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Difference between revisions of "Nen Shot"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 넨탄 | ||
|Video=CWlxf0Xfid8 | |Video=CWlxf0Xfid8 | ||
|Video2= | |Video2= | ||
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|Type=Active | |Type=Active | ||
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | |Command={{Down}}{{Right}}{{Z}} | + | |Command={{Down}}{{Right}}+{{Z}} |
− | |Description= The Fighter fires a projectile made of Nen | + | |Description= The Fighter fires a projectile made of Nen that deals Light elemental damage and inflict Shock. |
+ | *Cooldown decreases significantly for Nen Masters. | ||
+ | *Only Nen Masters can use this skill in the middle of another skill/Basic Attack. | ||
+ | |||
+ | [Special Function]: | ||
+ | *For Nen Masters: | ||
+ | **{{IconLink|Nen Cannon}} can be learned. | ||
+ | **Cancellable | ||
+ | **Significantly decreases cooldown. | ||
+ | *Nen Cannon Effect: | ||
+ | **Fires a Nen Cannon when charged. | ||
+ | *Nen Compress Effect: | ||
+ | **Generates Nen Compress orbs when charged. | ||
|Attributes= | |Attributes= | ||
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*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|0.3 sec.}} |
− | *{{Cooldown| | + | *{{Cooldown|1 sec.}} |
− | *{{SkillAttribute|Shock Duration| | + | *{{SkillAttribute|Shock Duration|3 sec.}} |
− | *''' | + | *{{SkillAttribute|Shock Atk.|10%}} |
− | **{{Cooldown| | + | *'''Female Nen Master Effects:''' |
+ | **{{SkillAttribute|Nen Shot Cooldown Reduction|90%}} | ||
**{{Cancelable}} | **{{Cancelable}} | ||
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*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|0.1 sec.}} |
− | *{{Cooldown| | + | *{{Cooldown|2.5 sec.}} |
− | *{{SkillAttribute|Attack Range| | + | *{{SkillAttribute|Attack Range|48 px}} |
− | *{{SkillAttribute|Shock Chance| | + | *{{SkillAttribute|Shock Chance|100%}} |
− | *{{SkillAttribute|Shock Duration| | + | *{{SkillAttribute|Shock Duration|3 sec.}} |
− | *''' | + | *'''Male Nen Master Effects:''' |
**{{Cancelable}} | **{{Cancelable}} | ||
}} | }} | ||
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|tab1=Female | |tab1=Female | ||
|contents1=<span style="display: none;">{{</span> | |contents1=<span style="display: none;">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48}} | |
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48 | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
+ | !Nen Shot Size Rate | ||
+ | !Shooting Range | ||
!Atk. | !Atk. | ||
+ | !Shock Chance | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 43 | {{MaxSkillRow}} }} |
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{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|15|113|43}} |
+ | {{!}} <!--Nen Shot Size Rate--> {{Calc|{{#var:i}}|100|136|43}}% | ||
+ | {{!}} <!--Shooting Range--> {{Calc|{{#var:i}}|240|414|43}} px | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|658|3465|43}}% | ||
+ | {{!}} <!--Shock Chance--> {{Calc|{{#var:i}}|5|19.5|43|1|1}}% | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
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|tab2=Male | |tab2=Male | ||
|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 18:13, 12 November 2020
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 넨탄 |
Description
The Fighter fires a projectile made of Nen that deals Light elemental damage and inflict Shock.
- Cooldown decreases significantly for Nen Masters.
- Only Nen Masters can use this skill in the middle of another skill/Basic Attack.
[Special Function]:
- For Nen Masters:
Nen Cannon can be learned.
- Cancellable
- Significantly decreases cooldown.
- Nen Cannon Effect:
- Fires a Nen Cannon when charged.
- Nen Compress Effect:
- Generates Nen Compress orbs when charged.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: 0.3 sec.
- Cooldown: 1 sec.
- Shock Duration: 3 sec.
- Shock Atk.: 10%
- Female Nen Master Effects:
- Nen Shot Cooldown Reduction: 90%
- Basic Attack Cancelable Skill
Light Element Attribute
Notes
- For females, the distance and size of Nen Shot increases as the level of skill goes up.
- Unlike the female's version, the male version's travel range will not increase. It deals higher damage as compensation and has a faster cast speed. The projectile is also summoned much closer to the Male Fighter.
- Additionally, unlike the female's, this skill has higher knock-up when used on air enemies, and easier to do so because of the nen-size increase for close combat use.
- Can be improved with
Nen Shot Upgrade.
- Can be chargeable with
Nen Cannon.
- The projectile appearance differs from the female to the male Fighter.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Nen Shot Size Rate | Shooting Range | Atk. | Shock Chance |
---|---|---|---|---|---|---|
1 | 15 | 15 | 100% | 240 px | 658% | 5% |
2 | 17 | 17 | 101% | 244 px | 725% | 5.3% |
3 | 19 | 20 | 102% | 248 px | 792% | 5.7% |
4 | 21 | 22 | 103% | 252 px | 859% | 6% |
5 | 23 | 24 | 103% | 257 px | 925% | 6.4% |
6 | 25 | 27 | 104% | 261 px | 992% | 6.7% |
7 | 27 | 29 | 105% | 265 px | 1059% | 7.1% |
8 | 29 | 31 | 106% | 269 px | 1126% | 7.4% |
9 | 31 | 34 | 107% | 273 px | 1193% | 7.8% |
10 | 33 | 36 | 108% | 277 px | 1260% | 8.1% |
11 | 35 | 38 | 109% | 281 px | 1326% | 8.5% |
12 | 37 | 41 | 109% | 286 px | 1393% | 8.8% |
13 | 39 | 43 | 110% | 290 px | 1460% | 9.1% |
14 | 41 | 45 | 111% | 294 px | 1527% | 9.5% |
15 | 43 | 48 | 112% | 298 px | 1594% | 9.8% |
16 | 45 | 50 | 113% | 302 px | 1661% | 10.2% |
17 | 47 | 52 | 114% | 306 px | 1727% | 10.5% |
18 | 49 | 55 | 115% | 310 px | 1794% | 10.9% |
19 | 51 | 57 | 115% | 315 px | 1861% | 11.2% |
20 | 53 | 59 | 116% | 319 px | 1928% | 11.6% |
21 | 55 | 62 | 117% | 323 px | 1995% | 11.9% |
22 | 57 | 64 | 118% | 327 px | 2062% | 12.3% |
23 | 59 | 66 | 119% | 331 px | 2128% | 12.6% |
24 | 61 | 69 | 120% | 335 px | 2195% | 12.9% |
25 | 63 | 71 | 121% | 339 px | 2262% | 13.3% |
26 | 65 | 73 | 121% | 344 px | 2329% | 13.6% |
27 | 67 | 76 | 122% | 348 px | 2396% | 14% |
28 | 69 | 78 | 123% | 352 px | 2463% | 14.3% |
29 | 71 | 80 | 124% | 356 px | 2529% | 14.7% |
30 | 73 | 83 | 125% | 360 px | 2596% | 15% |
31 | 75 | 85 | 126% | 364 px | 2663% | 15.4% |
32 | 77 | 87 | 127% | 368 px | 2730% | 15.7% |
33 | 79 | 90 | 127% | 373 px | 2797% | 16% |
34 | 81 | 92 | 128% | 377 px | 2864% | 16.4% |
35 | 83 | 94 | 129% | 381 px | 2930% | 16.7% |
36 | 85 | 97 | 130% | 385 px | 2997% | 17.1% |
37 | 87 | 99 | 131% | 389 px | 3064% | 17.4% |
38 | 89 | 101 | 132% | 393 px | 3131% | 17.8% |
39 | 91 | 104 | 133% | 397 px | 3198% | 18.1% |
40 | 93 | 106 | 133% | 402 px | 3265% | 18.5% |
41 | 95 | 108 | 134% | 406 px | 3331% | 18.8% |
42 | 97 | 111 | 135% | 410 px | 3398% | 19.2% |
43 | 99 | 113 | 136% | 414 px | 3465% | 19.5% |
44 | 101 | 115 | 137% | 418 px | 3532% | 19.8% |
45 | 103 | 118 | 138% | 422 px | 3599% | 20.2% |
46 | 105 | 120 | 139% | 426 px | 3666% | 20.5% |
47 | 107 | 122 | 139% | 431 px | 3732% | 20.9% |
48 | 109 | 125 | 140% | 435 px | 3799% | 21.2% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |