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Difference between revisions of "Elemental Shift (Sword Master)"
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|Attributes= | |Attributes= | ||
+ | *{{SP per level|15}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | + | *{{CastTime|0.3 sec.}} | |
− | *{{CastTime| | + | *{{Cooldown|5 sec.}} |
− | *{{Cooldown| | ||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{SkillAttribute|Fire/Water/Light/Shadow Casting Chance|100%}} | *{{SkillAttribute|Fire/Water/Light/Shadow Casting Chance|100%}} | ||
Line 33: | Line 33: | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
+ | !style="background: #FF6666;"|Fire (Explosion) Atk. | ||
+ | !style="background: #00CCFF;"|Water (Ice Spear) Atk. | ||
+ | !style="background: #FFFF99;"|Light (Thunderbolt) Atk. | ||
+ | !style="background: #CC33FF;"|Shadow (Dark Flame) Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 94+((727-94)/(41-1))*({{#var:i}}-1) round 0}} + {{#expr: 0.7+((6-0.7)/(41-1))*({{#var:i}}-1) round 1}} per sec. | ||
+ | {{!}} <!--Fire (Explosion) Atk.--> {{#expr: 77+((392-77)/(41-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Water (Ice Spear) Atk.--> {{#expr: 77+((392-77)/(41-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Light (Thunderbolt) Atk.--> {{#expr: 22+((112-22)/(41-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Shadow (Dark Flame) Atk.--> {{#expr: 51+((261-51)/(41-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:50, 1 May 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
The Sword Master harnesses the power of her Demon Hand, turning her current sword into one of the four magic swords:
- Fire (Flamberge)
- Water (Gellatin)
- Light (Stormbringer)
- Shadow (Balisada)
Use the direction key to select a magic sword and press Space key to disable it. Each magic sword creates a chance of adding unique effects to Basic Attacks, Imperial Swordsmanship and
Ascending Sword.
Dual casting enabled upon Elemental Short Sword Mastery acquisition. (Short Sword must be equipped).
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: 0.3 sec.
- Cooldown: 5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Fire/Water/Light/Shadow Casting Chance: 100%
- Shadow (Dark Flame) Duration: 4.5 sec.
- Max Number of Shadow Effects Sticking to Monsters: 2
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Fire (Explosion) Atk. | Water (Ice Spear) Atk. | Light (Thunderbolt) Atk. | Shadow (Dark Flame) Atk. |
---|---|---|---|---|---|---|
1 | 15 | 94 + 0.7 per sec. | 77% | 77% | 22% | 51% |
2 | 17 | 110 + 0.8 per sec. | 85% | 85% | 24% | 56% |
3 | 19 | 126 + 1 per sec. | 93% | 93% | 27% | 62% |
4 | 21 | 141 + 1.1 per sec. | 101% | 101% | 29% | 67% |
5 | 23 | 157 + 1.2 per sec. | 109% | 109% | 31% | 72% |
6 | 25 | 173 + 1.4 per sec. | 116% | 116% | 33% | 77% |
7 | 27 | 189 + 1.5 per sec. | 124% | 124% | 36% | 83% |
8 | 29 | 205 + 1.6 per sec. | 132% | 132% | 38% | 88% |
9 | 31 | 221 + 1.8 per sec. | 140% | 140% | 40% | 93% |
10 | 33 | 236 + 1.9 per sec. | 148% | 148% | 42% | 98% |
11 | 35 | 252 + 2 per sec. | 156% | 156% | 45% | 104% |
12 | 37 | 268 + 2.2 per sec. | 164% | 164% | 47% | 109% |
13 | 39 | 284 + 2.3 per sec. | 172% | 172% | 49% | 114% |
14 | 41 | 300 + 2.4 per sec. | 179% | 179% | 51% | 119% |
15 | 43 | 316 + 2.6 per sec. | 187% | 187% | 54% | 125% |
16 | 45 | 331 + 2.7 per sec. | 195% | 195% | 56% | 130% |
17 | 47 | 347 + 2.8 per sec. | 203% | 203% | 58% | 135% |
18 | 49 | 363 + 3 per sec. | 211% | 211% | 60% | 140% |
19 | 51 | 379 + 3.1 per sec. | 219% | 219% | 63% | 146% |
20 | 53 | 395 + 3.2 per sec. | 227% | 227% | 65% | 151% |
21 | 55 | 411 + 3.4 per sec. | 235% | 235% | 67% | 156% |
22 | 57 | 426 + 3.5 per sec. | 242% | 242% | 69% | 161% |
23 | 59 | 442 + 3.6 per sec. | 250% | 250% | 72% | 167% |
24 | 61 | 458 + 3.7 per sec. | 258% | 258% | 74% | 172% |
25 | 63 | 474 + 3.9 per sec. | 266% | 266% | 76% | 177% |
26 | 65 | 490 + 4 per sec. | 274% | 274% | 78% | 182% |
27 | 67 | 505 + 4.1 per sec. | 282% | 282% | 81% | 188% |
28 | 69 | 521 + 4.3 per sec. | 290% | 290% | 83% | 193% |
29 | 71 | 537 + 4.4 per sec. | 298% | 298% | 85% | 198% |
30 | 73 | 553 + 4.5 per sec. | 305% | 305% | 87% | 203% |
31 | 75 | 569 + 4.7 per sec. | 313% | 313% | 90% | 209% |
32 | 77 | 585 + 4.8 per sec. | 321% | 321% | 92% | 214% |
33 | 79 | 600 + 4.9 per sec. | 329% | 329% | 94% | 219% |
34 | 81 | 616 + 5.1 per sec. | 337% | 337% | 96% | 224% |
35 | 83 | 632 + 5.2 per sec. | 345% | 345% | 99% | 230% |
36 | 85 | 648 + 5.3 per sec. | 353% | 353% | 101% | 235% |
37 | 87 | 664 + 5.5 per sec. | 361% | 361% | 103% | 240% |
38 | 89 | 680 + 5.6 per sec. | 368% | 368% | 105% | 245% |
39 | 91 | 695 + 5.7 per sec. | 376% | 376% | 108% | 251% |
40 | 93 | 711 + 5.9 per sec. | 384% | 384% | 110% | 256% |
41 | 95 | 727 + 6 per sec. | 392% | 392% | 112% | 261% |
42 | 97 | 743 + 6.1 per sec. | 400% | 400% | 114% | 266% |
43 | 99 | 759 + 6.3 per sec. | 408% | 408% | 117% | 272% |
44 | 101 | 774 + 6.4 per sec. | 416% | 416% | 119% | 277% |
45 | 103 | 790 + 6.5 per sec. | 424% | 424% | 121% | 282% |
46 | 105 | 806 + 6.7 per sec. | 431% | 431% | 123% | 287% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |