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Difference between revisions of "FM-92 mk2 Lancer SW"
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*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | + | *{{SkillAttribute|Bomb Count|8}} | |
− | + | *{{SkillAttribute|Min Fight Duration|0.2 sec.}} | |
− | + | *{{SkillAttribute|Max Flight Duration|0.6 sec.}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | *{{SkillAttribute|Bomb Count| | ||
− | *{{SkillAttribute|Min Fight Duration| | ||
− | *{{SkillAttribute|Max Flight Duration| | ||
*'''Flaming Area:''' | *'''Flaming Area:''' | ||
**{{SkillAttribute|Duration|3 sec.}} | **{{SkillAttribute|Duration|3 sec.}} | ||
**{{SkillAttribute|Multi-hit Interval|1 sec.}} | **{{SkillAttribute|Multi-hit Interval|1 sec.}} | ||
− | |||
*'''{{IconLink|Burn (Status)}} Effect''': | *'''{{IconLink|Burn (Status)}} Effect''': | ||
**{{SkillAttribute|Chance|30%}} | **{{SkillAttribute|Chance|30%}} | ||
− | |||
**{{SkillAttribute|Duration|8 sec.}} | **{{SkillAttribute|Duration|8 sec.}} | ||
− | * | + | |Notes= |
+ | *Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.). | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Explosion Atk. | ||
+ | !Flaming Area Atk. | ||
+ | !Burn Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|1025|11}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|3249|6546|11}}% | ||
+ | {{!}} <!--Flaming Area Atk.--> {{Calc|{{#var:i}}|161|324|11}}% | ||
+ | {{!}} <!--Burn Atk.--> {{Calc|{{#var:i}}|28|138|40}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:22, 27 May 2019
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | FM-92 mk2 Lancer Lv1 |
Description
Shoots the Lancer into the air after targeting an enemy. The Lancer breaks into pieces and drops multiple bombs on the ground inflicting Fire Physical damage on enemies in a wide area. The lancer will break into small bombs upon releasing the skill key or after a set duration passes.
The bombs form small flaming areas that create a chance of Burning nearby enemies.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec.
- This skill consumes 3 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Bomb Count: 8
- Min Fight Duration: 0.2 sec.
- Max Flight Duration: 0.6 sec.
- Flaming Area:
- Duration: 3 sec.
- Multi-hit Interval: 1 sec.
- Burn (Status) Effect:
- Chance: 30%
- Duration: 8 sec.
Notes
- Burn Damage scales with your Abnormal Status Damage (which in turn, scales with your Physical Atk.).
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. | Flaming Area Atk. | Burn Atk. |
---|---|---|---|---|---|
1 | 70 | 800 | 3249% | 161% | 28% |
2 | 72 | 823 | 3579% | 177% | 31% |
3 | 74 | 845 | 3908% | 194% | 34% |
4 | 76 | 868 | 4238% | 210% | 36% |
5 | 78 | 890 | 4568% | 226% | 39% |
6 | 80 | 913 | 4898% | 243% | 42% |
7 | 82 | 935 | 5227% | 259% | 45% |
8 | 84 | 958 | 5557% | 275% | 48% |
9 | 86 | 980 | 5887% | 291% | 51% |
10 | 88 | 1003 | 6216% | 308% | 53% |
11 | 90 | 1025 | 6546% | 324% | 56% |
12 | 92 | 1048 | 6876% | 340% | 59% |
13 | 94 | 1070 | 7205% | 357% | 62% |
14 | 96 | 1093 | 7535% | 373% | 65% |
15 | 98 | 1115 | 7865% | 389% | 67% |
16 | 100 | 1138 | 8195% | 406% | 70% |
17 | 102 | 1160 | 8524% | 422% | 73% |
18 | 104 | 1183 | 8854% | 438% | 76% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |