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Continuum Kick

From DFO World Wiki
Revision as of 09:44, 2 July 2015 by Dakoto (talk | contribs) (Details)
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Continuum Kick.png

Description

Delivers three fluid kicks.

Details

Continuum Kick

  • Requires level 5 Low Kick
  • Max level: 3
  • Cost: 2 TP
  • Cast time: Instant
  • Cool down: 18 seconds
  • Super Armor effect
  • Cost 1 Clear Cube Fragment
  • The first kick can hit and knock downed enemies back into the air, whilst the second and third kick cannot. The third kick will kick the enemy a considerable distance x-wise and y-wise.
  • All the kicks have a very restrictive hit range - the enemies must be directly front of the striker, however having amazing y-axis range.
  • All three kicks WILL benefit from the casting speed bonus from either high levels of M. Bone Crusher or Close Kick through Muscle Shifting into this skill - thus increasing the attack speed of all 3 kicks generously (given high levels of the former skills or TP bonuses).
    • In order for this to happen, Muscle Shift -> Bone Crusher/Close Kick -> shift cancel into -> Continuum Kick.

Skill Growth

Lv Lv Req MP Cost Attack Strength Hits Total Attack Strength
1 60 472 1200% 3 3600%
2 65 590 1500% 4500%
3(M) 70 708 1800% 5400%
4 - 826 2100% 6300%

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