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Difference between revisions of "Get On Fire"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 겟 온 파이어 | ||
|Video= | |Video= | ||
|Class=Troubleshooter | |Class=Troubleshooter | ||
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|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |Command={{left}}{{right}}{{right}}{{z}} | + | |Command={{left}}{{right}}{{right}}+{{z}} |
|Description=Loads and fires high-destructive bullets at the area in front of him.<br> | |Description=Loads and fires high-destructive bullets at the area in front of him.<br> | ||
First throws 2 powerful bullets into the air, and then fires at the area in front of him.<br> | First throws 2 powerful bullets into the air, and then fires at the area in front of him.<br> | ||
Line 18: | Line 19: | ||
*{{SkillAttribute|Master Level|30}} | *{{SkillAttribute|Master Level|30}} | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|50 sec.}} |
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Finishing Shot Multi-hit Count|4}} | *{{SkillAttribute|Finishing Shot Multi-hit Count|4}} | ||
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Get On Fire Upgrade}} | + | *Can be improved with {{IconLink|Get On Fire Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|400| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|400|775|13}} |
− | {{!}} <!--First Shot Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--First Shot Atk.--> {{Calc|{{#var:i}}|5647|12523|13}}% |
− | {{!}} <!--Second Shot Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Second Shot Atk.--> {{Calc|{{#var:i}}|8472|18785|13}}% |
− | {{!}} <!--Finishing Shot Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Finishing Shot Atk.--> {{Calc|{{#var:i}}|3530|7827|13}}% |
{{!}}- | {{!}}- | ||
}} | }} |
Latest revision as of 22:33, 26 April 2021
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 70 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 겟 온 파이어 |
Description
Loads and fires high-destructive bullets at the area in front of him.
First throws 2 powerful bullets into the air, and then fires at the area in front of him.
Afterward, he quickly grabs and loads the falling bullets to his gun, and then shoots both of them at once, inflicting finishing Physical damage. The finishing shot inflicts multi-hit damage and causes severe recoil, pushing the Troubleshooter backward.
Press the Forward key during the finishing shot to minimize the Knockback effect.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec.
- This skill consumes 2
Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Finishing Shot Multi-hit Count: 4
Notes
- Can be improved with
Get On Fire Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | First Shot Atk. | Second Shot Atk. | Finishing Shot Atk. |
---|---|---|---|---|---|
1 | 70 | 400 | 5647% | 8472% | 3530% |
2 | 72 | 431 | 6220% | 9331% | 3888% |
3 | 74 | 463 | 6793% | 10191% | 4246% |
4 | 76 | 494 | 7366% | 11050% | 4604% |
5 | 78 | 525 | 7939% | 11910% | 4962% |
6 | 80 | 556 | 8512% | 12769% | 5320% |
7 | 82 | 588 | 9085% | 13629% | 5679% |
8 | 84 | 619 | 9658% | 14488% | 6037% |
9 | 86 | 650 | 10231% | 15347% | 6395% |
10 | 88 | 681 | 10804% | 16207% | 6753% |
11 | 90 | 713 | 11377% | 17066% | 7111% |
12 | 92 | 744 | 11950% | 17926% | 7469% |
13 | 94 | 775 | 12523% | 18785% | 7827% |
14 | 96 | 806 | 13096% | 19644% | 8185% |
15 | 98 | 838 | 13669% | 20504% | 8543% |
16 | 100 | 869 | 14242% | 21363% | 8901% |
17 | 102 | 900 | 14815% | 22223% | 9259% |
18 | 104 | 931 | 15388% | 23082% | 9617% |
19 | 106 | 963 | 15961% | 23942% | 9976% |
20 | 108 | 994 | 16534% | 24801% | 10334% |
21 | 110 | 1025 | 17107% | 25660% | 10692% |
22 | 112 | 1056 | 17680% | 26520% | 11050% |
23 | 114 | 1088 | 18253% | 27379% | 11408% |
24 | 116 | 1119 | 18826% | 28239% | 11766% |
25 | 118 | 1150 | 19399% | 29098% | 12124% |
26 | 120 | 1181 | 19972% | 29957% | 12482% |
27 | 122 | 1213 | 20545% | 30817% | 12840% |
28 | 124 | 1244 | 21118% | 31676% | 13198% |
29 | 126 | 1275 | 21691% | 32536% | 13556% |
30 | 128 | 1306 | 22264% | 33395% | 13914% |
31 | 130 | 1338 | 22837% | 34255% | 14273% |
32 | 132 | 1369 | 23410% | 35114% | 14631% |
33 | 134 | 1400 | 23983% | 35973% | 14989% |
34 | 136 | 1431 | 24556% | 36833% | 15347% |
35 | 138 | 1463 | 25129% | 37692% | 15705% |
36 | 140 | 1494 | 25702% | 38552% | 16063% |
37 | 142 | 1525 | 26275% | 39411% | 16421% |
38 | 144 | 1556 | 26848% | 40270% | 16779% |
39 | 146 | 1588 | 27421% | 41130% | 17137% |
40 | 148 | 1619 | 27994% | 41989% | 17495% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[show]Troubleshooter TP Skills |
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[hide]Agent Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
[show]Agent TP Skills |
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[show]General TP Skills |
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