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Mentorship

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Revision as of 20:40, 23 November 2010 by HellMuT (talk | contribs) (Reverted edits by Ilaxojojeha (talk) to last revision by Tea)
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Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

How to add a member

  1. Click on a designated target on friends list or in town, then select register member option.
  2. Once the other user accepts, member registration is complete. (Users must not be at the same level)
  3. If the target has higher level, the other user will be registered as a high member. Otherwise, the other user will be registered as a low member.
  • To be a high member, you must be at least level 18.
  • You can't add another high member should you already have one registered.
  • There are maximum number of low members you can register on certain level range.
  • Level 10-19 can register maximum of 5 low members.
  • Level 20-29 can register maximum of 8 low members.
  • Level 30+ can register maximum of 10 low members.


Benefits of member system

  • Affection
    • Rewards from member system increases as the affection level rises.
    • Affection EXP gradually rises as both parties are connected to the game.


  • High Member
    • High member user will receive following benefits while the low member is on:
      • Low member is level 19 or below
Gold Bonus: High member attains portion of gold each time the low member clears the dungeon.
Low member doesn't lose his clear bonus gold to high member. High member simply attains the gold independently.
  • Low member is level 20 or above
Gold Bonus: Same rule as stated above
Fatigue Bonus: Attains portion of fatigue points depending on how much fatigue points the low member used.


Affection Lv Recovery Rate (Pts Received/Pts Used)
1 None
2 None
3 None
4 1/23
5 1/19
6 1/16
7 1/14
8 1/12
9 1/11
10 1/10
  • The fatigue points will be transferred to a high member if the low member logs out, changes a character, or spend certain period of time online.
    • The low member must use required number of fatigue points within certain period time.
    • If the low member fails to use the number of fatigue points within certain period of time, the counter will reset. Thus, the required number of stress points must be used again.
(Ex. Lv 4 Affection level lower member used 13 fatigue points, but went idle for long time. Then the user has to spend 23 fatigue points again.)


  • Low Member
    • Low member user will receive following benefits while the high member is on:
      • EXP Bonus: Attains experience bonus per monster kill.


Affection Lv Bonus EXP
1 1.5%
2 3.0%
3 4.5%
4 6.0%
5 7.5%
6 9.0%
7 10.5%
8 12.0%
9 13.5%
10 15.0%


Restrictions

  • New member can't be registered for 3 days once you remove a member from the list.
  • The penalty date counts 6:00 AM of server time as a whole day.
Removing a user at 11:00 PM on April 1st or at 6:01 AM on April 1st doesn't make a difference as both counts as a one day on April 2nd 6:00 AM
  • As previously stated, all the bonus for high member is independently attained. High member doesn't drain a fatigue point or golds from low members.
  • The benefits will be disabled even if only the one side removed a user from the member list.
  • High member and low member positions remain the same even if the low member surpasses high member's level.
  • Member benefit remains effective regardless of channel as long as they are online.