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Creatures

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Revision as of 12:12, 24 September 2010 by Ultratech87 (talk | contribs) (Creature List)
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About

A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times.

All pets come from Eggs. The Eggs themselves are tradable, however, once an egg has hatched, the pet is permanently bound to a character, and cannot be traded. Creatures start at Lv.1 and grow by feeding on a character’s fatigue points. The fatigue points that are consumed in the dungeons are converted into the Creature’s EXP points, essentially leveling up the creature. Remember that if the Creature’s hunger hits zero, it will become unhappy and not receive any EXP points.

Certain Creatures can evolve, which means that their name and appearance changes, and certain skills become better. Some creatures evolve automatically as they level up, while some need certain quests accomplished. In order to do so, the creature needs to reach a certain level, and complete the appropriate quest provided by Oran.

Creatures also come with a gauge that indicates how hungry it is. In dungeons, Creatures consume 1 hunger point per minute. You can no longer use your Creature once it reaches 0 hunger. In order to re-fill your Creature’s hunger gauge, either leave both your character and the Creature in-town (while online), or purchase Creature Food. Resting in town will raise 10 hunger points per hour.

The creature is also able to equip its own items just like your own character does. This creature’s equipment, called Artifacts, can be obtained from dungeons, quests, or purchased from Oran. There are red, blue, and green artifacts. The red and the blue artifacts deal extra damage for Physical/Magical attacks, while green artifacts offer special options such as reducing skill cool down time or MP usage. These options will only affect Creatures.

Creature List

Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus.

Normal Creatures

Name Skill Overskill Notes
Bobo BoboIcon.png Shout (Passive)
Type "Bobo:" into the chat bar followed by a message, and Bobo will repeat that message continuously for 1 min. Type "Bobo:" into the chat bar without a message to stop this effect.
Passionate Shout (Passive)
Same as Shout, but lasts for 2 min.
Changes color and shape of your chat bubbles.
Utterly useless in battle.
Amy AmyIcon.png Picks up dropped items in dungeon.
Won't pick up certain material drops.
Passive effect.
+10kg Inventory Limit
Haagenti HaagentiIcon.png Increases MP recovery rate per Min. (Passive effect) Uses Acid Rain attack (Water element) Max MP +10%
Berith BerithIcon.png Reduces a certain amount of damage from attacks for 2 seconds. Gives certain amount of protection to physical/magical attacks for 20 sec. +150 Hit Recovery
Balam BalamIcon.png Throws a grenade forward a small distance. (Fire element) Puts party in Super Armor status for 5 sec. Attack Speed +3%
Botis BotisIcon.png Rock Hurl: Throws stones in 2 directions that have a 30% penetration rate.
Charge Time: 5 sec.
Gust Aura: Casts the Haste effect on your Party that increases Movement Speed by 7% and Attack Speed by 7% for 20 sec.
Charge Time: 80+ sec.
Movement Speed +4%
Marbas MarbasIcon.png Throws a grenade forward a small distance. (Light element) Increases Physical and Magical Attack Power by 10% for 20 sec. Phyiscal/Magic Critical Hit +2%
Chaf


Halpas
ChafIcon.png Pizzicato: Claws enemies in front of you within a narrow area.
Charge Time: 3 sec.
Mantis Attack: Dash-attack forward with 70% penetration rate.
Charge Time: 10+ sec.
Phyiscal/Magic Critical Hit +1%
Evolves into Halpas at Lv.15 (via Quest)
HalpasIcon.png Stone Gazer: Quickly attacks and lifts enemies in front of you in a narrow area.
Charge Time: 6 sec.
Binding Rope: Has a 100% chance of Slowing down monsters for 20 sec. and decreases target's Movement and Attack Speeds.
Charge Time: 30+ sec.
Phyiscal/Magic Critical Hit +1%
Evolves from Chaf at Lv.15 (via Quest)
Zagan


Raum


Glasya-Labolas
ZaganIcon.png Quick attack forward. (Dark element) Dash attack with 50% chance to penetrate. (Dark element) Hit Rate +1%
Evolves into Raum at Lv.20 (Automatic)
RaumIcon.png Attacks from the ground up. Can hit flying enemies. Attacks with a small earthquake that causes enemies to slow down for 20 sec. Hit Rate +1.5%
Evolves into Glasya-Labolas at Lv.35 (via Quest)
GlasyaIcon.png Throws balls of light that have a chance to Stun. (Light element) Shoots lasers from all sides. (Light element) Hit Rate +2%
Evolves from Raum at Lv.35 (via Quest)
Beelz


Beelzeb


Beelzebub
BeelzIcon.png Quick attack forward that has a chance to Blind. (Dark element) Black Cough that hits with a chance to Blind. (Passive effect) Cast Rate +3%
Evolves into Beelzeb at Lv.20 (Automatic)
BeelzebIcon.png Dark Tornado attack around the user. (Dark element) Attacks with dark beam that has a 100% rate of penetration. Cast Rate +4%
Evolves into Beelzebub at Lv.35 (via Quest)
BeelzebubIcon.png Unleashes a breath attack that may Poison. (Dark element) Unleashes an explosive attack with a chance to Poison. (Dark element) Cast Rate +5%
Evolves from Beelzeb at Lv.35 (via Quest)
Elbon


Nazar


Valefor
ElbonIcon.png Short-range aerial attack. Attacks with a rain of feathers all around your character. All Resists +5
Evolves into Nazar at Lv.20 (Automatic)
NazarIcon.png Unleashes a 3-way lightning attack. (Light element) Reduces all resistances of surrounding monsters for 20 sec. All Resists +7
Evolves into Valefor at Lv.35 (via Quest)
ValeforIcon.png Gives a 3% chance of Freezing an enemy for 5 sec. (Passive effect) Attacks with a cold attack that has a chance to Freeze an enemy. All Resists +10
Evolves from Nazar at Lv.35 (via Quest)
Paras


Pentabas


Phoenix
ParasIcon.png Forward dash attack. Fires off 6 feathers at an enemy. All Resists +5
Evolves into Pentabas at Lv.20 (Automatic)
PentabasIcon.png Forward dash attack. (Dark element) Blinds surrounding monsters, lowering their hit rate and visual range. All Resists +7
Evolves into Phoenix at Lv.35 (via Quest)
PhoenixIcon.png Forward dash attack. (Fire element) Unleashes an explosion to nearby monsters. (Fire element) All Resists +10
Evolves from Pentabas at Lv.35 (via Quest)

Rare Creatures

Note: Creature's attack power when summoned is based on Intelligence at the time of summoning.

Name Skill Overskill Notes
Petite Tiger PTigerIcon.png Transforms into an Ice Tiger that fights for you for 60 seconds.
60 second cooldown.
Physical Critical Hit Rate +4%
Magic Critical Hit Rate +4%
Petite Skeleton PSkeletonIcon.png Transforms into a Skeleton that fights for you for 60 seconds.
60 second cooldown.
Hit Rate +3%
Evasion Rate +3%
Petite Marpissa PMarpissaIcon.png Ttransforms into a Poison Marpissa that fights for you for 60 seconds.
60 second cooldown.
Intelligence +18
Cast Rate +3%
Petite Alex PAlexIcon.png Transforms into an Alex that fights for you for 60 seconds.
60 second cooldown.
Attack Speed +3%
Movement Speed +3%
Petite Assaulter PTauIcon.png Transforms into an Tau Assaulter that fights for you for 60 seconds.
60 second cooldown.
Strength +18
Stamina +18

Special Creatures

These are obtained through other methods (usually events).

Name Skill Overskill Notes
Fairy Goblin FairyGoblinIcon.png Transforms into 1 of 4 Goblin variants that fight for you for 30 sec. Also creates an aura for your Party that increases Intelligence and other stats. Transformation appears to vary with other Creatures around. Intelligence +15
+24 MP per Min.
Earth Goblin EarthGoblinIcon.png Transforms into 1 of 4 Goblin variants that fight for you for 30 sec. Also creates an aura for your Party that increases Strength and other stats. Transformation appears to vary with other Creatures around. Strength +15
+24 MP per Min.
Bronze Pig BPigIcon.png ??? ???
 ???
Silver Pig SPigIcon.png ??? ???
 ???
Gold Pig GPigIcon.png ??? ???
 ???
Cheerful Mongsil - ??? ???
 ???
Hoyden Bangsil - ??? ???
 ???
Windy - ??? ???
 ???
Denty - ??? ???
 ???