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Difference between revisions of "Bleeding Blades Upgrade"

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|Type=Passive
 
|Type=Passive
 
|Type2=TP
 
|Type2=TP
|PrerequisiteLevel=65
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|PrerequisiteLevel=55
|PrerequisiteSkill={{IconLink|Bleeding Blades}} Lv10
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|PrerequisiteSkill={{IconLink|Bleeding Blades}} Lv1
 
 
|Command=
 
 
|Description=Increases the {{IconLink|Bleeding Blades}}' Physical Atk. and the finishing attack's Physical Atk.
 
|Description=Increases the {{IconLink|Bleeding Blades}}' Physical Atk. and the finishing attack's Physical Atk.
*{{SkillAttribute|Atk. per Level|+10%}}
 
 
|Attributes=
 
|Attributes=
 
*{{TP per level|2}}
 
*{{TP per level|2}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Master Level|5}}
 
*{{SkillAttribute|Max Level|7}}
 
*{{SkillAttribute|Max Level|7}}
 
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*{{SkillAttribute|Atk. per Level|+10%}}
|Notes=
 
  
 
|SkillGrowth=
 
|SkillGrowth=
<span style="display:none">{{</span>
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<span style="display: none;">{{</span>
<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}}
{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!Atk.
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!Atk. Increase
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#arrayprint:maxrow||@@@@|
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}
{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 7 | {{MasterSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
{{!}} <!--Lv Req--> {{#expr: 65+5*({{#var:i}}-1)}}
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{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
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{{!}} <!--Atk--> {{Calc|{{#var:i}}|10|50|5}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
</small>
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 18:47, 31 October 2019


Bleeding Blades Upgrade.png Bleeding Blades Upgrade

No Video
TP Passive Skill
Class:

Demon Slayer

Command: None
Prerequisite Level: 55
Prerequisite Skills: Bleeding Blades.png Bleeding Blades Lv1

Description

Increases the Bleeding Blades.png Bleeding Blades' Physical Atk. and the finishing attack's Physical Atk.

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7
  • Atk. per Level: +10%


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk. Increase
1 55 10%
2 60 20%
3 65 30%
4 70 40%
5 75 50%
6 80 60%
7 85 70%

}}

Demon Slayer TP Skills
Blade Retraction Upgrade.png Blade Retraction Upgrade Bleeding Blades Upgrade.png Bleeding Blades Upgrade Freed Blade Upgrade.png Freed Blade Upgrade Sanguine Choreography Upgrade.png Sanguine Choreography Upgrade Sanguinem Gladio Upgrade.png Sanguinem Gladio Upgrade Soaring Blades Upgrade.png Soaring Blades Upgrade Sword Demon Strike Upgrade.png Sword Demon Strike Upgrade Usurper Phnom Upgrade.png Usurper Phnom Upgrade Wild Thrash Upgrade.png Wild Thrash Upgrade

Female Slayer TP Skills
Ascending Sword Upgrade.png Ascending Sword Upgrade Castigation Upgrade.png Castigation Upgrade Cross Slash Upgrade.png Cross Slash Upgrade Demonic Slash Upgrade.png Demonic Slash Upgrade Flying Tips Upgrade.png Flying Tips Upgrade Mountain Press Upgrade.png Mountain Press Upgrade Shadow Snake Attack Upgrade.png Shadow Snake Attack Upgrade Sliding Slash Upgrade.png Sliding Slash Upgrade Spinning Blade Upgrade.png Spinning Blade Upgrade Guard Upgrade.png Sword Barrier Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade