Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Template:DataMonster Agram the Witch
Data
Parameter | Value |
---|---|
Name | Agram the Witch |
IsBoss | Yes |
IsSpecial | No |
IsAPC | No |
IsSummon | No |
Type | |
Type2 | (Type2 empty) |
Type3 | (Type3 empty) |
Family | Witch family |
Family2 | (Family2 empty) |
Class | (Class empty) |
Sprite | |
SpriteSize | (SpriteSize empty) |
Portrait | (Portrait empty) |
Icon | (Icon empty) |
Card | (Card empty) |
Level | 67 |
Dungeons | Forgotten Land Abandoned Mine |
Drops | (Drops empty) |
Desc | Agram the Witch is the boss of the Abandoned Mine. Agram was the corrupt Village Chief of North Myre. After opening up the Interdimensional Rift that appeared in North Myre, Agram gained the power to change the environment around her, which may make the fight more difficult. She can also attack Dungeon Fighters using her hair. |
MoveList | *Can summon Black Bats at the beginning of the fight in Super Armor (Status), can be interrupted.
|
Strategy | *Running around frequently will make it easier. It is recommended to not stay in one place for too long because of Agram's teleport-hair attack.
|
Notes | (Notes empty) |
ShortDesc | (ShortDesc empty) |