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Difference between revisions of "Rising Cut (Female Priest)"
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|PrerequisiteLevel=1 | |PrerequisiteLevel=1 | ||
|Command= {{Z}} | |Command= {{Z}} | ||
− | |Description= Makes a wide swing with her Giant Weapon, hitting enemies and launching them in the air. This skill's level affects its launching strength. Independent Atk. is applied for Crusaders. | + | |Description= Makes a wide swing with her Giant Weapon, hitting enemies and launching them in the air.<br>This skill's level affects its launching strength.<br>Independent Atk. is applied for Crusaders. |
|Attributes= | |Attributes= | ||
Line 14: | Line 14: | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|2 sec.}} |
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|MP Consumption|-}} | *{{SkillAttribute|MP Consumption|-}} | ||
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Rising Cut (Female Priest) Upgrade}} | + | *Can be improved with {{IconLink|Rising Cut (Female Priest) Upgrade}}, increasing the skill's Atk. |
*Has less super-armor frames compared to Male Priest's {{IconLink| Giant Weapon Launcher}}. | *Has less super-armor frames compared to Male Priest's {{IconLink| Giant Weapon Launcher}}. | ||
*By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via {{IconLink|Conversion}}. | *By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via {{IconLink|Conversion}}. | ||
Line 26: | Line 26: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} | {{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} | ||
Line 41: | Line 45: | ||
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|150|465|20}}% | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|150|465|20}}% | ||
{{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% | {{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% | ||
− | {{!}} <!--Crusader Atk.--> {{ | + | {{!}} <!--Crusader Atk.--> {{Calc2|{{#var:i}}|1238|1857|3702|10}} |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Atk. | ||
+ | !Launching Strength | ||
+ | !Crusader Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|122|243|10}}% | ||
+ | {{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% | ||
+ | {{!}} <!--Crusader Atk.--> {{Calc2|{{#var:i}}|1118|967|1927|10}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:46, 16 November 2019
Active Skill | |
Class: | |
Command: | ![]() |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Makes a wide swing with her Giant Weapon, hitting enemies and launching them in the air.
This skill's level affects its launching strength.
Independent Atk. is applied for Crusaders.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 2 sec.
- Basic Attack Cancelable Skill
- MP Consumption: -
Notes
- Can be improved with
Rising Cut (Female Priest) Upgrade, increasing the skill's Atk.
- Has less super-armor frames compared to Male Priest's
Giant Weapon Launcher.
- By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via
Conversion.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Atk. | Launching Strength | Crusader Atk. |
---|---|---|---|---|
1 | 1 | 150% | 131.4% | 1.5 max-width:200px 100
|
2 | 4 | 167% | 132.9% | 1.67 max-width:200px 100
|
3 | 7 | 183% | 134% | 1.83 max-width:200px 100
|
4 | 10 | 200% | 135.4% | 2 max-width:200px 100
|
5 | 13 | 216% | 136.6% | 2.16 max-width:200px 100
|
6 | 16 | 233% | 138% | 2.33 max-width:200px 100
|
7 | 19 | 249% | 139.1% | 2.49 max-width:200px 100
|
8 | 22 | 266% | 140.6% | 2.66 max-width:200px 100
|
9 | 25 | 283% | 141.7% | 2.82 max-width:200px 100
|
10 | 28 | 299% | 143.1% | 2.99 max-width:200px 100
|
11 | 31 | 316% | 147.7% | 3.16 max-width:200px 100
|
12 | 34 | 332% | 152.3% | 3.32 max-width:200px 100
|
13 | 37 | 349% | 157.1% | 3.49 max-width:200px 100
|
14 | 40 | 366% | 162% | 3.65 max-width:200px 100
|
15 | 43 | 382% | 166.6% | 3.82 max-width:200px 100
|
16 | 46 | 399% | 171.4% | 3.98 max-width:200px 100
|
17 | 49 | 415% | 176.3% | 4.15 max-width:200px 100
|
18 | 52 | 432% | 180.9% | 4.32 max-width:200px 100
|
19 | 55 | 448% | 185.7% | 4.48 max-width:200px 100
|
20 | 58 | 465% | 190.6% | 4.65 max-width:200px 100
|
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]Female Priest Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills |
[show]Female Priest TP Skills |
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[show]General TP Skills |
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