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Difference between revisions of "Block Throw"

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[[Category:Skills]][[Category:M. Brawler Skills]]
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{{SkillPage
{{youtube_tn|eE7TV_YDLPc}}
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|Name=Block Throw
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|Video=eE7TV_YDLPc
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|Gender=Male
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|Class=Brawler
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|Type=Active
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|PrerequisiteLevel=30
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|Command={{Up}}{{Right}}{{Z}}
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|Description=Throws a brick at enemies. The brick shatters on hit, attacking surrounding enemies.<br>In {{IconLink|Strengthened Throw}} mode, your character picks up a big rock from the ground and throws it while in midair. While in midair, you can use the direction keys to adjust your landing direction.<br>In the Arena, this skill's {{IconLink|Stun (Status)}} effect decreases against enemies [[File:Bind (Status).png]] [[Status Effects#Bind|Immobilized]] by {{IconLink|Net Throw}}.
  
== Description ==
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|Attributes=
[[File:MB9.png]]
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*{{SP per level|30}}
Throws a brick at an enemy. The shattered brick shards damage to nearby enemies. If [[Strengthen Throw]] is used, boulders can be picked up and thrown. While in the air, you can control your movements with the arrow keys.
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*{{SkillAttribute|Master Level|50}}
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*{{SkillAttribute|Max Level|60}}
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*{{CastTime|Dungeon=Instant Cast}}
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*{{Cooldown|Dungeon=6 sec|Arena=10 sec}}
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
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*{{Cancelable}}
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*{{SkillAttribute|Throwing Cooldown|Dungeon=4 sec.|Arena=5 sec.}}
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*{{SkillAttribute|Bricks|Dungeon=10|Arena=6}}
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*{{SkillAttribute|{{IconLink|Strengthened Throw}} Bricks|Dungeon=3|Arena=2}}
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*{{SkillAttribute|Rock Shrapnel {{IconLink|Stun (Status)}} Chance|Dungeon=100%}}
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*{{SkillAttribute|[Arena] {{IconLink|Net Throw}}-[[File:Bind (Status).png]] [[Status Effects#Bind|Immobilized]] Enemy {{IconLink|Stun (Status)}} Duration|-50%}}
  
== Prerequisite ==
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|Notes=
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*You can use the {{Left}} and {{Right}} arrow keys while in the air to make the boulder land closer or farther than normal.
 +
**The boulder can't hit enemies that are too close to you, so be sure there is some space between you and the target.
 +
*The boulder can be thrown over barriers, and can break object barriers.
 +
*MP will only be consumed on the initial cast or upon reloading (either manually or via {{IconLink|Auto Load}}), not on each toss.
 +
*This skill is only a {{Cancelable}} when using the normal version, not the {{IconLink|Strengthened Throw}} version.
 +
*Can be improved with {{IconLink|Block Throw Upgrade}}, increasing the skill's attack.
  
== Details ==
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|SkillGrowth=
*Command Input: {{up}}{{right}}{{Z}}
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<span style="display:none">{{</span>
* When throwing boulders, which can be done by using the [[Strengthen Throw]] buff before this skill, You will be launched into the air.
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<small>
 
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{{tabs
* The Boulder Travels a good distance, so be sure to have some space between you and the enemies.
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|name=Skill Growths
 
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|tab1=Dungeon
* The Boulder can be thrown over barriers, however, it CAN break object barriers.
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|contents1=<span style="display: none;">{{</span>
 
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
* You will not use up any MP by using this skill after it is loaded.
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{|{{SkillTableHeader}}
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!rowspan=2|Level
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!rowspan=2|Lv Req
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!rowspan=2|MP
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!rowspan=2|Brick Atk.
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!rowspan=2|Shrapnel Atk.
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!colspan=3|{{IconLink|Stun (Status)}}
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!rowspan=2|Rock Atk.
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!rowspan=2|Rock Shrapnel Atk.
 +
|-
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!Brick Stun Chance||Level||Duration
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|50|219|28}}
 +
{{!}} <!--Brick--> {{Calc|{{#var:i}}|602|2747|36}}%
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{{!}} <!--Shrapnel--> {{Calc|{{#var:i}}|456|2072|36}}%
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{{!}} <!--Stun--> {{#ifexpr: {{#var:i}} > 19 | 100% | {{Calc|{{#var:i}}|50|97|19}}% }}
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{{!}} {{#expr: 32+2*({{#var:i}}-1)}}
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{{!}} {{Calc|{{#var:i}}|3|6|36|1|1}} sec.
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{{!}} <!--Rock--> {{Calc|{{#var:i}}|1071|4877|36}}%
 +
{{!}} <!--Rock Shrapnel--> {{Calc|{{#var:i}}|807|3680|36}}%
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{{!}}-
 +
}}
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|}
  
== Skill Growth ==
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<span style="display: none;">}}</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|tab2=Arena
|- {{Bgblue}}
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|contents2=<span style="display: none;">{{</span>
!rowspan="2"|Lv
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="2"|Lv Req
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{|{{SkillTableHeader}}
!rowspan="2"|SP
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!rowspan=2|Level
!rowspan="2"|MP
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!rowspan=2|Lv Req
!rowspan="2"|# of Bricks
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!rowspan=2|MP
!rowspan="2"|Brick Damage(Physical)
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!rowspan=2|Brick Atk.
!rowspan="2"|Shard Damage(Physical)
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!rowspan=2|Shrapnel Atk.
!colspan="4"|Stun
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!colspan=3|{{IconLink|Stun (Status)}}
!colspan="2"|Upgrade
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!rowspan=2|Rock Atk.
|- {{Bgblue}}
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!rowspan=2|Rock Shrapnel Atk.
|Impact Chance
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|-
|Shard Chance
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!Brick Stun Chance||Level||Duration
|Lv
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|Duration
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|Boulder Damage(Physical)
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{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|Shard Damage(Physical)
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
| 1||30||rowspan="22"|30||50||rowspan="22"|10||3716||2787||50%||rowspan="22"|100%||32||3.0 Sec||6493||4870
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{{!}} <!--MP--> {{Calc|{{#var:i}}|50|219|28}}
|-{{SkillRow}}
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{{!}} <!--Brick--> {{Calc|{{#var:i}}|57|217|28}}%
| 2||32||55||4097||3070||53%||34||3.0 sec||7168||5379
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{{!}} <!--Shrapnel--> {{Calc|{{#var:i}}|43|163|28}}%
|-{{SkillRow}}
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{{!}} <!--Stun--> {{#expr: 30+2*({{#var:i}}-1)}}%
| 3||34||60||4479||3354||55%||36||3.2 sec||7833||5877
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{{!}} {{#expr: 32+2*({{#var:i}}-1)}}
|-{{SkillRow}}
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{{!}} {{Calc|{{#var:i}}|1.2|2.1|28|1|1}} sec.
| 4||36||65||4860||3647||58%||38||3.3 sec||8508||6386
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{{!}} <!--Rock--> {{Calc|{{#var:i}}|132|501|28}}%
|-{{SkillRow}}
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{{!}} <!--Rock Shrapnel--> {{Calc|{{#var:i}}|86|327|28}}%
| 5||38||70||5251||3941||61%||40||3.3 sec||9183||6894
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{{!}}-
|-{{SkillRow}}
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}}
| 6||40||75||5623||4215||63%||42||3.4 sec||9848||7383
 
|-{{SkillRow}}
 
| 7||42||80||6014||4508||66%||44||3.5 sec||10523||7892
 
|-{{SkillRow}}
 
| 8||44||85||6405||4801||68%||46||3.6 sec||11198||8401
 
|-{{SkillRow}}
 
| 9||46||90||6787||5095||71%||48||3.7 sec||11882||8909
 
|-{{SkillRow}}
 
| 10||48||95||7168||5369||74%||50||3.8 sec||12537||9408
 
|-{{SkillRow}}
 
| 11||50||101||7550||5662||76%||52||3.9 sec||13212||9916
 
|-{{SkillRow}}
 
| 12||52||106||7941||5956||79%||54||3.9 sec||13897||10415
 
|-{{SkillRow}}
 
| 13||54||111||8313||6239||82%||56||4.0 sec||14552||10914
 
|-{{SkillRow}}
 
| 14||56||116||8704||6523||84%||58||4.1 sec||15227||11423
 
|-{{SkillRow}}
 
| 15||58||121||9095||6816||87%||60||4.2 sec||15912||11931
 
|-{{SkillRow}}
 
| 16||60||126||9467||7100||90%||62||4.3 sec||16567||12430
 
|-{{SkillRow}}
 
| 17||62||131||9858||7393||92%||64||4.4 sec||17242||12929
 
|-{{SkillRow}}
 
| 18||64||136||10239||7677||95%||66||4.5 sec||17926||13437
 
|-{{SkillRow}}
 
| 19||66||141||10621||7960||97%||68||4.6 sec||18582||13936
 
|-{{SkillRow}}
 
| 20||68||146||11002||8254||rowspan="3"|100%||70||4.6 sec||19256||14445
 
|-{{SkillRow}}
 
| 21||70||152||11393||8547||72||4.7 sec||19941||14953
 
|-{{SkillRow}}
 
| 22||72||157||11765||8831||74||4.8 sec||20596||15442
 
 
|}
 
|}
{{NavSkillsMBrawler|open|closed}}
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<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 16:10, 2 January 2020


Block Throw.png Block Throw

Active Skill
Class:

Male Brawler

Command: Upkey.pngRightkey.pngZ.png
Prerequisite Level: 30
Prerequisite Skills: None

Description

Throws a brick at enemies. The brick shatters on hit, attacking surrounding enemies.
In Strengthened Throw.png Strengthened Throw mode, your character picks up a big rock from the ground and throws it while in midair. While in midair, you can use the direction keys to adjust your landing direction.
In the Arena, this skill's Stun (Status).png Stun (Status) effect decreases against enemies Bind (Status).png Immobilized by Net Throw.png Net Throw.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 6 sec (10 sec in Arena )
  • MP -2.0% Cooldown -1.0% on Command

Notes

  • You can use the Leftkey.png and Rightkey.png arrow keys while in the air to make the boulder land closer or farther than normal.
    • The boulder can't hit enemies that are too close to you, so be sure there is some space between you and the target.
  • The boulder can be thrown over barriers, and can break object barriers.
  • MP will only be consumed on the initial cast or upon reloading (either manually or via Auto Load.png Auto Load), not on each toss.
  • This skill is only a Basic Attack Cancelable Skill when using the normal version, not the Strengthened Throw.png Strengthened Throw version.
  • Can be improved with Block Throw Upgrade.png Block Throw Upgrade, increasing the skill's attack.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Brick Atk. Shrapnel Atk. Stun (Status).png Stun (Status) Rock Atk. Rock Shrapnel Atk.
Brick Stun Chance Level Duration
1 30 50 602% 456% 50% 32 3 sec. 1071% 807%
2 32 56 663% 502% 53% 34 3.1 sec. 1180% 889%
3 34 63 725% 548% 55% 36 3.2 sec. 1288% 971%
4 36 69 786% 595% 58% 38 3.3 sec. 1397% 1053%
5 38 75 847% 641% 60% 40 3.3 sec. 1506% 1135%
6 40 81 908% 687% 63% 42 3.4 sec. 1615% 1217%
7 42 88 970% 733% 66% 44 3.5 sec. 1723% 1300%
8 44 94 1031% 779% 68% 46 3.6 sec. 1832% 1382%
9 46 100 1092% 825% 71% 48 3.7 sec. 1941% 1464%
10 48 106 1154% 872% 74% 50 3.8 sec. 2050% 1546%
11 50 113 1215% 918% 76% 52 3.9 sec. 2158% 1628%
12 52 119 1276% 964% 79% 54 3.9 sec. 2267% 1710%
13 54 125 1337% 1010% 81% 56 4 sec. 2376% 1792%
14 56 131 1399% 1056% 84% 58 4.1 sec. 2485% 1874%
15 58 138 1460% 1102% 87% 60 4.2 sec. 2593% 1956%
16 60 144 1521% 1149% 89% 62 4.3 sec. 2702% 2038%
17 62 150 1583% 1195% 92% 64 4.4 sec. 2811% 2120%
18 64 156 1644% 1241% 94% 66 4.5 sec. 2920% 2202%
19 66 163 1705% 1287% 97% 68 4.5 sec. 3028% 2285%
20 68 169 1766% 1333% 100% 70 4.6 sec. 3137% 2367%
21 70 175 1828% 1379% 100% 72 4.7 sec. 3246% 2449%
22 72 181 1889% 1426% 100% 74 4.8 sec. 3355% 2531%
23 74 188 1950% 1472% 100% 76 4.9 sec. 3463% 2613%
24 76 194 2012% 1518% 100% 78 5 sec. 3572% 2695%
25 78 200 2073% 1564% 100% 80 5.1 sec. 3681% 2777%
26 80 206 2134% 1610% 100% 82 5.1 sec. 3790% 2859%
27 82 213 2195% 1656% 100% 84 5.2 sec. 3898% 2941%
28 84 219 2257% 1703% 100% 86 5.3 sec. 4007% 3023%
29 86 225 2318% 1749% 100% 88 5.4 sec. 4116% 3105%
30 88 232 2379% 1795% 100% 90 5.5 sec. 4225% 3187%
31 90 238 2441% 1841% 100% 92 5.6 sec. 4333% 3270%
32 92 244 2502% 1887% 100% 94 5.7 sec. 4442% 3352%
33 94 250 2563% 1933% 100% 96 5.7 sec. 4551% 3434%
34 96 257 2624% 1980% 100% 98 5.8 sec. 4660% 3516%
35 98 263 2686% 2026% 100% 100 5.9 sec. 4768% 3598%
36 100 269 2747% 2072% 100% 102 6 sec. 4877% 3680%
37 102 275 2808% 2118% 100% 104 6.1 sec. 4986% 3762%
38 104 282 2870% 2164% 100% 106 6.2 sec. 5094% 3844%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Brawler Skills
Active:Backstreet Fighting Trick.png Backstreet Fighting Trick Block Throw.png Block Throw Explosive Hook.png Explosive Hook Ground Tackle.png Ground Tackle Mount (Female).png Mount Needle Throw.png Needle Throw Net Throw.png Net Throw Strengthened Throw.png Strengthened Throw Taunt.png Taunt Venom Mine.png Venom Mine Vicious Lariat.png Vicious Lariat
Passive:Auto Load.png Auto Load Back Pocket.png Back Pocket Claw Mastery.png Claw Mastery Overstrain.png Overstrain Poison Resistance.png Poison Resistance Raging Vulcan (Female).png Raging Vulcan
Awakening:Blood Rage Chain.png Blood Rage Chain Cursed Quake.png Cursed Quake Dirty Barrel.png Dirty Barrel Thousand Hands.png Thousand Hands
2nd Awakening:Cave-in.png Cave-in Chain Drive.png Chain Drive Rule Break.png Rule Break Upgraded Poison Mine- Firelock.png Upgraded Poison Mine: Firelock
Neo: Awakening:Bad Ending.png Bad Ending Picaresque.png Picaresque Road to Hell.png Road to Hell

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism