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Charge Crash

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Revision as of 22:47, 29 May 2009 by Sica (talk | contribs)
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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

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Description

Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.

Details

  • Command Input: 28 + Z
  • Casting Time: 0.5 seconds
  • Cool Time: 2 seconds
  • Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
  • Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
  • Only Elemental Master can learn beyond level 10

Blade Master

Lv Lv Req SP MP Casting
Time
Cooldown
Time
肩打ち

武器物理攻撃力

切り上げ

武器物理攻撃力

切り下ろし

最大溜め時間

1 35 35 即時発動 10秒 140% 210% 0.6秒
2 37 31 147% 221%
3 39 33 155% 232%
4 41 34 162% 243%
5 43 169% 254%
6 45 177% 265%
7 47 184% 276%
8 49 192% 287%
9 51 199% 298%
10 53 206% 309%
11 55 % %
12 57 % %
13 59 228% 343%
14 - - % %
15 % %
16 % %