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Difference between revisions of "Lion Kick"
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− | [[ | + | {{SkillPage |
− | {{ | + | |Name={{PAGENAME}} |
− | == | + | |Video= |
− | + | |Class= Knight | |
− | == | + | |Type= Active |
− | {{ | + | |PrerequisiteLevel= 1 |
+ | |PrerequisiteSkill= | ||
+ | |Command={{Up}} (hold) {{Z}} | ||
+ | |Description=Kicks with might, inflicting damage and raising gritty dust.<p>The dust [[File:Blind (Status).png]] [[Status Effects#Blind|Blinds]] enemies, decreases their Movement Speed, and increases the Knight's Evasion Rate while she's within its range.<p><p> | ||
+ | |||
+ | ''"Originally, it is a dirty trick among gladiators of the Imperial Coliseum. It's adapted into the Knights' battle training for its impressive efficiency."'' | ||
+ | |||
+ | <p>''"...The Knights worship chivalry, but when it comes to protecting their country and leader, they are willing to throw everything behind."'' | ||
+ | |||
+ | |Attributes= | ||
+ | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=5 sec|Arena=6 sec}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Enemy Movement Speed|Dungeon=-50%|Arena=-10%}} | ||
+ | *{{SkillAttribute|Blind Chance|Dungeon=varies|Arena=50%}} | ||
+ | *{{SkillAttribute|Evasion Rate|Dungeon=+20%|Arena=+10%}} | ||
+ | |||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Lion Kick Upgrade}}, increasing the skill's Atk. and dust size. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan=2{{!}}Level | ||
+ | !rowspan=2{{!}}Lv Req | ||
+ | !rowspan=2{{!}}MP | ||
+ | !rowspan=2{{!}}Kick Atk. | ||
+ | !colspan=3{{!}}{{IconLink|Blind (Status)}} | ||
+ | {{!}}- | ||
+ | !Chance | ||
+ | !Level | ||
+ | !Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 48 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 1+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|2|306|48}} | ||
+ | {{!}} <!--Kick Atk.--> {{Calc|{{#var:i}}|762|4396|48}}% | ||
+ | {{!}} <!--Blind--> {{#expr: 50+1*({{#var:i}}-1)}}% | ||
+ | {{!}} {{#expr: 3+2*({{#var:i}}-1)}} | ||
+ | {{!}} {{Calc|{{#var:i}}|1.5|3|48|1|1}} sec | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan=2{{!}}Level | ||
+ | !rowspan=2{{!}}Lv Req | ||
+ | !rowspan=2{{!}}MP | ||
+ | !rowspan=2{{!}}Kick Atk. | ||
+ | !colspan=2{{!}}{{IconLink|Blind (Status)}} | ||
+ | {{!}}- | ||
+ | !Level | ||
+ | !Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 43 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 1+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|2|165|43}} | ||
+ | {{!}} <!--Kick Atk.--> {{Calc|{{#var:i}}|105|645|43}}% | ||
+ | {{!}} <!--BlindLv--> {{#expr: 3+2*({{#var:i}}-1)}} | ||
+ | {{!}} {{Calc|{{#var:i}}|2.5|3.9|43|1|1}} sec | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 21:54, 11 November 2019
Active Skill | |
Class: | |
Command: | (hold) |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Kicks with might, inflicting damage and raising gritty dust.
The dust Blinds enemies, decreases their Movement Speed, and increases the Knight's Evasion Rate while she's within its range.
"Originally, it is a dirty trick among gladiators of the Imperial Coliseum. It's adapted into the Knights' battle training for its impressive efficiency."
"...The Knights worship chivalry, but when it comes to protecting their country and leader, they are willing to throw everything behind."
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 5 sec (6 sec in Arena )
- Basic Attack Cancelable Skill
- Enemy Movement Speed: -50% (-10% in Arena )
- Blind Chance: varies (50% in Arena )
- Evasion Rate: +20% (+10% in Arena )
Notes
- Can be improved with Lion Kick Upgrade, increasing the skill's Atk. and dust size.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Kick Atk. | Blind (Status) | ||
---|---|---|---|---|---|---|
Chance | Level | Duration | ||||
1 | 1 | 2 | 762% | 50% | 3 | 1.5 sec |
2 | 3 | 8 | 839% | 51% | 5 | 1.5 sec |
3 | 5 | 15 | 917% | 52% | 7 | 1.6 sec |
4 | 7 | 21 | 994% | 53% | 9 | 1.6 sec |
5 | 9 | 28 | 1071% | 54% | 11 | 1.6 sec |
6 | 11 | 34 | 1149% | 55% | 13 | 1.7 sec |
7 | 13 | 41 | 1226% | 56% | 15 | 1.7 sec |
8 | 15 | 47 | 1303% | 57% | 17 | 1.7 sec |
9 | 17 | 54 | 1381% | 58% | 19 | 1.8 sec |
10 | 19 | 60 | 1458% | 59% | 21 | 1.8 sec |
11 | 21 | 67 | 1535% | 60% | 23 | 1.8 sec |
12 | 23 | 73 | 1613% | 61% | 25 | 1.9 sec |
13 | 25 | 80 | 1690% | 62% | 27 | 1.9 sec |
14 | 27 | 86 | 1767% | 63% | 29 | 1.9 sec |
15 | 29 | 93 | 1844% | 64% | 31 | 1.9 sec |
16 | 31 | 99 | 1922% | 65% | 33 | 2 sec |
17 | 33 | 105 | 1999% | 66% | 35 | 2 sec |
18 | 35 | 112 | 2076% | 67% | 37 | 2 sec |
19 | 37 | 118 | 2154% | 68% | 39 | 2.1 sec |
20 | 39 | 125 | 2231% | 69% | 41 | 2.1 sec |
21 | 41 | 131 | 2308% | 70% | 43 | 2.1 sec |
22 | 43 | 138 | 2386% | 71% | 45 | 2.2 sec |
23 | 45 | 144 | 2463% | 72% | 47 | 2.2 sec |
24 | 47 | 151 | 2540% | 73% | 49 | 2.2 sec |
25 | 49 | 157 | 2618% | 74% | 51 | 2.3 sec |
26 | 51 | 164 | 2695% | 75% | 53 | 2.3 sec |
27 | 53 | 170 | 2772% | 76% | 55 | 2.3 sec |
28 | 55 | 177 | 2850% | 77% | 57 | 2.4 sec |
29 | 57 | 183 | 2927% | 78% | 59 | 2.4 sec |
30 | 59 | 190 | 3004% | 79% | 61 | 2.4 sec |
31 | 61 | 196 | 3082% | 80% | 63 | 2.5 sec |
32 | 63 | 203 | 3159% | 81% | 65 | 2.5 sec |
33 | 65 | 209 | 3236% | 82% | 67 | 2.5 sec |
34 | 67 | 215 | 3314% | 83% | 69 | 2.6 sec |
35 | 69 | 222 | 3391% | 84% | 71 | 2.6 sec |
36 | 71 | 228 | 3468% | 85% | 73 | 2.6 sec |
37 | 73 | 235 | 3545% | 86% | 75 | 2.6 sec |
38 | 75 | 241 | 3623% | 87% | 77 | 2.7 sec |
39 | 77 | 248 | 3700% | 88% | 79 | 2.7 sec |
40 | 79 | 254 | 3777% | 89% | 81 | 2.7 sec |
41 | 81 | 261 | 3855% | 90% | 83 | 2.8 sec |
42 | 83 | 267 | 3932% | 91% | 85 | 2.8 sec |
43 | 85 | 274 | 4009% | 92% | 87 | 2.8 sec |
44 | 87 | 280 | 4087% | 93% | 89 | 2.9 sec |
45 | 89 | 287 | 4164% | 94% | 91 | 2.9 sec |
46 | 91 | 293 | 4241% | 95% | 93 | 2.9 sec |
47 | 93 | 300 | 4319% | 96% | 95 | 3 sec |
48 | 95 | 306 | 4396% | 97% | 97 | 3 sec |
49 | 97 | 312 | 4473% | 98% | 99 | 3 sec |
50 | 99 | 319 | 4551% | 99% | 101 | 3.1 sec |
51 | 101 | 325 | 4628% | 100% | 103 | 3.1 sec |
52 | 103 | 332 | 4705% | 101% | 105 | 3.1 sec |
53 | 105 | 338 | 4783% | 102% | 107 | 3.2 sec |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Knight TP Skills | |
---|---|
Disarm Upgrade Finish! Upgrade Intercept Upgrade Lethal Punto Upgrade Lion Kick Upgrade Quick Summon: Voras Upgrade Shield Uppercut Upgrade Stark Shield Upgrade Wheel of Fate Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |