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Difference between revisions of "User talk:CitricCurrent"
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::I'm gonna avoid that as well, as even Male mage has some mysteryish skills let alone F.Slayer and Knight, not really gonna add such a thing on those myself. Emphasized common would be common skills that connect to a subclass through theme and/or function. The [[Template:NavSkillsKunoichi|Kunoichi skill Nav]] has skills that are well associated with her by theme (first usage of the matter) Well let me use Berserker and Mountainous Wheel and Gore cross as some more examples; they're common skills that get stronger/change in Berserker's hands--[[User:Fishman46|Fishman46]] ([[User talk:Fishman46|talk]]) 01:35, 2 March 2015 (PST) | ::I'm gonna avoid that as well, as even Male mage has some mysteryish skills let alone F.Slayer and Knight, not really gonna add such a thing on those myself. Emphasized common would be common skills that connect to a subclass through theme and/or function. The [[Template:NavSkillsKunoichi|Kunoichi skill Nav]] has skills that are well associated with her by theme (first usage of the matter) Well let me use Berserker and Mountainous Wheel and Gore cross as some more examples; they're common skills that get stronger/change in Berserker's hands--[[User:Fishman46|Fishman46]] ([[User talk:Fishman46|talk]]) 01:35, 2 March 2015 (PST) | ||
:::I get what you're saying but I'm hesitant to include emphasized common skills because I'm trying to keep older class pages consistent with the newer ones, I'm afraid it may come off as confusing to those unfamiliar with the game if certain classes have emphasized common skills while others don't. It's an obsolete detail that I don't think should be emphasized all that much; besides, I think people will figure which common skills are important for their subclass through reading through subclass specific skill pages.--[[User:CitricCurrent|CitricCurrent]] ([[User talk:CitricCurrent|talk]]) 01:44, 2 March 2015 (PST) | :::I get what you're saying but I'm hesitant to include emphasized common skills because I'm trying to keep older class pages consistent with the newer ones, I'm afraid it may come off as confusing to those unfamiliar with the game if certain classes have emphasized common skills while others don't. It's an obsolete detail that I don't think should be emphasized all that much; besides, I think people will figure which common skills are important for their subclass through reading through subclass specific skill pages.--[[User:CitricCurrent|CitricCurrent]] ([[User talk:CitricCurrent|talk]]) 01:44, 2 March 2015 (PST) | ||
+ | ::::I might just make that a note on the subclass page itself instead.--[[User:Fishman46|Fishman46]] ([[User talk:Fishman46|talk]]) 01:50, 2 March 2015 (PST) |
Revision as of 01:50, 2 March 2015
Categorizing
If you have time, could you go through the list of uncategorized files? Anyone with this link can edit Files,Pages templates. To view all the Files, Here 730 of them. All pages 238 of them. And templates is only 76, but easy access here.
- I plan to use AutoWikiBrowser, and import a text files of all these uncategorized stuff and use the AutoWiki to fast edit.--Dfoplayer (talk) 22:09, 25 February 2015 (PST)
Sure, I'll get to it tomorrow --CitricCurrent 22:41, 25 February 2015 (PST)
- Since there were some images nominated for deletion last night, does this mean we need a new list in the Google Doc? Not everything in that list is still there. Might be hard to figure out what's missing now. --Space Fish 13:21, 26 February 2015 (PST)
- Fortunately, the AutoWiki allows me to see a few lines of the page before I make changes. I should see delete on the images since there is no text. There is a skip button, so we should not have to worry a new list. However, if we mark pages and templates to delete, we may need to update google docs as those has text. --Dfoplayer (talk) 15:32, 26 February 2015 (PST)
About your planned skill page reworks
Think you can add in the skill nav things while you're at it? They're here Category:Navigational_Templates I'm slowly but surely working on them, though if the beta date is announced, I'll speed up my time table to finish them by then. Though common class skills would also have a subclass one as they all flow and possibly emphasized by a subclass (easy example: Weapon master and common skills w/ variations)--Fishman46 (talk) 21:55, 1 March 2015 (PST)
- I may work on that, I'm curious about emphasized skills though, they don't seem to really apply to Male Mage and up classes, for example I don't think Chaos has any emphasized common skills so I kind of want to avoid that part of the skill nav for the sake of consistency. --CitricCurrent (talk) 22:31, 1 March 2015 (PST)
- I'm gonna avoid that as well, as even Male mage has some mysteryish skills let alone F.Slayer and Knight, not really gonna add such a thing on those myself. Emphasized common would be common skills that connect to a subclass through theme and/or function. The Kunoichi skill Nav has skills that are well associated with her by theme (first usage of the matter) Well let me use Berserker and Mountainous Wheel and Gore cross as some more examples; they're common skills that get stronger/change in Berserker's hands--Fishman46 (talk) 01:35, 2 March 2015 (PST)
- I get what you're saying but I'm hesitant to include emphasized common skills because I'm trying to keep older class pages consistent with the newer ones, I'm afraid it may come off as confusing to those unfamiliar with the game if certain classes have emphasized common skills while others don't. It's an obsolete detail that I don't think should be emphasized all that much; besides, I think people will figure which common skills are important for their subclass through reading through subclass specific skill pages.--CitricCurrent (talk) 01:44, 2 March 2015 (PST)
- I'm gonna avoid that as well, as even Male mage has some mysteryish skills let alone F.Slayer and Knight, not really gonna add such a thing on those myself. Emphasized common would be common skills that connect to a subclass through theme and/or function. The Kunoichi skill Nav has skills that are well associated with her by theme (first usage of the matter) Well let me use Berserker and Mountainous Wheel and Gore cross as some more examples; they're common skills that get stronger/change in Berserker's hands--Fishman46 (talk) 01:35, 2 March 2015 (PST)