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Difference between revisions of "Muse's Uppercut"
AradEditGuy (talk | contribs) (Convert page to use new template, fix/add all values) |
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 무즈 어퍼 | ||
|Video=Xal_VVzNkJM | |Video=Xal_VVzNkJM | ||
|Gender=Female | |Gender=Female | ||
Line 8: | Line 9: | ||
|Type3= | |Type3= | ||
|PrerequisiteLevel=1 | |PrerequisiteLevel=1 | ||
− | |||
|Command={{Z}} | |Command={{Z}} | ||
− | |Description= | + | |Description= An uppercut that launches its target high in the air. Immediately casts {{IconLink|Super Armor (Status)}}.<br> |
+ | Independent Atk. is applied for Grapplers. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|20}} | *{{SP per level|20}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|2 sec.}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|MP Cost|-}} | ||
|Notes= | |Notes= | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} | |
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | !Level | |
− | ! | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Physical Atk. |
− | ! | + | !Launching Strength |
− | ! | + | !Activation Speed |
− | ! | + | ![Grappler Effects]<br>Physical Atk. |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|118|366|20}}% | |
− | + | {{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% | |
− | + | {{!}} <!--CastSpd--> +{{Calc|{{#var:i}}|0|20|20}}% | |
− | + | <!-- Grappler --> | |
− | + | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|100|118|366|20}} | |
− | + | <!-- --> | |
− | | | + | {{!}}- |
− | + | }} | |
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|} | |} | ||
− | + | {{TableNote}}</small> | |
− | + | <span style="display:none">}}</span> | |
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}} | }} |
Latest revision as of 13:55, 25 April 2022
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 무즈 어퍼 |
Description
An uppercut that launches its target high in the air. Immediately casts Super Armor (Status).
Independent Atk. is applied for Grapplers.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 2 sec.
- Basic Attack Cancelable Skill
- MP Cost: -
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Atk. | Launching Strength | Activation Speed | [Grappler Effects] Physical Atk. |
---|---|---|---|---|---|
1 | 1 | 118% | 131.4% | +0% | 1.18 max-width:200px 100
|
2 | 4 | 131% | 132.9% | +1% | 1.31 max-width:200px 100
|
3 | 7 | 144% | 134% | +2% | 1.44 max-width:200px 100
|
4 | 10 | 157% | 135.4% | +3% | 1.57 max-width:200px 100
|
5 | 13 | 170% | 136.6% | +4% | 1.7 max-width:200px 100
|
6 | 16 | 183% | 138% | +5% | 1.83 max-width:200px 100
|
7 | 19 | 196% | 139.1% | +6% | 1.96 max-width:200px 100
|
8 | 22 | 209% | 140.6% | +7% | 2.09 max-width:200px 100
|
9 | 25 | 222% | 141.7% | +8% | 2.22 max-width:200px 100
|
10 | 28 | 235% | 143.1% | +9% | 2.35 max-width:200px 100
|
11 | 31 | 249% | 147.7% | +11% | 2.49 max-width:200px 100
|
12 | 34 | 262% | 152.3% | +12% | 2.62 max-width:200px 100
|
13 | 37 | 275% | 157.1% | +13% | 2.75 max-width:200px 100
|
14 | 40 | 288% | 162% | +14% | 2.88 max-width:200px 100
|
15 | 43 | 301% | 166.6% | +15% | 3.01 max-width:200px 100
|
16 | 46 | 314% | 171.4% | +16% | 3.14 max-width:200px 100
|
17 | 49 | 327% | 176.3% | +17% | 3.27 max-width:200px 100
|
18 | 52 | 340% | 180.9% | +18% | 3.4 max-width:200px 100
|
19 | 55 | 353% | 185.7% | +19% | 3.53 max-width:200px 100
|
20 | 58 | 366% | 190.6% | +20% | 3.66 max-width:200px 100
|
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |