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Difference between revisions of "Lurking Dragon"
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*Every move except the basic attack has super armor while charging. | *Every move except the basic attack has super armor while charging. | ||
**Every move except Crucifix Wind can be charged for a maximum of 10 seconds after reaching full charge before automatically executing. Crucifix Wind can be held indefinitely. | **Every move except Crucifix Wind can be charged for a maximum of 10 seconds after reaching full charge before automatically executing. Crucifix Wind can be held indefinitely. | ||
− | *Fully charged Giant Weapon Launcher's blade and shock wave do much higher damage than the 100% indicated in the skill info. With Giant Weapon Launcher [10] and Lurking Dragon [1], both hits do ~324% physical attack. Both skill levels affect this damage. | + | *Fully charged Giant Weapon Launcher's blade and shock wave do much higher damage than the 100% indicated in the skill info. With Giant Weapon Launcher [10] and Lurking Dragon [1], both hits do ~324% physical attack. Both skill levels and [[Giant Weapon Launcher Upgrade]] affect this damage. |
*Lurking Dragon's skill info in game is currently bugged. Some of the many errors include "Spinning Cross spin count: 100 times" instead of "Spinning Cross spin speed +100%." | *Lurking Dragon's skill info in game is currently bugged. Some of the many errors include "Spinning Cross spin count: 100 times" instead of "Spinning Cross spin speed +100%." | ||
Revision as of 07:08, 15 February 2016
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | Giant Weapon Launcher Lv1 |
Description
Allows the last hit of your basic attack, Giant Weapon Launcher, Floor Smasher, Crucifix Wind, Spinning Cross, and Atomic Smash to be charged by holding down the appropriate hotkey. Charged skills grant special effects and extra damage.
Attributes
- SP per level: 20 (10 for additional levels)
- Basic Attack Downward Strike:
- Charge Time: 0.2 sec.
- Giant Weapon Launcher
- Charge Time: 0.3 sec. (0.2 sec. in Arena )
- Crucifix Wind
- Charge Time: 0.3 sec.
- Floor Smasher
- Charge Time: 0.3 sec.
- Spinning Cross
- Charge Time: ? sec. (? sec. in Arena )
- Atomic Smash
- Charge Time: ? sec. (? sec. in Arena )
Notes
- When fully charged (aside from effects shown in skill growth):
- The downward strike of your basic attack combo is super armored and does a fourth hit via a shock wave.
- Giant Weapon Launcher gets a blade effect extending its forward and upward hitbox and shock wave is generated behind the Exorcist when his weapon strikes the floor behind him. Giant Weapon Launcher is able to hit 2-3 times with these effects depending on positioning and enemy size.
- Floor Smasher's downward strike is super armored.
- Any of these attacks reduces the physical defense and fire resistance of all foes they hit. This debuff does not stack.
- Every move except the basic attack has super armor while charging.
- Every move except Crucifix Wind can be charged for a maximum of 10 seconds after reaching full charge before automatically executing. Crucifix Wind can be held indefinitely.
- Fully charged Giant Weapon Launcher's blade and shock wave do much higher damage than the 100% indicated in the skill info. With Giant Weapon Launcher [10] and Lurking Dragon [1], both hits do ~324% physical attack. Both skill levels and Giant Weapon Launcher Upgrade affect this damage.
- Lurking Dragon's skill info in game is currently bugged. Some of the many errors include "Spinning Cross spin count: 100 times" instead of "Spinning Cross spin speed +100%."
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Level Required | Basic Attack Downward Strike |
Giant Weapon Launcher | Crucifix Wind | Floor Smasher | Spinning Cross | Atomic Smash | Debuff | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Additional Damage |
Shock Wave | Additional Damage |
Launch Strength |
Blade Damage |
Shock Wave | Additional Damage |
Launch Distance |
Duration | Additional Damage. |
Shock Wave Size | Spin Speed | Spin Count | Additional Damage | Physical Defense |
Fire Resistance |
Duration | |||||
Size | Damage | Size | Damage | Melee | Ranged | ||||||||||||||||
1 | 15 | 60% | 250px | 200% | 80% | +50 | 100% | 300px | 100% | 25% | 40% | +20% | +1.3 sec. | 30% | 10% | +100% | +3 | 30% | -5% | -33 | 10 sec. |
2 | - | 64% | 255px | 210% | 85% | 105% | 310px | 105% | 27% | 44% | +1.4 sec. | 33% | 33% | ||||||||
3 | - | - | - | - | - | - | - | - | - | - | - | - | - |
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |