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View source for User talk:Kurisu
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Thread title | Replies | Last modified |
---|---|---|
Your opinion on using a Mathematical Calculator template | 3 | 19:52, 27 May 2019 |
Hey Kurisu. Since you're new here and working on Skill Page Growths, I would like your opinion on something.
I was thinking about creating a more user-friendly version of the mathematical plug-in expression I provided you with earlier:
{{#expr: BASELvVALUE+((MAXLvVALUE-BASELvVALUE)/(MAXLv-BASELv))*({{#var:i}}-1) round 0}}
It would function similarly to the Template:AbsoluteDamage in which it would automatically calculate the values for you when given certain parameters. In AbsoluteDamage's case, the parameters are Tooltip and IndependentAttack. Think about it this way, you won't need to worry about copy and pasting the same expression all the time and having to worry about erasing parenthesis by accident.
So in the proposed template it would have parameters for BASELvVALUE, MAXLvValue, MAXLv, BASELv, the Variable i, and an optional one for Round.
The reason for this is because I know most people tend to get turned off by Archaic looking code or anything related to mathematics. I want the skill update process to be as smooth and easy as possible. If we can get this one to work, I can design one for Independent Attack as well.
Do you believe that this will make the process a lot easier or less strenuous on the eyes?
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Ok, if you're still here and/or interested in updating the skill pages, I made two templates: Template:Calc and Template:Calc2. Use Calc to calculate basic values. Use Calc2 to calculate Independent Attack values.
I have copy and paste versions at the bottom of each page.
I'm still testing these, so please let me know if anything goes wrong.