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Venom Mine (Male) - Absolute Damage not working
Weird...I guess I didn't save the excel files properly between "Demon Waghnak" and "No Weapon". Anyways, I guess the values just looked really off to me because I was tried and rushing and they're slightly different instead of being exactly the same like the few others I tested beforehand. Guess there's no issue there so that's solved.
I only know what I can copy, and I didn't see any examples of how to change color using SkillTableHeader until Taunt, so I just used {| border... + BgBlue because it looked nicer. Thinking about it now, going to the skill template page might have helped as there might be directions there. Because of not using SkillTableHeader I think when I didn't use SkillRow everything went all gray and there weren't any lines in the table so I kept it in. If there's no CSS, then does that mean you think everything should be it's own column like:
Lv | Lv Req | MP | Number of Bottles | Bottle Attack (Magical) | Poison Level | Poison Chance | Poison Duration | Poison Damage | Throw Range | Strenghtened Poison Damage | Strengthened Throw Range |
---|
instead of:
Lv | Lv Req | MP | Number of Bottles | Bottle Attack (Magical) | Poison | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Chance | Duration | Normal | Strengthened Throw | |||||||
Poison Damage | Throw Range | Poison Damage | Throw Range |
Let SkillTableHeader do the work for you. This will eventually become a class that does this automagically like my example in User:Everspace/CssTomfoolery. I will be putting in a request to delete all the CSS blob templates once I do the switcharoo.
You will need nothing more than the following:
{| {{SkillTableHeader}} -or- {| class=skilltable
To start a table and it will look nice.