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Difference between revisions of "Air Walk"

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*Each kick consumes MP.
 
*Each kick consumes MP.
 
*The user will be in mid-air after each kick; any other mid-air skills can be used.
 
*The user will be in mid-air after each kick; any other mid-air skills can be used.
*Only [[Striker]] can learn beyond level 10
+
*One level of this skill is given to players automatically when advancing subclasses
  
  
Line 34: Line 34:
 
!Max # of Kicks
 
!Max # of Kicks
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||15||rowspan="10"|25||rowspan="3"|6||180%||180%||rowspan="4"|2
+
| 1||15||rowspan="20"|25||rowspan="3"|6||180%+46||180%+46||rowspan="4"|2
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||17||189%||199%
+
| 2||17||189%+51||199%+53
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||19||199%||220%
+
| 3||19||199%+55||220%+61
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||21||rowspan="2"|7||208%||241%
+
| 4||21||rowspan="2"|7||208%+59||241%+69
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||23||218%||264%||rowspan="6"|3
+
| 5||23||218%+64||264%+77||rowspan="6"|3
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||25||rowspan="3"|8||227%||287%
+
| 6||25||rowspan="3"|8||227%+68||287%+86
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||27||237%||312%
+
| 7||27||237%+72||312%+95
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||29||246%||337%
+
| 8||29||246%+77||337%+105
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||31||rowspan="2"|9||256%||363%
+
| 9||31||rowspan="2"|9||256%+81||363%+115
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10 (M)||33||265%||391%
+
| 10||33||265%+85||391%+126
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||rowspan="2"|-||rowspan="2"|-||rowspan="2"|10||275%||419%||rowspan="2"|4
+
| 11||35||rowspan="2"|10||275%+90||419%+137||rowspan="2"|4
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||284%||449%
+
| 12||37||284%+94||449%+148
 +
|-{{SkillRow}}
 +
| 13||39||10||294%+98||479%+160||4
 +
|-{{SkillRow}}
 +
| 14||41||11||303%+103||511%+173||4
 +
|-{{SkillRow}}
 +
| 15||43||11||313%+107||543%+186||4
 +
|-{{SkillRow}}
 +
| 16||45||12||322%+11||576%+199||4
 +
|-{{SkillRow}}
 +
| 17||47||12||332%+116||611%+213||5
 +
|-{{SkillRow}}
 +
| 18||49||13||341%+120||646%+227||5
 +
|-{{SkillRow}}
 +
| 19||51||13||351%+124||683%+242||5
 +
|-{{SkillRow}}
 +
| 20||53||13||360%+129||720%+257||5
 
|}
 
|}

Revision as of 19:22, 12 May 2011



Description

Stomps on a target while in the air. User will hop once again, allowing skill to be used multiple times. The last kick is the most powerful of all dive kicks.


Prerequisite

  • Character Level 15


Details

  • Command Input: Z (In the air)
  • Cool time is counted the moment user lands on the ground after using the skill.
  • Each kick consumes MP.
  • The user will be in mid-air after each kick; any other mid-air skills can be used.
  • One level of this skill is given to players automatically when advancing subclasses


Fighter

Lv Lv Req SP MP Physical Atk Physical Atk
(Final Kick)
Max # of Kicks
1 15 25 6 180%+46 180%+46 2
2 17 189%+51 199%+53
3 19 199%+55 220%+61
4 21 7 208%+59 241%+69
5 23 218%+64 264%+77 3
6 25 8 227%+68 287%+86
7 27 237%+72 312%+95
8 29 246%+77 337%+105
9 31 9 256%+81 363%+115
10 33 265%+85 391%+126
11 35 10 275%+90 419%+137 4
12 37 284%+94 449%+148
13 39 10 294%+98 479%+160 4
14 41 11 303%+103 511%+173 4
15 43 11 313%+107 543%+186 4
16 45 12 322%+11 576%+199 4
17 47 12 332%+116 611%+213 5
18 49 13 341%+120 646%+227 5
19 51 13 351%+124 683%+242 5
20 53 13 360%+129 720%+257 5