGENAME}}}} |
Latest revision as of 23:04, 11 April 2018
This article contains content that was removed. |
Labyrinth of Shadows | |
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Location | Another Arad |
Min. Level | 55 |
Level | 55-86 |
Monster Level | 55-86 |
End Boss | Shadow Knight Sayoung |
Contents
Description
The road to the Slums has been long and perilous thus far, but more dangers await Dungeon Fighters since breaking through the deadly Scoria Core. You'll first have to outsmart the ever-shifting paths of the mysterious Labyrinth of Shadows, then face the powerful swordsman guarding the Slums, the sanctuary of the Dark Elves. Why is this swordsman guarding the Slums and what is the secret of this seemingly living maze?
Gimmick
There are several map variations, and in order to unlock the Boss Room, the Seal Stone must first be destroyed. The Seal Stone is always located in the extra room adjacent to the room before the Boss Room, and therefore results in a minimum amount of 8 Fatigue Points to be spent in this dungeon.
Maps
Map 1 | ||||||||||||||||||
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Starting zones: |
C1 |
Map 2 | ||||||||||||||||||
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Starting zones: |
C3 |
Map 3 | ||||||||||||||||||
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Starting zones: |
A1 |
Map 4 | ||||||||||||||||||
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Starting zones: |
A3 |
Monsters
- Stationary family
- Seal Stone (Map 1: C3; Map 2: A3; Map 3: C1; Map 4: A1)
- Boss: Shadow Knight Sayoung