Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Ispins, The Usurped Lands"

From DFO World Wiki
Jump to: navigation, search
m
 
(48 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{MissingInfo}}
 
 
{{Infobox_Dungeon
 
{{Infobox_Dungeon
 
|backgroundcolor=#136
 
|backgroundcolor=#136
Line 48: Line 47:
 
</blockquote></small>
 
</blockquote></small>
  
==Rules & Requirements==
+
==Dungeon Rules & Details==
*'''Availability:'''  Ispins is opened everyday. (S7 Act.04)  
+
<div class="mw-collapsible-content">
*'''Level Needed:''' 110.
+
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
*'''Quest Needed:''' Complete '''[Time to Extinguish the Fire]''' and reach 33,043 Adventurer Fame to gain access to the Ispins Channel.
+
!Level Needed
*'''Weekly Entry & Reward Count Limit:''' Ispins can be entered three times a week, as the extra two counts are hold overs if either you've lost connection from the game or the mission was abandoned. The rewards themselves from defeated Dragonoids can be obtained only once per run, with both counts resetting on Tuesday (9:00 UTC).
+
!<span style="color:#CD7F32">Level 1 </span>{{IconLink|Adventurer Fame}}
*'''Fatigue Points Consumed:''' 30.
+
!<span style="color:#0096FF">Level 2 </span> {{IconLink|Adventurer Fame}}
*'''Player Amount:''' Can be ran optionally Solo (1 Player), or with 2 - 4 Players as long as they meet the Adventurer Fame requirements to particpate.
+
!<span style="color:Purple">Level 3 </span> {{IconLink|Adventurer Fame}}
 +
!Fatigue Point Cost
 +
!Weekly Entry Count
 +
!Weekly Reward Count
 +
|-
 +
|110
 +
|15,538
 +
|17,911
 +
|18,338
 +
|30
 +
|3/3
 +
|1/1/1/1 (Each Dragonoid)
 +
|}
 +
 
 +
*'''Availability:'''  Ispins is opened all week around. (Monday – Sunday)
 +
*'''Quest Required:''' Complete '''[Time to Extinguish the Fire]''' and reach 15,538 {{IconLink|Adventurer Fame}} to gain access to the Ispins Channel.
 +
*'''Weekly Entry & Reward Count Limit:''' Ispins can be entered three times a week, as the extra two counts are used as hold-overs, if either you've lost connection from the game or the mission was abandoned. The rewards themselves from all four defeated Dragonoids can be obtained only once per run, with both counts resetting on Tuesday (9:00 UTC).
 +
*'''Player Amount:''' Can be run optionally Solo (1 Player), or with 2 4 Players as long as they meet the Adventurer Fame requirements to participate.
 
*'''Area Buff:'''  Irine's Prayer will be added.
 
*'''Area Buff:'''  Irine's Prayer will be added.
*''' Recommended Adventurer Fame via Operation Card:'''
 
** 33,043 ('''<span style="color:Grey">Stage 1</span>''')
 
** 36,268 ('''<span style="color:Blue">Stage 2</span>''')
 
** 38,243 ('''<span style="color:Purple">Stage 3</span>''')
 
You can create a party by speaking with NPC [[Commander Irine]] or use the "Look for Party UI" to setup a Combat Lobby for Ispins. Once everything is fully prepared, speak with [[Juvenil]] on the right side to begin the mission.
 
  
==Gameplay Progression==
+
You can create a party by speaking with NPC [[Commander Irine]] or use the “Look for Party UI” to set up a Combat Lobby for Ispins. Once everything is fully prepared, speak with [[Juvenil]] on the right side to begin the mission.
Before preparing to face off against one of [[The Dragonoid Four]] in their respective dungeons, either you or a party of 2-4 players can select any of the three '''Operation Cards''' that's shown on your screen which is divided into seperate difficulties. Each card can either benefit or greatly challenge the party depending on which one was chosen, alongside the recommended Adventurer Fame to start the battle, such as increased Elemental Damage, boosting Neutralize Gauges, making Dragonoids much stronger or lowering the consumable count.
 
 
 
The main objective is to combat and take down all four Dragonoid Bosses consisting of; Ash Core, Itrenok, Numak, and Neiser in a randomized order that's changed once per week. Each Boss has their own attack patterns and various gimmicks throughout the fight, alongside three phases that'll make them far much tougher and stronger. Upon successfully clearing a Legion Dungeon, it'll reward players through item drops and card flips.
 
 
 
===Operation Card Effects===
 
'''<span style="color:Grey">Stage 1</span>'''
 
*'''Powerful Reprisal:''' Counterattack damage on +50%. (Incapacitated state)
 
*'''Sweeping Attack:''' Elemental Damage +45% on ('''<span style="color:red">Ashcore</span>'''|'''<span style="color:green">Itrenok</span>'''|'''<span style="color:Goldenrod">Numak</span>'''|'''<span style="color:purple">Neiser</span>''').
 
 
 
'''<span style="color:Blue">Stage 2</span>'''
 
* '''Find Weakness:''' +50% on Dragonoid's Neutralize gauge.
 
* '''Lightning War I:''' Defeat the Dragonoid less than 6 minutes.
 
* '''Insufficient Supply:''' Healing consumable restriction count reduced to 5.
 
* '''Best Defense:''' Dragonoid's attack +15%.
 
 
 
'''<span style="color:Purple">Stage 3</span>'''
 
* '''Unfavorable Situation:''' +150% on Dragonoid's Neutralize gauge.
 
* '''Lightning War II:''' Defeat the Dragonoid less than 4 minutes.
 
* '''Block Supply:''' Healing consumable restriction count reduced to 2.
 
* '''Foreboding:''' Dragonoid's attack +30%.
 
 
 
===Restrictions===
 
* Each Legion Dungeon's time limit consists of 60 Minutes (1 Hour) to complete, exceeding it results in being auto-removed from that dungeon.
 
* You are given 30 Re-entry counts which decreases by one when entering a dungeon, the run is considered a failure if all counts are used up.
 
* 2 {{Item|Life Token}}s are granted for '''only''' Stage 1 Card Operations on either Solo/Party Mode. Players who've died during parties regardless of Stage Level, gets auto-resurrected with 30% of HP/MP whenever a Dragonoid boss moves into their next phase.
 
* HP/MP-related Consumables have a 8-time usage limit, this can be lowered through '''Insufficient''' or '''Block Supply''' Operation Cards.
 
* Failing '''Lighting War'''-related Operation Cards will not grant bonus rewards if the target time required, exceeds it's limit.
 
* [[Animator]]-oriented items cannot be used here.
 
* Certain skills are weakened when entering Legion Dungeons, such as the Buffers' healing ones. ({{IconLink|Slow Heal}}, {{IconLink|Healing Prayer}} and {{IconLink|Meticulous Stitching}})
 
* If you're not fond of the Operation Card that was chosen, you can change it up to only four times.
 
* Choosing to "Abandon Mission" will not give back the Fatigue Points that were consumed upon entry, but it's possible to acquire a second chance through party play if everyone agrees to disband.
 
  
 
==Dungeons==
 
==Dungeons==
Line 124: Line 104:
 
|}
 
|}
  
==Tales Exchange System==
+
==Gameplay & Progression==
By going to either NPC [[Spitfire Flo]], [[Rosa Jurgen]], or [[Magar]]'s Holy Grail of Contradiction, players can exchange up to a total of 60 {{Item|Tales of Bravery - Ispins, the Usurped Lands}} for {{Item|Conqueror's Token - Ispins, the Usurped Lands}} per week, that allows them to either purchase Level 105 Legendary/Epic Equipment Pots, Area Epic Boxes, various Enchanting Beads for both Dealer/Buffer classes, or sell for 150,000 {{Item|Gold}} each. Keep in mind that unused Tales of Braveries expire every Tuesday, and certain items may have a weekly or monthly buying limit. [[The Machine Revolution: Total War]] & [[Bakal Raid]] also share the same Bravery/Token exchange limitations.
+
Introduced in November 2022's Season 7 – Act 03's patch, Ispins, The Usurped Lands is the first of Legion Dungeon content that functions as a Mini-Raid. Before preparing to face off against one of [[The Dragonoid Four]] in their respective dungeons, either you or a party of 2 - 4 players can select any of the three '''Operation Cards''' that's shown on your screen, which is divided into separate difficulties. Each card can either benefit or penalize the party depending on which one was chosen, alongside the recommended Adventurer Fame to start the battle, such as increased Elemental Damage, boosting Neutralize Gauges, making Dragonoids much stronger or lowering the consumable count.
 +
 
 +
The main objective is to liberate Ispins and combat all four of Bakal's Dragonoid Commanders consisting of; Ash Core, Itrenok, Numak, and Neiser in a boss rush structure, albeit - randomized order that's changed once per week. Each Dragonoid Boss has their own attack patterns and various gimmicks throughout the fight, alongside three phases that'll make them far stronger. Upon successfully clearing one of each Legion Dungeon, it'll reward players through both item drops and card flips.
 +
 
 +
===Operation Cards===
 +
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 +
!<span style="color:#CD7F32">Level 1 </span>
 +
|{{Item|Life Token}} x2
 +
!Operation Card Icon
 +
|-
 +
|style="text-align:left;"|'''Powerful Reprisal'''
 +
|Overall Damage +100%.
 +
|[[File:Ispins Reprisal Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Sweeping Attack'''
 +
|Elemental Damage on Boss Dragonoid +87%.
 +
|[[File:Ispins Reprisal Card.png|50px]]
 +
|}
 +
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 +
!<span style="color:#0096FF">Level 2 </span>
 +
|{{Item|Life Token}} x0
 +
!Operation Card Icon
 +
|-
 +
|style="text-align:left;"|'''Lightning War'''
 +
|Defeat the Boss Dragonoid less than 6 minutes.
 +
|[[File:Ispins Lightning War Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Insufficient Supply'''
 +
|Healing consumable restriction count reduced to 5.
 +
|[[File:Ispins Block Supply Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Find Weakness'''
 +
|Max +50% on Boss Dragonoid's Neutralize Gauge.
 +
|[[File:Ispins Weakness Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Best Defense'''
 +
|Boss Dragonoid's attack +15%.
 +
|[[File:Ispins Best Defense Card.png|50px]]
 +
|}
 +
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 +
!<span style="color:Purple">Level 3</span>
 +
|{{Item|Life Token}} x0
 +
!Operation Card Icon
 +
|-
 +
|style="text-align:left;"|'''Lightning War II'''
 +
|Defeat the Boss Dragonoid less than 4 minutes.
 +
|[[File:Ispins Lightning War Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Block Supply'''
 +
|Healing consumable restriction count reduced to 2.
 +
|[[File:Ispins Block Supply Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Unfavorable Situation'''
 +
|Max +150% on Boss Dragonoid's Neutralize Gauge.
 +
|[[File:Ispins Weakness Card.png|50px]]
 +
|-
 +
|style="text-align:left;"|'''Foreboding'''
 +
|Boss Dragonoid's attack +30%.
 +
|[[File:Ispins Best Defense Card.png|50px]]
 +
|}
 +
 
 +
===Restrictions===
 +
* Each Legion Dungeon's time limit consists of 60 Minutes (1 Hour) to complete, exceeding it results in being auto-removed from that dungeon.
 +
* 2 {{Item|Life Token}}s are granted for '''only''' Level 1 Card Operations on either Solo/Party Mode. Players who've died during parties, regardless of the Operation chosen, gets auto-resurrected with 30% of HP/MP whenever a Dragonoid boss moves into their next phase or are defeated entirely.
 +
* HP/MP-related Consumables have an 8-time usage limit, this can be reduced through '''<span style="color:#0096FF">Insufficient Supply</span>''' or '''<span style="color:Purple">Block Supply</span>''' Operation Cards.
 +
* Failing either of the '''Lightning War''' Operations through exceeding the required time limit, will not give out bonus rewards. 
 +
* [[Animator]]-oriented items cannot be used here.
 +
* Certain skills are weakened when entering Legion Dungeons, such as the Buffers' healing ones. ({{IconLink|Slow Heal}}, {{IconLink|Healing Prayer}} and {{IconLink|Meticulous Stitching}})
 +
* If you did not prefer the Operation Card's challenge that was chosen, you can change it at anytime before re-entering the dungeon.
 +
* Choosing to '''Abandon Mission''' will not give back the fatigue points that were consumed upon entry.
  
 
==Rewards==
 
==Rewards==
* Upon defeating each of the Dragonoid Four, they'll have a chance to drop:
+
'''Defeating all four Dragonoids in their Third Phase will have a chance of dropping:'''
** Level 105 Epic Equipment (Fixed or Custom Options)
+
* 1 Legendary Ispins [[Monster Card]]
** 1 Legendary Ispins [[Monster Card]]
+
 
 +
The '''Recapture Success''' Card Flips will yield the following rewards:<br>
 +
*{{HoverTextBox|Link={{Item|Quad-Color Split Energy}}|HoverText= 20 each per Dragonoid defeat}}
 +
 
 +
'''Operation Card Levels 1 - 3 Flips:'''  
 +
*{{HoverTextBox|Link={{Item|Quad-Color Split Energy}}|HoverText=Level 1: 40<br>Level 2: 34<br>Level 3: 28}}
 +
*{{HoverTextBox|Link={{Item|Quad-Color Fused Energy}}|HoverText=Level 2: 6<br>Level 3: 12}}
 +
*{{HoverTextBox|Link={{Item|Golden Beryl}}|HoverText=Level 1: 25<br>Level 2: 37<br>Level 3: 50}}
 +
*{{HoverTextBox|Link={{Item|Flawless Golden Beryl}}|HoverText=Level 1: 20<br>Level 2: 25<br>Level 3: 30}}
 +
*{{HoverTextBox|Link={{Item|Leiern Core}}|HoverText= 100 each}}
 +
* Level 100 Dark Fragmented Abyss Unique Equipment (Levels 2 ~ 3)
 +
* 1 {{HoverTextBox|Link={{Item|Golden Beryl Box (500)}}|HoverText=Level 3 Exclusive}}
 +
* 1 Ispins Fusion Equipment (Bracelet, Necklace and Ring)
  
The '''Operation Success''' Card Flips will yield the following rewards:<br>
+
'''Neo Premium Contract Benefits:'''
* 1 {{Item|Tales of Bravery - Ispins, the Usurped Lands}} each per Dragonoid defeat
+
* {{HoverTextBox|Link={{Item|Quad-Color Split Energy}}|HoverText= 6 Extra}}
* 10 {{Item|Quad-Color Split Energy|Quad-Color Split Energies}}
 
  
* {{Item|Quad-Color Split Energy}}
+
===Ispins Fusion Equipment===
**'''Stage 1:''' 20
+
By collecting {{Item|Quad-Color Split Energy}}, you can purchase any of the 15 Fusion Stone Equipment that's featured with this Legion Dungeon content. Apart from offering Attack Increase and Buff Power alike, each individual piece has their very own functions and special effects alike once fused onto your corresponding equipment slots.
**'''Stage 2:''' 14
 
**'''Stage 3:''' 8
 
  
* {{Item|Quad-Color Fused Energy}}
+
Optionally, they can also receive a Level 110: Seon upgrade through [[Dusky Island]] by gathering {{IconLink|Precipitated Purple Malefic Energy}}, and this not only increases their {{IconLink|Adventurer Fame}} by 300, but also grants Overall Damage and higher Buff Power.
**'''Stage 2:''' 6
 
**'''Stage 3:''' 12
 
  
* {{Item|Golden Beryl}}s
+
====Flame Dragon / Ash Core====
**'''Stage 1:''' 25
+
{| class="wikitable"
**'''Stage 2:''' 37
+
|-
**'''Stage 3:''' 50
+
! Slot !! Skill Cooldown (Excluding Awakenings)
 +
|-
 +
| Bracelet || {{Item|Flame Dragon: Source of Explosive Power}}
 +
|-
 +
| Necklace || {{Item|Flame Dragon: Scorching Dragon Breath}}
 +
|-
 +
| Ring || {{Item|Flame Dragon: Blazing Fire's Fury}}
 +
|-
 +
|}
 +
 
 +
====Green Dragon / Itrenok ====
 +
{| class="wikitable"
 +
|-
 +
! Slot !! Neutralize Gauge Synergy
 +
|-
 +
| Bracelet || {{Item|Green Dragon: Source of Overwhelming Power}}
 +
|-
 +
| Necklace ||  {{Item|Green Dragon: Cruel Dragon's Claws}}
 +
|-
 +
| Ring ||  {{Item|Green Dragon: Heavy Iron Will}}
 +
|-
 +
|}
 +
 
 +
====Black Dragon / Neiser ====
 +
{| class="wikitable"
 +
|-
 +
! Slot !! MP Restoration
 +
|-
 +
| Bracelet ||  {{Item|Black Dragon: Foundation of Dark Power}}
 +
|-
 +
| Necklace ||  {{Item|Black Dragon: Dragon's Watching Eyes}}
 +
|-
 +
| Ring ||  {{Item|Black Dragon: Bridle of Endless Darkness}}
 +
|-
 +
|}
  
* {{Item|Flawless Golden Beryl}}s
+
====Gold Dragon / Numak ====
**'''Stage 1:''' 20
+
{| class="wikitable"
**'''Stage 2:''' 25
+
|-
**'''Stage 3:''' 30
+
! Slot !! Object Damage
 +
|-
 +
| Bracelet || {{Item|Gold Dragon: Origin of Showy Power}}
 +
|-
 +
| Necklace || {{Item|Gold Dragon: Resplendent Dragon Scales}}
 +
|-
 +
| Ring || {{Item|Gold Dragon: Infinite Ward of Light‎}}
 +
|-
 +
|}
  
* '''Gold Card Flips may yield:'''
+
====Empyrean Allied Forces====
** Level 105 Dark Fragmented Abyss Unique Equipment (Stage 2 -3)
+
{| class="wikitable"
** Level 105 Epic Equipment (Fixed or Custom Options, Stage 3 only)
+
|-
** 1 {{Item|Golden Beryl Box (500)}} (Stage 3 only)
+
! Slot !! Defensive Stat Boost
 +
|-
 +
| Bracelet || {{Item|Empyrean Allied Forces: Dogged Determination}}
 +
|-
 +
| Necklace || {{Item|Empyrean Allied Forces: A Prayer for Everyone}}
 +
|-
 +
| Ring || {{Item|Empyrean Allied Forces: Radiant Hope}}
 +
|-
 +
|}
  
===Ispins Fusion Equipment===
+
==Tales Exchange System (Obsolete)==
Visit [[Company Doch: Flexible Armory]] for more info.
+
'''As of the Dusky Island''' update, {{Item|Tales of Bravery - Ispins, the Usurped Lands|Tales of Braveries (Ispins)}} & {{Item|Conqueror's Token - Ispins, the Usurped Lands|Conqueror's Tokens (Ispins)}} have been removed from the Global Client. {{Item|Quad-Color Split Energy}} are now the main currency to purchase items that were used for Ispins' Conqueror Tokens are now moved over into Temporary Outpost's '''Flexible Armory'''.
  
 
==References==
 
==References==
  
 
[[Category:Legion Dungeons]]
 
[[Category:Legion Dungeons]]

Latest revision as of 14:55, 26 March 2025

Ispins, The Usurped Lands
Temporary Post.jpeg
Location Ispin - Temporary Post
Min. Level 110
Level 110
Monster Level 140
End Boss Varies

Lore

Ispins Synopsis:

The woman quietly stared at the parchment in her hand. Because it was suicidal to use electric devices in Bakal's palace swarming with dragons, they had to resort to paper-based communication.

The dark bloodstains crisscrossing the parchment showed how much was sacrificed for it to reach her hands. She clasped her hands and closed her eyes, praying.

She knew if there were a god who could hear her prayers, he would never have let those cruel dragons stomp this land. Still, she didn't stop praying.

She was willing to be a priestess or shaman if it could help her forces overcome their fears and fight their enemies. And she wasn't praying to some abstract entity who could one day answer her prayers. She was praying to her real gods, who'd one day grant everyone what they'd wished for, and they were...

"Irine, who are you always praying to?"

The soldier who'd been watching her pray broke the silence. Irine opened her eyes and looked at him.

"Someone who I believe will grant our wishes one day."

A puzzled look appeared on the soldier's face. Irine grinned and continued to speak.

"By the way, the Four Dragonoids have headed out to Bakal's palace. Finally, the time Rosa mentioned has come. Please tell Flo and Juvenil to get ready for the operation."

The soldier quickly nodded his head and disappeared outside her tent. Irine spoke under her breath.

"Please, let my gods return safely again this time."
[1]

Dungeon Rules & Details

Level Needed Level 1 Adventurer Fame.png Adventurer Fame Level 2 Adventurer Fame.png Adventurer Fame Level 3 Adventurer Fame.png Adventurer Fame Fatigue Point Cost Weekly Entry Count Weekly Reward Count
110 15,538 17,911 18,338 30 3/3 1/1/1/1 (Each Dragonoid)
  • Availability: Ispins is opened all week around. (Monday – Sunday)
  • Quest Required: Complete [Time to Extinguish the Fire] and reach 15,538 Adventurer Fame.png Adventurer Fame to gain access to the Ispins Channel.
  • Weekly Entry & Reward Count Limit: Ispins can be entered three times a week, as the extra two counts are used as hold-overs, if either you've lost connection from the game or the mission was abandoned. The rewards themselves from all four defeated Dragonoids can be obtained only once per run, with both counts resetting on Tuesday (9:00 UTC).
  • Player Amount: Can be run optionally Solo (1 Player), or with 2 – 4 Players as long as they meet the Adventurer Fame requirements to participate.
  • Area Buff: Irine's Prayer will be added.

You can create a party by speaking with NPC Commander Irine or use the “Look for Party UI” to set up a Combat Lobby for Ispins. Once everything is fully prepared, speak with Juvenil on the right side to begin the mission.

Dungeons

Dungeon Name Monster Level Dungeon Boss
Dragon's Garden Banner.png Dragon's Garden 140 Icon-Ash Core, the Flame Dragon.png Ash Core, the Flame Dragon
Tomb of Iron Banner.png Tomb of Iron 140 Icon-Itrenok, the Green Dragon.png Itrenok, the Green Dragon
Forest of Death Banner.png Forest of Death 140 Icon-Neiser, the Black Dragon.png Neiser, the Black Dragon
Traitor's Mansion Banner.png Traitor's Mansion 140 Icon-Numak, the Gold Dragon.png Numak, the Gold Dragon

Gameplay & Progression

Introduced in November 2022's Season 7 – Act 03's patch, Ispins, The Usurped Lands is the first of Legion Dungeon content that functions as a Mini-Raid. Before preparing to face off against one of The Dragonoid Four in their respective dungeons, either you or a party of 2 - 4 players can select any of the three Operation Cards that's shown on your screen, which is divided into separate difficulties. Each card can either benefit or penalize the party depending on which one was chosen, alongside the recommended Adventurer Fame to start the battle, such as increased Elemental Damage, boosting Neutralize Gauges, making Dragonoids much stronger or lowering the consumable count.

The main objective is to liberate Ispins and combat all four of Bakal's Dragonoid Commanders consisting of; Ash Core, Itrenok, Numak, and Neiser in a boss rush structure, albeit - randomized order that's changed once per week. Each Dragonoid Boss has their own attack patterns and various gimmicks throughout the fight, alongside three phases that'll make them far stronger. Upon successfully clearing one of each Legion Dungeon, it'll reward players through both item drops and card flips.

Operation Cards

Level 1 Life Token.png Life Token x2 Operation Card Icon
Powerful Reprisal Overall Damage +100%. Ispins Reprisal Card.png
Sweeping Attack Elemental Damage on Boss Dragonoid +87%. Ispins Reprisal Card.png
Level 2 Life Token.png Life Token x0 Operation Card Icon
Lightning War Defeat the Boss Dragonoid less than 6 minutes. Ispins Lightning War Card.png
Insufficient Supply Healing consumable restriction count reduced to 5. Ispins Block Supply Card.png
Find Weakness Max +50% on Boss Dragonoid's Neutralize Gauge. Ispins Weakness Card.png
Best Defense Boss Dragonoid's attack +15%. Ispins Best Defense Card.png
Level 3 Life Token.png Life Token x0 Operation Card Icon
Lightning War II Defeat the Boss Dragonoid less than 4 minutes. Ispins Lightning War Card.png
Block Supply Healing consumable restriction count reduced to 2. Ispins Block Supply Card.png
Unfavorable Situation Max +150% on Boss Dragonoid's Neutralize Gauge. Ispins Weakness Card.png
Foreboding Boss Dragonoid's attack +30%. Ispins Best Defense Card.png

Restrictions

  • Each Legion Dungeon's time limit consists of 60 Minutes (1 Hour) to complete, exceeding it results in being auto-removed from that dungeon.
  • 2 Life Token.png Life Tokens are granted for only Level 1 Card Operations on either Solo/Party Mode. Players who've died during parties, regardless of the Operation chosen, gets auto-resurrected with 30% of HP/MP whenever a Dragonoid boss moves into their next phase or are defeated entirely.
  • HP/MP-related Consumables have an 8-time usage limit, this can be reduced through Insufficient Supply or Block Supply Operation Cards.
  • Failing either of the Lightning War Operations through exceeding the required time limit, will not give out bonus rewards.
  • Animator-oriented items cannot be used here.
  • Certain skills are weakened when entering Legion Dungeons, such as the Buffers' healing ones. (Slow Heal.png Slow Heal, Healing Prayer.png Healing Prayer and Meticulous Stitching.png Meticulous Stitching)
  • If you did not prefer the Operation Card's challenge that was chosen, you can change it at anytime before re-entering the dungeon.
  • Choosing to Abandon Mission will not give back the fatigue points that were consumed upon entry.

Rewards

Defeating all four Dragonoids in their Third Phase will have a chance of dropping:

The Recapture Success Card Flips will yield the following rewards:

Operation Card Levels 1 - 3 Flips:

Neo Premium Contract Benefits:

Ispins Fusion Equipment

By collecting Quad-Color Split Energy.png Quad-Color Split Energy, you can purchase any of the 15 Fusion Stone Equipment that's featured with this Legion Dungeon content. Apart from offering Attack Increase and Buff Power alike, each individual piece has their very own functions and special effects alike once fused onto your corresponding equipment slots.

Optionally, they can also receive a Level 110: Seon upgrade through Dusky Island by gathering Precipitated Purple Malefic Energy.png Precipitated Purple Malefic Energy, and this not only increases their Adventurer Fame.png Adventurer Fame by 300, but also grants Overall Damage and higher Buff Power.

Flame Dragon / Ash Core

Slot Skill Cooldown (Excluding Awakenings)
Bracelet Flame Dragon - Source of Explosive Power.png Flame Dragon: Source of Explosive Power
Necklace Flame Dragon - Scorching Dragon Breath.png Flame Dragon: Scorching Dragon Breath
Ring Flame Dragon - Blazing Fire's Fury.png Flame Dragon: Blazing Fire's Fury

Green Dragon / Itrenok

Slot Neutralize Gauge Synergy
Bracelet Green Dragon - Source of Overwhelming Power.png Green Dragon: Source of Overwhelming Power
Necklace Green Dragon - Cruel Dragon's Claws.png Green Dragon: Cruel Dragon's Claws
Ring Green Dragon - Heavy Iron Will.png Green Dragon: Heavy Iron Will

Black Dragon / Neiser

Slot MP Restoration
Bracelet Black Dragon - Foundation of Dark Power.png Black Dragon: Foundation of Dark Power
Necklace Black Dragon - Dragon's Watching Eyes.png Black Dragon: Dragon's Watching Eyes
Ring Black Dragon - Bridle of Endless Darkness.png Black Dragon: Bridle of Endless Darkness

Gold Dragon / Numak

Slot Object Damage
Bracelet Gold Dragon - Origin of Showy Power.png Gold Dragon: Origin of Showy Power
Necklace Gold Dragon - Resplendent Dragon Scales.png Gold Dragon: Resplendent Dragon Scales
Ring Gold Dragon - Infinite Ward of Light.png Gold Dragon: Infinite Ward of Light

Empyrean Allied Forces

Slot Defensive Stat Boost
Bracelet Empyrean Allied Forces - Dogged Determination.png Empyrean Allied Forces: Dogged Determination
Necklace Empyrean Allied Forces - A Prayer for Everyone.png Empyrean Allied Forces: A Prayer for Everyone
Ring Empyrean Allied Forces - Radiant Hope.png Empyrean Allied Forces: Radiant Hope

Tales Exchange System (Obsolete)

As of the Dusky Island update, Tales of Bravery - Ispins, the Usurped Lands.png Tales of Braveries (Ispins) & Conqueror's Token - Ispins, the Usurped Lands.png Conqueror's Tokens (Ispins) have been removed from the Global Client. Quad-Color Split Energy.png Quad-Color Split Energy are now the main currency to purchase items that were used for Ispins' Conqueror Tokens are now moved over into Temporary Outpost's Flexible Armory.

References

  1. Jump up [1] Ispins Story