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Difference between revisions of "Stark Shield"
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− | [[ | + | {{SkillPage |
− | {{ | + | |Name={{PAGENAME}} |
− | == | + | |Video= JZ9uk8-4kM0 |
− | + | |Class= Knight | |
− | == | + | |Type= Active |
− | {{ | + | |PrerequisiteLevel= 5 |
+ | |PrerequisiteSkill= | ||
+ | |Command= {{Down}}{{Right}}{{Z}} | ||
+ | |Description= Violently swings her shield, inflicting knock-back and {{IconLink|Stun (Status)}}.<br>Press the skill hotkey again to perform an additional shield charge.<p> | ||
+ | ''"...Shields are broad, durable, heavy and as deadly as any weapon.<br>Wielding a shield is like a weapon however, requires strength."'' | ||
+ | |||
+ | |Attributes= | ||
+ | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=3 sec|Arena=4 sec}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Stun Chance|Dungeon=100%|Arena=5%}} | ||
+ | *{{SkillAttribute|Stun Duration|Dungeon=1 sec}} | ||
+ | |||
+ | |Notes= | ||
+ | *The additional shield charge also stuns. | ||
+ | *Can be improved with {{IconLink|Stark Shield Upgrade}}, increasing the skill's Atk. and Stun Level. | ||
+ | *The first level is automatically obtained and cannot be reset to level 0. | ||
+ | **If the Knight job advances to [[Dragon Knight]] or [[Lightbringer]], she will lose the ability to learn this skill. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Physical Atk. | ||
+ | !Stun Level | ||
+ | !Shield Charge Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|6|165|46}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|327|1820|46}}% | ||
+ | {{!}} <!--StunLv--> {{Calc|{{#var:i}}|7|97|46}} | ||
+ | {{!}} <!--Shield Atk.--> {{Calc|{{#var:i}}|327|1820|46}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Physical Atk. | ||
+ | !Stun Level | ||
+ | !Shield Charge Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|6|88|41}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|26|150|41}}% | ||
+ | {{!}} <!--StunLv--> {{Calc|{{#var:i}}|7|97|46}} | ||
+ | {{!}} <!--Shield Atk.--> {{Calc|{{#var:i}}|26|150|41}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 22:16, 11 November 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Description
Violently swings her shield, inflicting knock-back and Stun (Status).
Press the skill hotkey again to perform an additional shield charge.
"...Shields are broad, durable, heavy and as deadly as any weapon.
Wielding a shield is like a weapon however, requires strength."
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 3 sec (4 sec in Arena )
- Basic Attack Cancelable Skill
- Stun Chance: 100% (5% in Arena )
- Stun Duration: 1 sec
Notes
- The additional shield charge also stuns.
- Can be improved with Stark Shield Upgrade, increasing the skill's Atk. and Stun Level.
- The first level is automatically obtained and cannot be reset to level 0.
- If the Knight job advances to Dragon Knight or Lightbringer, she will lose the ability to learn this skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Atk. | Stun Level | Shield Charge Atk. |
---|---|---|---|---|---|
1 | 5 | 6 | 327% | 7 | 327% |
2 | 7 | 10 | 360% | 9 | 360% |
3 | 9 | 13 | 393% | 11 | 393% |
4 | 11 | 17 | 427% | 13 | 427% |
5 | 13 | 20 | 460% | 15 | 460% |
6 | 15 | 24 | 493% | 17 | 493% |
7 | 17 | 27 | 526% | 19 | 526% |
8 | 19 | 31 | 559% | 21 | 559% |
9 | 21 | 34 | 592% | 23 | 592% |
10 | 23 | 38 | 626% | 25 | 626% |
11 | 25 | 41 | 659% | 27 | 659% |
12 | 27 | 45 | 692% | 29 | 692% |
13 | 29 | 48 | 725% | 31 | 725% |
14 | 31 | 52 | 758% | 33 | 758% |
15 | 33 | 55 | 791% | 35 | 791% |
16 | 35 | 59 | 825% | 37 | 825% |
17 | 37 | 63 | 858% | 39 | 858% |
18 | 39 | 66 | 891% | 41 | 891% |
19 | 41 | 70 | 924% | 43 | 924% |
20 | 43 | 73 | 957% | 45 | 957% |
21 | 45 | 77 | 991% | 47 | 991% |
22 | 47 | 80 | 1024% | 49 | 1024% |
23 | 49 | 84 | 1057% | 51 | 1057% |
24 | 51 | 87 | 1090% | 53 | 1090% |
25 | 53 | 91 | 1123% | 55 | 1123% |
26 | 55 | 94 | 1156% | 57 | 1156% |
27 | 57 | 98 | 1190% | 59 | 1190% |
28 | 59 | 101 | 1223% | 61 | 1223% |
29 | 61 | 105 | 1256% | 63 | 1256% |
30 | 63 | 108 | 1289% | 65 | 1289% |
31 | 65 | 112 | 1322% | 67 | 1322% |
32 | 67 | 116 | 1356% | 69 | 1356% |
33 | 69 | 119 | 1389% | 71 | 1389% |
34 | 71 | 123 | 1422% | 73 | 1422% |
35 | 73 | 126 | 1455% | 75 | 1455% |
36 | 75 | 130 | 1488% | 77 | 1488% |
37 | 77 | 133 | 1521% | 79 | 1521% |
38 | 79 | 137 | 1555% | 81 | 1555% |
39 | 81 | 140 | 1588% | 83 | 1588% |
40 | 83 | 144 | 1621% | 85 | 1621% |
41 | 85 | 147 | 1654% | 87 | 1654% |
42 | 87 | 151 | 1687% | 89 | 1687% |
43 | 89 | 154 | 1720% | 91 | 1720% |
44 | 91 | 158 | 1754% | 93 | 1754% |
45 | 93 | 161 | 1787% | 95 | 1787% |
46 | 95 | 165 | 1820% | 97 | 1820% |
47 | 97 | 169 | 1853% | 99 | 1853% |
48 | 99 | 172 | 1886% | 101 | 1886% |
49 | 101 | 176 | 1920% | 103 | 1920% |
50 | 103 | 179 | 1953% | 105 | 1953% |
51 | 105 | 183 | 1986% | 107 | 1986% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Knight TP Skills | |
---|---|
Disarm Upgrade Finish! Upgrade Intercept Upgrade Lethal Punto Upgrade Lion Kick Upgrade Quick Summon: Voras Upgrade Shield Uppercut Upgrade Stark Shield Upgrade Wheel of Fate Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |