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Charge Crash
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Description
Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.
Details
- Command Input: 28 + Z
- Casting Time: 0.5 seconds
- Cool Time: 2 seconds
- Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
- Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
- Only Elemental Master can learn beyond level 10
Blade Master
Lv | Lv Req | SP | MP | Casting Time |
Cooldown Time |
肩打ち
武器物理攻撃力 |
切り上げ
武器物理攻撃力 |
切り下ろし
最大溜め時間 |
---|---|---|---|---|---|---|---|---|
1 | 35 | 35 | 即時発動 | 10秒 | 140% | 210% | 0.6秒 | |
2 | 37 | 31 | 147% | 221% | ||||
3 | 39 | 33 | 155% | 232% | ||||
4 | 41 | 34 | 162% | 243% | ||||
5 | 43 | 169% | 254% | |||||
6 | 45 | 177% | 265% | |||||
7 | 47 | 184% | 276% | |||||
8 | 49 | 192% | 287% | |||||
9 | 51 | 199% | 298% | |||||
10 | 53 | 206% | 309% | |||||
11 | 55 | % | % | |||||
12 | 57 | % | % | |||||
13 | 59 | 228% | 343% | |||||
14 | - | - | % | % | ||||
15 | % | % | ||||||
16 | % | % |