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Difference between revisions of "Elemental Shift (Sword Master)"
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|PrerequisiteLevel= 15 | |PrerequisiteLevel= 15 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |||
|Command={{Left}}{{Down}}{{Right}}{{Space}} | |Command={{Left}}{{Down}}{{Right}}{{Space}} | ||
− | |Description= | + | |Description=Harnesses the power of her Demon Hand, turning her current sword into one of the four magic swords: |
*Fire (Flamberge) | *Fire (Flamberge) | ||
*Water (Gellatin) | *Water (Gellatin) | ||
*Light (Stormbringer) | *Light (Stormbringer) | ||
*Shadow (Balisada) | *Shadow (Balisada) | ||
− | |||
− | Dual casting enabled upon {{IconLink|Elemental Short Sword Mastery}} acquisition. (Short Sword must be equipped). | + | Use the direction key to select a magic sword and press {{Space}} key to disable it. Each magic sword creates a chance of adding unique effects to Basic Attacks, {{IconLink|Imperial Swordsmanship}} and {{IconLink|Ascending Sword}}. |
+ | |||
+ | Dual casting is enabled upon {{IconLink|Elemental Short Sword Mastery}} acquisition. (Short Sword must be equipped). | ||
|Attributes= | |Attributes= | ||
Line 26: | Line 26: | ||
*{{Cooldown|5 sec.}} | *{{Cooldown|5 sec.}} | ||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
− | *{{SkillAttribute|Fire/Water/Light/Shadow Casting Chance|100%}} | + | *{{SkillAttribute|Fire/Water/Light/Shadow Casting Chance|Dungeon=100%|Arena=varies}} |
*{{SkillAttribute|Shadow (Dark Flame) Duration|4.5 sec.}} | *{{SkillAttribute|Shadow (Dark Flame) Duration|4.5 sec.}} | ||
*{{SkillAttribute|Max Number of Shadow Effects Sticking to Monsters|2}} | *{{SkillAttribute|Max Number of Shadow Effects Sticking to Monsters|2}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Elemental Shift Upgrade}}, increasing the skill's elemental Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 50: | Line 55: | ||
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{#expr: 94+((727-94)/(41-1))*({{#var:i}}-1) round 0}} + {{#expr: 0.7+((6-0.7)/(41-1))*({{#var:i}}-1) round 1}} per sec. | {{!}} <!--MP--> {{#expr: 94+((727-94)/(41-1))*({{#var:i}}-1) round 0}} + {{#expr: 0.7+((6-0.7)/(41-1))*({{#var:i}}-1) round 1}} per sec. | ||
− | {{!}} <!--Fire (Explosion) Atk.--> {{ | + | {{!}} <!--Fire (Explosion) Atk.--> {{Calc|{{#var:i}}|84|440|43}}% |
− | {{!}} <!--Water (Ice Spear) Atk.--> {{# | + | {{!}} <!--Water (Ice Spear) Atk.--> {{Calc|{{#var:i}}|84|440|43}}% |
− | {{!}} <!-- | + | {{!}} <!--Light (Thunderbolt) Atk.--> {{Calc|{{#var:i}}|24|126|43}}% |
− | {{!}} <!-- | + | {{!}} <!--Shadow (Dark Flame) Atk.--> {{Calc|{{#var:i}}|55|292|43}}% |
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan=2|Level | ||
+ | !rowspan=2|Lv Req | ||
+ | !rowspan=2|MP | ||
+ | !colspan="2" style="background: #FF6666;"|Fire (Explosion) | ||
+ | !colspan="2" style="background: #00CCFF;"|Water (Ice Spear) | ||
+ | !colspan="2" style="background: #FFFF99;"|Light (Thunderbolt) | ||
+ | !colspan="2" style="background: #CC33FF;"|Shadow (Dark Flame) | ||
+ | |- | ||
+ | |Casting Chance||Atk. | ||
+ | |Casting Chance||Atk. | ||
+ | |Casting Chance||Atk. | ||
+ | |Casting Chance||Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|212|36}} | ||
+ | <!-- --> | ||
+ | <!-- Fire Element --> | ||
+ | {{!}} {{Calc|{{#var:i}}|10|14|36}}% | ||
+ | {{!}} {{Calc|{{#var:i}}|19|103|36}}% | ||
+ | <!-- --> | ||
+ | <!-- Water Element --> | ||
+ | {{!}} {{Calc|{{#var:i}}|9|12|36}}% | ||
+ | {{!}} {{Calc|{{#var:i}}|16|87|36}}% | ||
+ | <!-- --> | ||
+ | <!-- Light Element --> | ||
+ | {{!}} {{Calc|{{#var:i}}|10|14|36}}% | ||
+ | {{!}} {{Calc|{{#var:i}}|6|33|36}}% | ||
+ | <!-- --> | ||
+ | <!-- Shadow Element --> | ||
+ | {{!}} {{Calc|{{#var:i}}|13|17|36}}% | ||
+ | {{!}} {{Calc|{{#var:i}}|4|19|36}}% | ||
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | }} |
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 14:49, 30 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Harnesses the power of her Demon Hand, turning her current sword into one of the four magic swords:
- Fire (Flamberge)
- Water (Gellatin)
- Light (Stormbringer)
- Shadow (Balisada)
Use the direction key to select a magic sword and press key to disable it. Each magic sword creates a chance of adding unique effects to Basic Attacks,
Imperial Swordsmanship and
Ascending Sword.
Dual casting is enabled upon Elemental Short Sword Mastery acquisition. (Short Sword must be equipped).
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: 0.3 sec.
- Cooldown: 5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Fire/Water/Light/Shadow Casting Chance: 100% (varies in Arena )
- Shadow (Dark Flame) Duration: 4.5 sec.
- Max Number of Shadow Effects Sticking to Monsters: 2
Notes
- Can be improved with
Elemental Shift Upgrade, increasing the skill's elemental Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Fire (Explosion) Atk. | Water (Ice Spear) Atk. | Light (Thunderbolt) Atk. | Shadow (Dark Flame) Atk. |
---|---|---|---|---|---|---|
1 | 15 | 94 + 0.7 per sec. | 84% | 84% | 24% | 55% |
2 | 17 | 110 + 0.8 per sec. | 92% | 92% | 26% | 61% |
3 | 19 | 126 + 1 per sec. | 101% | 101% | 29% | 66% |
4 | 21 | 141 + 1.1 per sec. | 109% | 109% | 31% | 72% |
5 | 23 | 157 + 1.2 per sec. | 118% | 118% | 34% | 78% |
6 | 25 | 173 + 1.4 per sec. | 126% | 126% | 36% | 83% |
7 | 27 | 189 + 1.5 per sec. | 135% | 135% | 39% | 89% |
8 | 29 | 205 + 1.6 per sec. | 143% | 143% | 41% | 95% |
9 | 31 | 221 + 1.8 per sec. | 152% | 152% | 43% | 100% |
10 | 33 | 236 + 1.9 per sec. | 160% | 160% | 46% | 106% |
11 | 35 | 252 + 2 per sec. | 169% | 169% | 48% | 111% |
12 | 37 | 268 + 2.2 per sec. | 177% | 177% | 51% | 117% |
13 | 39 | 284 + 2.3 per sec. | 186% | 186% | 53% | 123% |
14 | 41 | 300 + 2.4 per sec. | 194% | 194% | 56% | 128% |
15 | 43 | 316 + 2.6 per sec. | 203% | 203% | 58% | 134% |
16 | 45 | 331 + 2.7 per sec. | 211% | 211% | 60% | 140% |
17 | 47 | 347 + 2.8 per sec. | 220% | 220% | 63% | 145% |
18 | 49 | 363 + 3 per sec. | 228% | 228% | 65% | 151% |
19 | 51 | 379 + 3.1 per sec. | 237% | 237% | 68% | 157% |
20 | 53 | 395 + 3.2 per sec. | 245% | 245% | 70% | 162% |
21 | 55 | 411 + 3.4 per sec. | 254% | 254% | 73% | 168% |
22 | 57 | 426 + 3.5 per sec. | 262% | 262% | 75% | 174% |
23 | 59 | 442 + 3.6 per sec. | 270% | 270% | 77% | 179% |
24 | 61 | 458 + 3.7 per sec. | 279% | 279% | 80% | 185% |
25 | 63 | 474 + 3.9 per sec. | 287% | 287% | 82% | 190% |
26 | 65 | 490 + 4 per sec. | 296% | 296% | 85% | 196% |
27 | 67 | 505 + 4.1 per sec. | 304% | 304% | 87% | 202% |
28 | 69 | 521 + 4.3 per sec. | 313% | 313% | 90% | 207% |
29 | 71 | 537 + 4.4 per sec. | 321% | 321% | 92% | 213% |
30 | 73 | 553 + 4.5 per sec. | 330% | 330% | 94% | 219% |
31 | 75 | 569 + 4.7 per sec. | 338% | 338% | 97% | 224% |
32 | 77 | 585 + 4.8 per sec. | 347% | 347% | 99% | 230% |
33 | 79 | 600 + 4.9 per sec. | 355% | 355% | 102% | 236% |
34 | 81 | 616 + 5.1 per sec. | 364% | 364% | 104% | 241% |
35 | 83 | 632 + 5.2 per sec. | 372% | 372% | 107% | 247% |
36 | 85 | 648 + 5.3 per sec. | 381% | 381% | 109% | 253% |
37 | 87 | 664 + 5.5 per sec. | 389% | 389% | 111% | 258% |
38 | 89 | 680 + 5.6 per sec. | 398% | 398% | 114% | 264% |
39 | 91 | 695 + 5.7 per sec. | 406% | 406% | 116% | 269% |
40 | 93 | 711 + 5.9 per sec. | 415% | 415% | 119% | 275% |
41 | 95 | 727 + 6 per sec. | 423% | 423% | 121% | 281% |
42 | 97 | 743 + 6.1 per sec. | 432% | 432% | 124% | 286% |
43 | 99 | 759 + 6.3 per sec. | 440% | 440% | 126% | 292% |
44 | 101 | 774 + 6.4 per sec. | 448% | 448% | 128% | 298% |
45 | 103 | 790 + 6.5 per sec. | 457% | 457% | 131% | 303% |
46 | 105 | 806 + 6.7 per sec. | 465% | 465% | 133% | 309% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |