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Air Clutch
Revision as of 06:04, 31 January 2015 by Dfoplayer (talk | contribs) (Text replacement - "Category: EX Skills" to "Category: TP Skills")
Description
- Grabs onto the enemy's head and spins him around
- Slams him once into the ground where the enemy bounces back up into the air for a second slam down
Details
- Input: + Z (while in the air)
- Requires level 5 Air Steiner
- Max level: 13
- Cost: 50 SP
- Cast time: Instant
- Cool down: 30 seconds
- Cost 1 Clear Cube Fragment
- Does not apply cooldown if nothing was grabbed.
- Briefly leaves the character in the air after use, allowing the use of Air Steiner or Wild Cannon Spike.
Skill Growth
Lv | Lv Req | MP Cost | Rotation | First Slam | Final Slam | Grab Cannon | ||||
---|---|---|---|---|---|---|---|---|---|---|
Target | Surrounding Targets |
Target | Shock Wave | Target | Shock Wave | Target | Shock Wave | |||
1 | 60 | 450 | 8 | 4.8 | 12 | 7 | 32 | 19.2 | 48 | 28.8 |
2 | 65 | 562 | 10 | 6 | 20 | 12 | 40 | 24 | 60 | 36 |
3 | 70 | 675 | 12 | 7.2 | 24 | 14 | 48 | 28.8 | 72 | 43.2 |