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Different MP cost for same skill on two different characters.
← Thread:User talk:Arrol/Different MP cost for same skill on two different characters./reply (4)
Oh, ok. I'll make sure to be aware of that when updating physical skills.
And OMG, that new table format's a godsend. I've been updating tables manually. Thanks to whoever came up with that.
To increase the table length (or add more rows), just add more numbers within the brackets of:
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10}}
You can also use this to skip to certain rows if you deem it necessary.
Feel free to change the Table Headers as you see fit.
Most of the values just need to be plugged in. To read more about that, there should be a link under the first table or just press here.
How do you find the exact equations for column like MP and Atk? Do you need to do linear regression?
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