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Disaster Sector
This article contains content that was removed. |
Disaster Sector | |
---|---|
Location | Harlem |
Min. Level | 95 |
Level | 95 |
Monster Level | 105 |
End Boss | Varies |
Disaster Sector is a special Harlem Dungeon specifically designed to farm Terraniums across the Harlem normal dungeons that are randomly structured.
Contents
Description
There are still unknown sources of danger everywhere. Rapid changes in the environment due to the runaway power of a specific area are called 'disasters'. Recently, strange and frequent disasters are happening all over Harlem. According to eyewitness reports, the remnants of the Kashipa appeared in all areas of the disaster...
Entrance Requirements & Details
- Reach Level 95.
- Solo or Party Mode available.
- Accept the [Disaster Sector] Della's Ominous Reading quest.
- 8 Fatigue Points per entry.
- The stats for Monsters scales for each level.
- Exorcism & Fatigue per room will increase depending on which Disaster Star Level players choose.
- Level 1: 4000/1 FP
- Level 2: 4760/2 FP
- Level 3: 5000/3 FP
List of Disasters
As the name suggests, there a total of 9 different disasters with various effects that'll appear during each run. For example, Level 1 will start off on the lowest effect being Green Alert, Level 2 Yellow and Level 3 Red Alert which is the highest one. There are specific objects displayed around your mini-map that you can destroy which lowers the disaster by one stage and defeating monsters will stop those effects in the room you're currently in.
Stun Worms
- Blue worms are summoned in each room. Getting bit by one causes a Stun (Status). (Dark City excluded)
Cold Snap
- The rooms in each map are covered by a frozen area that gives a debuff that lowers Attack/Movement/Cast Speed and later Freeze (Status) if overlapped. Backstep is very useful to remove the debuff when it starts. (Total Eclipse/Dark City/District 9)
Earthquake
- Large amount of stones falls down from the ceiling that deals damage periodically. This disaster can be considering annoying with those stones blocking pathways, but they can destroyed. (Dark City/District 9/Royal Casino)
Tornado
- Either 1 - 2 Tornadoes are summoned that are able to pull in players and monsters dealing moderate damage. A wind orb will spawn once a tornado vanishes and this can protect you from being suctioned within it's range. (Total Eclipse/Border Town)
Shadow Encroachment
- A purple miasma slowly envelopes the floor from left to right on each map functioning similarly to Source of the Black Smoke as touching it deals continuous damage. (Dark City/District 9)
Poisonous Insects
- Green & Purple bugs are summoned that explodes on contact in front of both players and monsters. (Dark City excluded)
- Green heals HP.
- Purple leaves a purple puddle behind causing Poison (Status).
Meteors
- Red, Blue and Green Terranite Meteors will crash land randomly and generates a circular red-zone around it that'll inflict a status effect. (Border Town/Total Eclipse)
- Red = Burn (Status)
- Blue = Freeze (Status)
- Green = Poison (Status)
Energy Explosions
- A Meteorite is place around a map that produces energy cracks on the ground exploding and knocking anyone airborne if they step into contact with them. Depending on the Disaster Level, those colors within' the cracks changes and their explosion damage weakens. Purple > Red > Yellow > Green. (Total Eclipse excluded)
Shadow Groups
- Black shadows are scattered across the map. If they come in contact to players, smaller versions of Garum appear to deal a scratch attack and disappear dealing low damage. (All dungeons)
Monsters
- There are 4 exclusive named monsters that appear only in specific diasters.
Rewards
- Not only does Disaster Sector rewards a certain amount of Terraniums, but it offers extra rewards that come with them.
- Level 1: Tainted Energy
- Level 2: Aberrant Fragments
- Level 3: Sky Wishes
- Gold Flip: 150,000 Gold