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Difference between revisions of "Slow Burn"
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− | == Description = | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |Gender=Male | ||
+ | |Class=Striker | ||
+ | |Type=Passive | ||
+ | |Type2=Awakening | ||
+ | |Type3=Togglable | ||
+ | |PrerequisiteLevel=48 | ||
+ | |Description= | ||
+ | Concentrates the power inside them to utilize it more efficiently. Increases Physical Weapon Atk. and {{IconLink|Suju Inferno}}'s duration, and decreases MP cost for a set duration. | ||
− | + | {{IconLink|Suju Inferno}}'s ground damage can be turned on/off in the {{IconLink|Conversion}} skill list. | |
− | |||
− | |||
+ | |Attributes= | ||
+ | *{{SP per level|45}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | |Notes= | ||
*Lv 1 of this skill is automatically obtained upon completing the awakening quest. | *Lv 1 of this skill is automatically obtained upon completing the awakening quest. | ||
− | * | + | *With adequate skill levels in this skill, Suju Inferno's duration can exceed it's cooldown. |
− | |||
− | |||
− | |||
− | + | |SkillGrowth= | |
− | | | + | <span style="display:none">{{</span> |
− | ! | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | |-{{ | + | !Weapon Physical Atk. |
− | + | !Suju Inferno Duration | |
− | + | !MP Cost | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | | 4|| | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} |
− | | | + | {{!}} <!--Weapon Physical Atk.--> +{{Calc|{{#var:i}}|4|43|40}}% |
− | | | + | {{!}} <!--Suju Inferno Duration--> +{{Calc|{{#var:i}}|9|243|40}} sec. |
− | | | + | {{!}} <!--MP Cost--> {{Calc|{{#var:i}}|13|130|40}}% |
− | | | + | {{!}}- |
− | + | }} | |
− | | | + | |} |
− | + | {{TableNote}} | |
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
− | + | }} |
Latest revision as of 22:48, 14 August 2021
Togglable Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Concentrates the power inside them to utilize it more efficiently. Increases Physical Weapon Atk. and Suju Inferno's duration, and decreases MP cost for a set duration.
Suju Inferno's ground damage can be turned on/off in the
Conversion skill list.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
Notes
- Lv 1 of this skill is automatically obtained upon completing the awakening quest.
- With adequate skill levels in this skill, Suju Inferno's duration can exceed it's cooldown.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Weapon Physical Atk. | Suju Inferno Duration | MP Cost |
---|---|---|---|---|
1 | 48 | +4% | +9 sec. | 13% |
2 | 51 | +5% | +15 sec. | 16% |
3 | 54 | +6% | +21 sec. | 19% |
4 | 57 | +7% | +27 sec. | 22% |
5 | 60 | +8% | +33 sec. | 25% |
6 | 63 | +9% | +39 sec. | 28% |
7 | 66 | +10% | +45 sec. | 31% |
8 | 69 | +11% | +51 sec. | 34% |
9 | 72 | +12% | +57 sec. | 37% |
10 | 75 | +13% | +63 sec. | 40% |
11 | 78 | +14% | +69 sec. | 43% |
12 | 81 | +15% | +75 sec. | 46% |
13 | 84 | +16% | +81 sec. | 49% |
14 | 87 | +17% | +87 sec. | 52% |
15 | 90 | +18% | +93 sec. | 55% |
16 | 93 | +19% | +99 sec. | 58% |
17 | 96 | +20% | +105 sec. | 61% |
18 | 99 | +21% | +111 sec. | 64% |
19 | 102 | +22% | +117 sec. | 67% |
20 | 105 | +23% | +123 sec. | 70% |
21 | 108 | +24% | +129 sec. | 73% |
22 | 111 | +25% | +135 sec. | 76% |
23 | 114 | +26% | +141 sec. | 79% |
24 | 117 | +27% | +147 sec. | 82% |
25 | 120 | +28% | +153 sec. | 85% |
26 | 123 | +29% | +159 sec. | 88% |
27 | 126 | +30% | +165 sec. | 91% |
28 | 129 | +31% | +171 sec. | 94% |
29 | 132 | +32% | +177 sec. | 97% |
30 | 135 | +33% | +183 sec. | 100% |
31 | 138 | +34% | +189 sec. | 103% |
32 | 141 | +35% | +195 sec. | 106% |
33 | 144 | +36% | +201 sec. | 109% |
34 | 147 | +37% | +207 sec. | 112% |
35 | 150 | +38% | +213 sec. | 115% |
36 | 153 | +39% | +219 sec. | 118% |
37 | 156 | +40% | +225 sec. | 121% |
38 | 159 | +41% | +231 sec. | 124% |
39 | 162 | +42% | +237 sec. | 127% |
40 | 165 | +43% | +243 sec. | 130% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
Male Striker TP Skills | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() |
General TP Skills | |
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