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Difference between revisions of "Magma Wave Sword"
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|Attributes= | |Attributes= | ||
− | * | + | * '''SP Cost Per Lv:''' 70 |
− | * Casting TIme: 0.4 sec | + | * '''Casting TIme:''' 0.4 sec |
− | * Cooldown: 50 sec | + | * '''Cooldown:''' 50 sec |
* <span style="color:red">'''Cube Cost: 2 Clear Cube Fragment(s)'''</span> | * <span style="color:red">'''Cube Cost: 2 Clear Cube Fragment(s)'''</span> | ||
* {{Command Reduction|MP=5.0%|Cooldown=5.0%}} | * {{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
Line 23: | Line 23: | ||
|Notes= | |Notes= | ||
* Enemies are still able to get out of the dome so using a holding skill such as {{IconLink|Ground Quaker}} to keep them from escaping. | * Enemies are still able to get out of the dome so using a holding skill such as {{IconLink|Ground Quaker}} to keep them from escaping. | ||
− | * Casting {{IconLink|Force Wave: Neutral}} after using Magma Wave Sword will shorten it's cooldown. | + | * Casting {{IconLink|Force Wave: Neutral}} after using '''Magma Wave Sword''' will shorten it's cooldown. |
|SkillGrowth= | |SkillGrowth= |
Revision as of 13:50, 30 May 2015
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | Fire Wave Sword 1+ |
Description
Throw a wave of flames that pushes enemies back creating a fire dome where the wave explodes. Enemies caught in the dome take continuous fire magic damage, with a chance to be inflicted with burn status.
Attributes
- SP Cost Per Lv: 70
- Casting TIme: 0.4 sec
- Cooldown: 50 sec
- Cube Cost: 2 Clear Cube Fragment(s)
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Notes
- Enemies are still able to get out of the dome so using a holding skill such as Ground Quaker to keep them from escaping.
- Casting Force Wave: Neutral after using Magma Wave Sword will shorten it's cooldown.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP | Magic Attack | Explosion Attack |
Flame Field | Burn | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack | Duration | Interval | Chance | Duration | Level | Damage | Nearby Damage | |||||
1 | 70 | 800 | 20.53 max-width:200px 100
|
41.03 max-width:200px 100
|
3.2 max-width:200px 100 |
8s | 0.5s | 100% | 3s | 72 | 1490 | 369 |
2 | 72 | 817 | 24.83 max-width:200px 100
|
49.67 max-width:200px 100
|
3.86 max-width:200px 100 |
74 | 1799 | 447 | ||||
3 | 74 | 835 | 29.14 max-width:200px 100
|
58.3 max-width:200px 100
|
4.55 max-width:200px 100 |
76 | 2109 | 524 | ||||
4 | 76 | 853 | 33.46 max-width:200px 100
|
66.94 max-width:200px 100
|
5.21 max-width:200px 100 |
78 | 2419 | 601 | ||||
5 | 78 | 871 | 37.79 max-width:200px 100
|
75.58 max-width:200px 100
|
5.9 max-width:200px 100 |
80 | 2729 | 679 | ||||
6 | 80 | 889 | 42.1 max-width:200px 100
|
84.22 max-width:200px 100
|
6.56 max-width:200px 100 |
82 | 3039 | 756 |
General TP Skills | |
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Basic Training Upgrade |