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Difference between revisions of "Flash"

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(ded)
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|PrerequisiteSkill= {{IconLink|Magic Sword Medley}} Lv1
 
|PrerequisiteSkill= {{IconLink|Magic Sword Medley}} Lv1
 
|Command={{Up}}{{Up}}{{Up}}{{Z}}
 
|Command={{Up}}{{Up}}{{Up}}{{Z}}
 
+
|Description=Musters up her strength and quickly shoots a massive spirit sword 3 times. Has a chance of creating a unique effect, depending on your current elemental sword.
|Description= The Sword Master concentrates her energy to shoot 3 giant spirit swords in front of her that cause additional effects depending on the element chosen from {{IconLink|Elemental Shift (Sword Master)}}.
 
  
 
|Attributes=
 
|Attributes=
Line 17: Line 16:
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=15 sec.}}
+
*{{Cooldown|Dungeon=15 sec.|Arena=18 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Spirit Sword Flying Distance|400 px}}
+
*{{SkillAttribute|Spirit Sword Flying Distance|Dungeon=400 px|Arena=300 px}}
*{{SkillAttribute|Burn Atk.|10%}}
+
*{{SkillAttribute|Burn Atk.|Dungeon=10%|Arena=varies}}
*{{SkillAttribute|Shock Atk.|10%}}
+
*{{SkillAttribute|Shock Atk.|Dungeon=10%|Arena=varies}}
  
 
|Notes=
 
|Notes=
 +
*Can be improved with {{IconLink|Flash Upgrade}}, increasing the skill's Atk.
 +
*Inside the Arena, your weapon's attack attribute does not affect this skill's.
 
*Bonus Frozen & Shadow Dark Flame damage scale with your Independent Attack.
 
*Bonus Frozen & Shadow Dark Flame damage scale with your Independent Attack.
 
*Burn and Shock Abnormal Status Level scales with your level.
 
*Burn and Shock Abnormal Status Level scales with your level.
Line 33: Line 34:
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
 +
{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
Line 59: Line 64:
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{#expr: 110+((523-110)/(31-1))*({{#var:i}}-1) round 0}}
 
{{!}} <!--MP--> {{#expr: 110+((523-110)/(31-1))*({{#var:i}}-1) round 0}}
{{!}} <!--Spirit Sword Physical Atk.--> {{#expr: 1717+((6944-1717)/(31-1))*({{#var:i}}-1) round 0}}% x3
+
{{!}} <!--Spirit Sword Physical Atk.--> {{Calc|{{#var:i}}|2197|9332|33}}%
 
<!-- -->
 
<!-- -->
 
<!-- Fire Element -->
 
<!-- Fire Element -->
Line 69: Line 74:
 
{{!}} <!--Chance--> {{#expr: 25+((26.5-25)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Chance--> {{#expr: 25+((26.5-25)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Duration--> {{#expr: 1.5+((3.9-1.5)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}} <!--Duration--> {{#expr: 1.5+((3.9-1.5)/(31-1))*({{#var:i}}-1) round 1}} sec.
{{!}} <!--Additional Damage on Frozen Enemies--> {{AbsoluteDamage|{{#expr: (3879/2604)+(((16014-3879)/2604)/(31-1))*({{#var:i}}-1)}}|1}}
+
{{!}} <!--Additional Damage on Frozen Enemies--> {{Calc2|{{#var:i}}|1323|1971|8533|33}}
 
<!-- -->
 
<!-- -->
 
<!-- Light Element -->
 
<!-- Light Element -->
Line 79: Line 84:
 
{{!}} <!--Chance--> {{#expr: 100+((97-100)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Chance--> {{#expr: 100+((97-100)/(31-1))*({{#var:i}}-1) round 1}}%
 
{{!}} <!--Duration--> {{#expr: 2+((2.5-2)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}} <!--Duration--> {{#expr: 2+((2.5-2)/(31-1))*({{#var:i}}-1) round 1}} sec.
{{!}} <!--Additional Atk.--> {{AbsoluteDamage|{{#expr: (1302/2604)+(((5338-1302)/2604)/(31-1))*({{#var:i}}-1)}}|1}}
+
{{!}} <!--Additional Atk.--> {{Calc2|{{#var:i}}|1323|662|2844|33}}
 
{{!}} <!--Additional Duration--> +{{#expr: 4+((5-4)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}} <!--Additional Duration--> +{{#expr: 4+((5-4)/(31-1))*({{#var:i}}-1) round 1}} sec.
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
+
<span style="display: none;">}}</span>
</small>
+
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!rowspan="3"|Level
 +
!rowspan="3"|Lv Req
 +
!rowspan="3"|MP
 +
!rowspan="3"|Spirit Sword<br>Physical Atk.
 +
!colspan="3" style="background: #FF6666;"|Fire Element
 +
!colspan="4" style="background: #00CCFF;"|Water Element
 +
!colspan="3" style="background: #FFFF99;"|Light Element
 +
!colspan="5" style="background: #CC33FF;"|Shadow Element
 +
|-
 +
!colspan="3"|{{IconLink|Burn (Status)}}
 +
!colspan="3"|{{IconLink|Freeze (Status)}}||rowspan="2"|Additional Damage<br>on Frozen Enemies
 +
!colspan="3"|{{IconLink|Shock (Status)}}
 +
!colspan="3"|{{IconLink|Blind (Status)}}||colspan="2"|Shadow Dark Flame
 +
|-
 +
!Chance||Attack||Duration
 +
!Level||Chance||Duration
 +
!Chance||Attack||Duration
 +
!Level||Chance||Duration||Additional Atk.||Additional Duration
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect max level at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{#expr: 110+((523-110)/(31-1))*({{#var:i}}-1) round 0}}
 +
{{!}} <!--Spirit Sword Physical Atk.--> {{Calc|{{#var:i}}|45|163|26}}% x3
 +
<!-- -->
 +
<!-- Fire Element -->
 +
{{!}} <!--Chance--> {{Calc|{{#var:i}}|30|32.5|26|1|1}}%
 +
{{!}} <!--Attack--> {{Calc|{{#var:i}}|4|16|26}}%
 +
{{!}} <!--Duration--> {{Calc|{{#var:i}}|1.5|3.5|26|1|1}} sec.
 +
<!-- -->
 +
<!-- Water Element -->
 +
{{!}} <!--Level--> {{#expr: 35+2*({{#var:i}}-1) round 0}}
 +
{{!}} <!--Chance--> {{Calc|{{#var:i}}|13.4|14|26|1|1}}%
 +
{{!}} <!--Duration--> {{Calc|{{#var:i}}|0.5|1.2|26|1|1}} sec.
 +
{{!}} <!--Additional Damage on Frozen Enemies--> {{Calc2|{{#var:i}}|1218|284|1023|26}}
 +
<!-- -->
 +
<!-- Light Element -->
 +
{{!}} <!--Chance--> {{Calc|{{#var:i}}|30|31.5|26|1|1}}%
 +
{{!}} <!--Attack--> {{Calc|{{#var:i}}|10|35|26}}%
 +
{{!}} <!--Duration--> {{Calc|{{#var:i}}|2|2.4|26|1|1}} sec.
 +
<!-- -->
 +
<!-- Shadow Element -->
 +
{{!}} <!--Level--> {{#expr: 35+2*({{#var:i}}-1) round 0}}
 +
{{!}} <!--Chance--> {{Calc|{{#var:i}}|100|97.5|26|1|1}}%
 +
{{!}} <!--Duration--> {{Calc|{{#var:i}}|2|2.4|26|1|1}} sec.
 +
{{!}} <!--Additional Atk.--> {{Calc2|{{#var:i}}|1218|95|341|26}}
 +
{{!}} <!--Additional Duration--> +{{Calc|{{#var:i}}|4|4.9|26|1|1}} sec.
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 11:56, 30 November 2019


Flash.png Flash

Active Skill
Class:

Sword Master

Command: Upkey.pngUpkey.pngUpkey.pngZ.png
Prerequisite Level: 35
Prerequisite Skills: Magic Sword Medley.png Magic Sword Medley Lv1

Description

Musters up her strength and quickly shoots a massive spirit sword 3 times. Has a chance of creating a unique effect, depending on your current elemental sword.

Attributes

  • SP per level: 40
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 15 sec. (18 sec. in Arena )
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Spirit Sword Flying Distance: 400 px (300 px in Arena )
  • Burn Atk.: 10% (varies in Arena )
  • Shock Atk.: 10% (varies in Arena )

Notes

  • Can be improved with Flash Upgrade.png Flash Upgrade, increasing the skill's Atk.
  • Inside the Arena, your weapon's attack attribute does not affect this skill's.
  • Bonus Frozen & Shadow Dark Flame damage scale with your Independent Attack.
  • Burn and Shock Abnormal Status Level scales with your level.
  • Burn Damage & Shock Damage scale with your Abnormal Status Damage (which in turn, scales with your level at a fixed percentage).

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Spirit Sword
Physical Atk.
Fire Element Water Element Light Element Shadow Element
Burn (Status).png Burn (Status) Frozen (Status).png Freeze (Status) Additional Damage
on Frozen Enemies
Electrocution (Status).png Shock (Status) Blind (Status).png Blind (Status) Shadow Dark Flame
Chance Duration Level Chance Duration Chance Duration Level Chance Duration Additional Atk. Additional Duration
1 35 110 2197% 30% 1.5 sec. 38 25% 1.5 sec.
1.49
max-width:200px 100
30% 1.5 sec. 37 100% 2 sec.
0.5
max-width:200px 100
+4 sec.
2 37 124 2420% 30.1% 1.6 sec. 40 25.1% 1.6 sec.
1.64
max-width:200px 100
30.1% 1.6 sec. 39 99.9% 2 sec.
0.55
max-width:200px 100
+4 sec.
3 39 138 2643% 30.2% 1.7 sec. 42 25.1% 1.7 sec.
1.8
max-width:200px 100
30.1% 1.7 sec. 41 99.8% 2 sec.
0.6
max-width:200px 100
+4.1 sec.
4 41 151 2866% 30.3% 1.7 sec. 44 25.2% 1.7 sec.
1.95
max-width:200px 100
30.2% 1.7 sec. 43 99.7% 2.1 sec.
0.65
max-width:200px 100
+4.1 sec.
5 43 165 3089% 30.4% 1.8 sec. 46 25.2% 1.8 sec.
2.11
max-width:200px 100
30.2% 1.8 sec. 45 99.6% 2.1 sec.
0.71
max-width:200px 100
+4.1 sec.
6 45 179 3312% 30.5% 1.9 sec. 48 25.3% 1.9 sec.
2.26
max-width:200px 100
30.3% 1.9 sec. 47 99.5% 2.1 sec.
0.76
max-width:200px 100
+4.2 sec.
7 47 193 3535% 30.6% 2 sec. 50 25.3% 2 sec.
2.42
max-width:200px 100
30.4% 2 sec. 49 99.4% 2.1 sec.
0.81
max-width:200px 100
+4.2 sec.
8 49 206 3758% 30.7% 2.1 sec. 52 25.4% 2.1 sec.
2.57
max-width:200px 100
30.4% 2.1 sec. 51 99.3% 2.1 sec.
0.86
max-width:200px 100
+4.2 sec.
9 51 220 3981% 30.8% 2.1 sec. 54 25.4% 2.1 sec.
2.73
max-width:200px 100
30.5% 2.1 sec. 53 99.2% 2.1 sec.
0.91
max-width:200px 100
+4.3 sec.
10 53 234 4204% 30.9% 2.2 sec. 56 25.5% 2.2 sec.
2.88
max-width:200px 100
30.5% 2.2 sec. 55 99.1% 2.2 sec.
0.96
max-width:200px 100
+4.3 sec.
11 55 248 4427% 31% 2.3 sec. 58 25.5% 2.3 sec.
3.04
max-width:200px 100
30.6% 2.3 sec. 57 99% 2.2 sec.
1.02
max-width:200px 100
+4.3 sec.
12 57 261 4650% 31.1% 2.4 sec. 60 25.6% 2.4 sec.
3.19
max-width:200px 100
30.7% 2.4 sec. 59 98.9% 2.2 sec.
1.07
max-width:200px 100
+4.4 sec.
13 59 275 4873% 31.2% 2.5 sec. 62 25.6% 2.5 sec.
3.35
max-width:200px 100
30.7% 2.5 sec. 61 98.8% 2.2 sec.
1.12
max-width:200px 100
+4.4 sec.
14 61 289 5096% 31.3% 2.5 sec. 64 25.7% 2.5 sec.
3.5
max-width:200px 100
30.8% 2.5 sec. 63 98.7% 2.2 sec.
1.17
max-width:200px 100
+4.4 sec.
15 63 303 5319% 31.4% 2.6 sec. 66 25.7% 2.6 sec.
3.66
max-width:200px 100
30.8% 2.6 sec. 65 98.6% 2.2 sec.
1.22
max-width:200px 100
+4.5 sec.
16 65 317 5542% 31.5% 2.7 sec. 68 25.8% 2.7 sec.
3.81
max-width:200px 100
30.9% 2.7 sec. 67 98.5% 2.3 sec.
1.27
max-width:200px 100
+4.5 sec.
17 67 330 5765% 31.6% 2.8 sec. 70 25.8% 2.8 sec.
3.97
max-width:200px 100
31% 2.8 sec. 69 98.4% 2.3 sec.
1.33
max-width:200px 100
+4.5 sec.
18 69 344 5987% 31.7% 2.9 sec. 72 25.9% 2.9 sec.
4.12
max-width:200px 100
31% 2.9 sec. 71 98.3% 2.3 sec.
1.38
max-width:200px 100
+4.6 sec.
19 71 358 6210% 31.8% 2.9 sec. 74 25.9% 2.9 sec.
4.28
max-width:200px 100
31.1% 2.9 sec. 73 98.2% 2.3 sec.
1.43
max-width:200px 100
+4.6 sec.
20 73 372 6433% 31.9% 3 sec. 76 26% 3 sec.
4.43
max-width:200px 100
31.1% 3 sec. 75 98.1% 2.3 sec.
1.48
max-width:200px 100
+4.6 sec.
21 75 385 6656% 32% 3.1 sec. 78 26% 3.1 sec.
4.59
max-width:200px 100
31.2% 3.1 sec. 77 98% 2.3 sec.
1.53
max-width:200px 100
+4.7 sec.
22 77 399 6879% 32.1% 3.2 sec. 80 26.1% 3.2 sec.
4.74
max-width:200px 100
31.3% 3.2 sec. 79 97.9% 2.4 sec.
1.58
max-width:200px 100
+4.7 sec.
23 79 413 7102% 32.2% 3.3 sec. 82 26.1% 3.3 sec.
4.9
max-width:200px 100
31.3% 3.3 sec. 81 97.8% 2.4 sec.
1.63
max-width:200px 100
+4.7 sec.
24 81 427 7325% 32.3% 3.3 sec. 84 26.2% 3.3 sec.
5.05
max-width:200px 100
31.4% 3.3 sec. 83 97.7% 2.4 sec.
1.69
max-width:200px 100
+4.8 sec.
25 83 440 7548% 32.4% 3.4 sec. 86 26.2% 3.4 sec.
5.21
max-width:200px 100
31.4% 3.4 sec. 85 97.6% 2.4 sec.
1.74
max-width:200px 100
+4.8 sec.
26 85 454 7771% 32.5% 3.5 sec. 88 26.3% 3.5 sec.
5.36
max-width:200px 100
31.5% 3.5 sec. 87 97.5% 2.4 sec.
1.79
max-width:200px 100
+4.8 sec.
27 87 468 7994% 32.6% 3.6 sec. 90 26.3% 3.6 sec.
5.52
max-width:200px 100
31.6% 3.6 sec. 89 97.4% 2.4 sec.
1.84
max-width:200px 100
+4.9 sec.
28 89 482 8217% 32.7% 3.7 sec. 92 26.4% 3.7 sec.
5.67
max-width:200px 100
31.6% 3.7 sec. 91 97.3% 2.5 sec.
1.89
max-width:200px 100
+4.9 sec.
29 91 495 8440% 32.8% 3.7 sec. 94 26.4% 3.7 sec.
5.83
max-width:200px 100
31.7% 3.7 sec. 93 97.2% 2.5 sec.
1.94
max-width:200px 100
+4.9 sec.
30 93 509 8663% 32.9% 3.8 sec. 96 26.5% 3.8 sec.
5.98
max-width:200px 100
31.7% 3.8 sec. 95 97.1% 2.5 sec.
2
max-width:200px 100
+5 sec.
31 95 523 8886% 33% 3.9 sec. 98 26.5% 3.9 sec.
6.14
max-width:200px 100
31.8% 3.9 sec. 97 97% 2.5 sec.
2.05
max-width:200px 100
+5 sec.
32 97 537 9109% 33.1% 4 sec. 100 26.6% 4 sec.
6.29
max-width:200px 100
31.9% 4 sec. 99 96.9% 2.5 sec.
2.1
max-width:200px 100
+5 sec.
33 99 551 9332% 33.2% 4.1 sec. 102 26.6% 4.1 sec.
6.45
max-width:200px 100
31.9% 4.1 sec. 101 96.8% 2.5 sec.
2.15
max-width:200px 100
+5.1 sec.
34 101 564 9555% 33.3% 4.1 sec. 104 26.7% 4.1 sec.
6.6
max-width:200px 100
32% 4.1 sec. 103 96.7% 2.6 sec.
2.2
max-width:200px 100
+5.1 sec.
35 103 578 9778% 33.4% 4.2 sec. 106 26.7% 4.2 sec.
6.76
max-width:200px 100
32% 4.2 sec. 105 96.6% 2.6 sec.
2.25
max-width:200px 100
+5.1 sec.
36 105 592 10001% 33.5% 4.3 sec. 108 26.8% 4.3 sec.
6.91
max-width:200px 100
32.1% 4.3 sec. 107 96.5% 2.6 sec.
2.3
max-width:200px 100
+5.2 sec.
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Sword Master Skills
Active:Arcane Sword Blast.png Arcane Sword Blast Ascent.png Ascent Auto Deflect.png Auto Deflect Counter Strike (Sword Master).png Counter Strike (Sword Master) Crescent.png Crescent Elemental Shift (Sword Master).png Elemental Shift (Sword Master) Flash.png Flash Illusion Sword.png Illusion Sword Imperial Swordsmanship.png Imperial Swordsmanship Sentiment Du Fer Critical.png Sentiment Du Fer Critical Swift Demon Slash.png Swift Demon Slash Swift Sword.png Swift Sword Tossing Slash.png Tossing Slash
Passive:Blade Dance.png Blade Dance Crushing Bludgeon Mastery.png Crushing Bludgeon Mastery Elemental Short Sword Mastery.png Elemental Short Sword Mastery Magic Sword Medley.png Magic Sword Medley Magic Sword of Unity.png Magic Sword of Unity Robust Zanbato Mastery.png Robust Zanbato Mastery Swift Katana Mastery.png Swift Katana Mastery Swordplay.png Swordplay
Awakening:Dragon Mortar.png Dragon Mortar Elemental Eradicator.png Elemental Eradicator Soul Render.png Soul Render Ultimate Slayer Technique- Spacetime Cutter.png Ultimate Slayer Technique: Spacetime Cutter
2nd Awakening:Ancient Pledge.png Ancient Pledge Blade Waltz.png Blade Waltz Ultimate Sword- Laevateinn.png Ultimate Sword: Laevateinn Unleash.png Unleash
Neo: Awakening:Boundless Legacy.png Boundless Legacy Supreme Legion.png Supreme Legion Ultimate Magic Sword- Wind Wheel.png Ultimate Magic Sword: Wind Wheel

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism