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Difference between revisions of "High Kick"

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(added video)
(Skill Growth)
Line 17: Line 17:
  
 
== Skill Growth ==
 
== Skill Growth ==
 +
 +
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 +
|- {{Bgblue}}
 +
!rowspan="1"|Lv
 +
!rowspan="1"|Lv Req
 +
!rowspan="1"|SP
 +
!MP
 +
!Casting<br>Speed
 +
!Physical Attack
 +
!Launching<br>Height
 +
|-{{SkillRow}}
 +
| 1||-||-||4||0%||110%+115||100.0%
 +
|-{{SkillRow}}
 +
| 2||4||rowspan="9"|20||4||1%||127%+132||105.1%
 +
|-{{SkillRow}}
 +
| 3||7||5||2%||144%+149||110.6%
 +
|-{{SkillRow}}
 +
| 4||10||5||3%||161%+165||115.7%
 +
|-{{SkillRow}}
 +
| 5||13||5||4%||171%+186||121.1%
 +
|-{{SkillRow}}
 +
| 6||16||6||5%||195%+202||126.3%
 +
|-{{SkillRow}}
 +
| 7||19||6||6%||212%+219||131.7%
 +
|-{{SkillRow}}
 +
| 8||22||6||7%||229%+235||136.9%
 +
|-{{SkillRow}}
 +
| 9||25||6||8%||247%+256||142.3%
 +
|-{{MaxSkillRow}}
 +
| 10 (M)||28||6||9%||264%+273||147.4%

Revision as of 08:07, 16 December 2011



Description

High Kick.png

A Kick to lift an enemy into the air, Super Armor decision in play when activated.


Prerequisite

Level 1 M. Fighter

Details

  • Casting speed increase with higher levels.

Skill Growth

Lv Lv Req SP MP Casting
Speed
Physical Attack Launching
Height
1 - - 4 0% 110%+115 100.0%
2 4 20 4 1% 127%+132 105.1%
3 7 5 2% 144%+149 110.6%
4 10 5 3% 161%+165 115.7%
5 13 5 4% 171%+186 121.1%
6 16 6 5% 195%+202 126.3%
7 19 6 6% 212%+219 131.7%
8 22 6 7% 229%+235 136.9%
9 25 6 8% 247%+256 142.3%
10 (M) 28 6 9% 264%+273 147.4%